Abnormal crossing

Chapter 217 Starship Levels

Chapter 217 Starship Levels (Part 2) (Thanks to the generous donation from the "Bear Kid's Whip Kick" patron!)
According to the information Gu Wei had gathered.

The concept of the five dimensions of ships was first proposed 300,000 years ago, and it was quickly recognized, accepted and popularized by many member states of the Star Alliance.

The so-called 'five dimensions' refer to five important indicators of a spaceship: firepower, defense, maneuverability, technological level, and tactical capabilities.

Each index has corresponding specific indicators and detailed judgment conditions, and is converted into a specific score.

The five scores, when added together, form the nine levels of the Starship:
Oracle, Eternity, Dominator, Judgment, Concept, Flagship, Dreadnought, Battleship, Sentinel.

Among them, the Oracle-class and Eternal-class are the ultimate ship types that only eighth-order Arbitrator civilizations are capable of building. The Dominator and Judgment are the core combat forces of seventh-order and a small number of sixth-order civilizations. The lowest-ranking Sentinel-class is roughly equivalent to the space carrier in the China South Heavenly Gate Project.

Furthermore, due to the different characteristics of different ship types.

When determining the class of a ship, only the comprehensive five-dimensional score is considered, rather than having a fixed passing score for each index.

for example.

A starship with ultimate firepower for a certain civilization may have a firepower index that exceeds the conventional limit and reaches the "judgment class" standard, but its tactical functions and mobility may only barely reach the "flagship class".

However, as long as the firepower index score is high enough, it can be classified as a Judgment-class starship.

This is somewhat similar to many game systems Gu Wei had before his transmigration, where you would get an attribute point for each level you gained.

Whether you're afraid of pain and max out defense, or prefer to go all in on agility, that's entirely up to you.

of course.

Generally speaking, the higher the level of a warship, the better its other attributes, besides its core functions, are usually not much lower than its strategic positioning. Except for some special ship types, it is rare to see a situation like Lu Bu riding a dog.

Other than that.

Just as there are super-level mechs in the mech field, there are also various modifications in the spaceship field.

At the same time, due to the objective factor of the spaceship's own volume or size, the spaceship has a much greater degree of freedom in modification than the mecha.

The Fluttering Fluttering is a typical example.

The predecessor of the Fluttering Fluttering was the fourth generation of the Soarer produced by the Bran Empire. According to the ship's classification, it was only about the Sentinel class. However, after Jin's long-term modification, the overall performance of the ship has obviously far exceeded that level.

In the realm of mecha, it's quite rare to see such a leap in skill level.

Gu Wei then took a few moments to adjust his breathing and quickly focused his attention on the spaceship model that Meimei had mentioned.

"Two Trade Winds, two Long Sky, eight Falcons, and one Rock."

The Trade Winds series are quite common reconnaissance ships in StarCraft, with the standard version being roughly at the battleship level. The Far Sky is a more common type of supply ship, with only the Sentinel level.

But the remaining falcon and rock are quite different.

The Falcon series is a well-known concept-class high-speed destroyer in Starsea. It is equipped with plasma vector nozzles and a twin-mounted pulse phase cannon on both sides of the hull, and often performs kite tactics to fight multiple enemies in actual combat.

As for the Rock, it is a heavily armed mothership, classified as [class number missing].
ruling!

In light of the current situation in Boska
Thinking of this, Gu Wei couldn't help but turn to look at Jin: "Have the people from the supply point arrived?"

Jin nodded: "Obviously."

Gu Wei pursed his lips.

As mentioned before.

The Kingdom of Bhikkhu's control over Perska was a combination of strict internal control and loose external control. In addition to the three guardians closely monitoring him, an organization called the Tallinn Alliance was established around the Maze, using the pretext of setting up supply points to conduct armed surveillance and blockade within the veiled area of ​​the Maze.

Only the guard force behind the supply point could muster such a powerful fleet in such a remote area as the Maze.

Milo then glanced at the image and pondered for a moment: "Meow, how long will it take for the fleet to land at the palace?"

Meimei quickly replied: "At the current speed, it will take about half an hour—they are clearly not planning to land via the conventional low-energy route. They've even activated the gravity neutralization module, which is somewhat similar to our backup plan when we left Kosda Star."

"Half an hour?" Milo thought for a moment upon hearing this, then asked, "And what about the other party's attitude?"

“Emmm, according to the scan results, it only activated its defensive stance, and its main weapon is not charging,” Meimei tossed a long string of code in front of Milo. “In addition, the Rock also sent a letter of intent to land to the Bosca’s control panel—the kind of standard but meaningless politeness.”

Milo stared at the semi-transparent code in front of him for a while, then turned to look at Jin: "Jin, what do you think?"

“It’s obvious that the other side is not yet aware of the specific situation here,” Jin thought for less than half a second before lightly tossing her hair and giving her conclusion: “Melendot had been keeping the mission of the alliance pact a secret from the supply point, but no matter how well they concealed it at the start of the ceremony, they still couldn’t get around the main matrix platform—it was probably at that time that the supply point discovered the anomaly and immediately dispatched the fleet.”

"But when we got to Boska, we found something was wrong. At least the situation didn't look like the Melendorth rebellion had succeeded, so we decided to wait and see."

Milo nodded slightly.

As Jin said, the people at the supply point are probably also confused, so they simply adopted a relatively mild approach to understand the situation.

So he quickly changed the subject: "So what do we say? Fight or..."

“We don’t need to defeat them, at least not for now,” Jin quickly offered her opinion. “The situation in Bosca is unclear to them right now, so we can take advantage of the information gap to do something—at least make sure the safety of the Mold civilization and Ophelia and her daughter is secured first.”

Milo was taken aback for a moment, then turned his gaze to Ophelia, Adele, and Jokowen, who were standing to the side.

The faces of these 'natives' from the maze were now etched with obvious panic and worry.

Too
Kai's Radiant Mech has now fully recovered its combat capabilities, so it shouldn't be too difficult for the fleet to escape. But what will happen to Ophelia and the Mord civilization after he leaves?
If the Kingdom of Bhikkhu were to take its anger out on Mold in the rage of the supply point manager, what room would a mere third-order civilization have to resist?

Even without deploying additional troops, half of the fleet above could easily destroy Mold.
Therefore, even if you're on the run, you should at least take care of some follow-up issues before leaving the maze.

Whether it's deception or threat, the Kingdom of Bhikkhu is not the overlord of the Star Sea. If some things can be made a fait accompli, there's no need to worry about the other party breaking the agreement.

However, this makes the specific operational process crucial.
Figured this out.

Milo then made up his mind.

Note:
Thank you to the patron for the generous donation from the "Bear Kid's Whip Kick"!

(End of this chapter)

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