Chapter 139 Military Line Operation!

The four teams participating in the Intercontinental Championship training camp not only experienced the luxurious living conditions of the TES players themselves, but also only received one day of training in the competition and training group. They immediately understood why the combat effectiveness of the new TES team was so strong.

OMG was the one who felt the most.

In terms of basic training, other teams mostly focus on last-hitting and laning practice, but TES actually adds at least thirty minutes of skill release training every day.

Yes, you heard it right, everyone needs to practice skill release for at least thirty minutes every day, just like Thresh robot players will specifically train their Q skill accuracy.

In TES's training schedule, players in each position have to try out numerous combinations of hero skills, practice skill releases on heroes they are good at, and against different heroes. They focus on skill hit rate and fluency of combos, improve the accuracy and timing of skill releases, and ensure that muscles retain instinctive memory of hero skill releases.

"Skill release training... It's an additional step in the simple skill accuracy training. You can learn it."

"Teamfight simulation training is also good. We can constantly generate different lineups and let Team One and Team Two constantly simulate various situations to fight in a team. We can try our best to get the data on when to fight, when not to fight, and when to start a team fight and which target to choose to have a higher chance of winning..."

The players were shocked, and the coaching staff was immersed in learning. They nodded and took notes from time to time, which made some LPL event staff who came to assist in the training feel sorry for TES.

The color of the training team's underwear has been exposed to the competitors. I don't know what conditions the top management promised to make Mr. Lin finally agree.

What also interests everyone is TES's unique anti-vision training.

That is, in the custom mode, both sides each select an area, with the red and blue exchange as the basic rule. At key resource points such as the big dragon pit and the small dragon pit, one side is responsible for placing wards, while the other team members clear the enemy's field of vision by scanning true eyes.

The one who takes the shortest time, clears the key positions, and consumes the least anti-vision resources wins.

"How long did it take me?" asked the girl who stepped forward to try it.

"One minute and seven seconds, and then two key points were missing, but one of the points requires the assistance of teammates because you scored 89 points in the anti-vision task." 694 gave feedback.

In the support position anti-vision score, Meidunk had the highest score, Missing ranked second, Ben was third, and RNG's Xiao Ming and OMG's Xiao Wu tied for last.

Of course, this kind of training is something that needs to be strengthened over time, and Lin Shuyang did not temporarily arrange such tasks for the four teams.

And the training content that Abu and others saw was just superficial.

For vision fighting training, the rigid fighting for a certain point is only the initial stage. The combination training of releasing and counterattacking, extending from one point to another is the real core. After all, in a real game, no one will give you a rigid and stable way to arrange the vision.

In addition to problems such as missing vision, the support also has to face sudden life threats from dark corners of the enemy.

Vision control training was selectively abandoned by everyone. EDG and WE already knew it without spending much effort to learn it, but RNG and OMG could not learn it in a short time.

After dinner, everyone came to the TES conference room again.

Fortunately, the TES conference room is large enough, otherwise it would be a real headache to accommodate thirty or forty people at once.

Lin Shuyang asked each team to prepare a tablet for the players in advance, so that the data interface at the seats in the conference room could be put to use.

Opening the module data to be analyzed today, Lin Shuyang looked at the players and training team members in the conference room. Seeing that the expressions on their faces were either expectant or serious, he felt more emotional.

As expected, people who mindlessly question the protagonist's ability and talk nonsense during confrontational training basically do not exist in reality.

You see, everyone in the room is very well behaved.

What Lin Shuyang didn't know was that the reason why the four teams were so well behaved was partly due to the professionalism of the TES training team that he felt after joining TES, and partly due to himself.

After all, no matter what, the person on the stage is still an e-sports player, and Lin Shuyang has completed the gorgeous transformation from a player to a team owner.

Not to mention that before becoming a professional player, one side was an internet-addicted teenager who hadn't even finished junior high and high school, while the other side was a top student at Shanghai University.

No one can guarantee whether this mentality exists in other countries and regions, but in mainland China, even those with poor academic performance and who say that studying is useless will still feel a bit of envy and admiration for those who are good at studying.

If you observe carefully in some local primary schools, you will find that those little hooligans who usually quarrel with others basically do not disturb the top students who are both good in character and academic performance in school, which can be seen from the fact that

In short, Lin Shuyang, who was in the first place, had an imposing manner that suppressed the contestants around the conference table.

Of course, suppression is suppression, but if you want to convince the players in competitive sports, you still need to have real skills. "Let's focus on the operation of the troops now!"

When dealing with the LCK region, all other issues can be put aside, except for the operation of the military line. Even if the team doesn't know how to do it, you still have to understand what the other party did first.

Lin Shuyang quickly put forward the first concept, "In the handling of the soldier line in League of Legends, we all know that there is a principle of Lanchester's square law."

"After dealing with a wave of soldiers, if time is tight, it is not necessary to completely clear them before providing support."

Icon:? ?

Sima old thief: ???
No, we all knew that?
Are you really sure?
Also, who is Lanchester?
Spicy Hotpot chuckled, "Brother Yang, just tell me the conclusion directly. I don't understand the square law or anything like that."

Others: Thanks to the big guy for COSing as the first one to come forward, although we thought so too.

"Okay, I'll keep it simple then."

Lin Shuyang also seemed a little helpless. For a reckless man like Mala Xiangguo, it was already very difficult to get him to sit down and listen to the class. Talking about Lanchester's square law was indeed difficult.

"To put it simply, in a normal battle between red and blue, if there is no human intervention, the soldiers will cancel each other out. With the addition of heroes, one side's soldiers will be killed in advance, which means the balance is broken. When there are more than two missing, we can basically achieve the goal of pushing a whole wave of soldiers into the tower."

Lin Shuyang pressed the demonstration video in his hand, and the tablet screens in the contestants' hands started playing automatically.

It may be difficult to understand if it is described verbally, but when the actual video is shown in front of them, the players who already have some understanding of the line of troops immediately grasped the mystery.

"Killing one melee soldier will put us three ahead, and killing two will leave two near and three far soldiers." The EDG players were the first to understand this. This meant that they only needed to deal with one or two soldiers to push the line forward in a flat lane and go to another lane for support without worrying about the defense tower being threatened after losing a team battle.

Except for EDG, everyone in the room was also thinking about something.

Lin Shuyang continued, "These are just the basics of soldier line knowledge. The information I gave you also includes different considerations for handling melee and ranged soldiers, as well as the impact of the addition of artillery lines on soldier line handling."

In the basics of the military line, TES gave a key data.

That is, with the same number of soldiers and no heroes involved, the battle will end very slowly, as long as forty-seven seconds. On the contrary, if it becomes six against five or six against four, the time will be advanced to twenty-seven seconds and twenty seconds. Of course, it does not mean that the more soldiers you deal with and reduce the number of opponent's soldiers, the stronger you will be if you take the lead in turning the line. Thinking in this way is equivalent to the stupid consideration of clearing all the soldiers before leaving. The qualitative change point is here.

From forty-seven seconds to twenty-seven seconds, it is a full twenty seconds of improvement, and subsequently regardless of whether four or three soldiers are reduced, the improvement efficiency is only about seven seconds.

So strictly speaking, you can buy the most time by killing the first soldier and then roaming.

Of course, this will maximize the loss of your own troops. After understanding the principle, how to have the right to push the line while ensuring your own economy also requires players to judge according to the needs of the situation.

In fact, what is more important in explaining the above content is to extend it to the issue of pushing the line into the tower.

For example, after killing the opponent, if the opponent has TP or teleport, how should you deal with the soldier line so that the soldier line can enter the tower or ensure that your own soldier line is not pushed into the defense tower during the time when you return to the city for supplies and then go to the line.

Lin Shuyang spoke slowly, and some contestants in the room felt dizzy, some seemed to be thinking about something, and Sima Laozei, who understood, had a resentful look in his eyes.

"I was a WE member back then, but they're only teaching me these things now."

It can be seen that Tian Lian has been playing professionally for three or four years, but this is the first time he has heard systematic teaching on how to deal with the bottom lane soldiers. Before, he just relied on his feeling.

"No wonder, no wonder it was always strange when I played against the Korean team before. I clearly defeated them in the lane, but in the blink of an eye, it was my own army that suffered the loss." UZI muttered while chewing his fingers.

"It's hard work for everyone to memorize the soldier line. The training matches in the next few days will focus on strengthening this part, so whether you memorize it by rote or directly understand it thoroughly, you need to keep it firmly in your mind."

In terms of military line operations, the next step is to control the line.

How to judge the position of soldiers is related to controlling the soldier line in your ideal position. Being able to do this is very helpful in freeing the jungler's attention from your lane or asking the jungler to gank the soldier line, which is very uncomfortable for the opposing hero.

At least when facing LCK teams in the Intercontinental Championship, they will not suffer a big loss, or even to the extent of kidnapping the jungler.

"That's all for today. Tomorrow we will continue to explain the next part of the line operation, which is how to use the line!"

(End of this chapter)

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