Dragon, choose cultural victory to make money
Chapter 388 The Birth of the Idea King
The internal testing of Guardian of the Ruins has been underway for nearly a month, which means that the invitational tournament that will determine future league seats is about to begin.
The Son of the Twin Towers was well-known and had good results, so he was invited to directly participate in the main competition.
There are sixteen teams in the finals, half of which are invited to participate, and the other half have to go through multiple rounds of auditions.
As a brand new form of game, Guarding the Ruins has gained unprecedented popularity.
In addition, the cost of virtual masks is not high. Although a new spell from God is used, with the support of developed industrial production, the cost of the mask is still reduced to a level slightly lower than that of mobile phones.
Zhuo Ge had no intention of making money from selling the equipment. He basically sold them at zero profit, shipping 500,000 units within a month.
This number would be even higher if there were no more production lines.
Currently, this is the only game available on the virtual mask, which means that Guardian of the Ruins has gained 500,000 players.
Compared to Felin's player base, this is a result worth celebrating.
Although it is still in beta in name only, the number of players has already surpassed that of most officially launched games.
It's still labeled as an internal beta, which is a bit like a disclaimer.
In games with a large number of players, more and more bugs are exposed that were not discovered by the testing team.
This is inevitable.
The development team has been releasing patches almost every day during this period.
In addition to fixing bugs, there are also a lot of numerical adjustments.
Frequent patches are a bit awkward for an officially released game, so it is called a test so that players can understand.
At the same time, such a large number of players also brought about a problem that was not too big or too small.
There are thousands of teams signing up for the invitational auditions.
Probably because the game has just been launched, most players don’t have a clear understanding of the true intensity of the competition. They think they have only been playing for a month, so how good can the professional players be? Maybe they can make it into a few rounds, so they pull their friends to sign up.
Such a team that is just for fun is the main component of the audition team.
But they are just playing around, they can't stop people from competing.
Therefore, there are more than a dozen rounds of auditions, because it is not enough to just play until eight teams are left. The final selected teams also have to decide the seeding order for the group stage.
This process will continue for more than a month.
The main reason is that thousands of games cannot be held at the same time in the first few rounds. It’s not that the Shenhai server cannot bear the pressure of holding so many games at the same time.
It is true that the Drogo Group cannot provide so many referees.
This is good news for the other eight invited teams.
They have more time to prepare tactics for the race.
Lyon has been working for thirty-two days straight.
He only slept six hours a day, and except for eating and regular half-hour physical exercise, all the rest of the day was spent guarding the ruins.
He is the one with the longest game time in the Twin Towers team.
But contrary to his game time, his ladder score is the lowest in the team.
He is only ranked 965th on the ladder leaderboard. Players who enter the top will receive a special effects avatar frame, and the current ranking will be displayed below the frame, which is very conspicuous.
Therefore, the top one thousand players are also called "ranking guys".
With the current popularity of Guardians of the Ruins, you can get a lot of views on YouTube by making a ranking and simply recording a game.
There are more than 900 of them, which is definitely considered as the best among the ordinary players.
However, in the professional field, it is not so good.
Just like in Sons of the Twin Towers, all five starting players, except Leon, were in the top 100 of the ladder.
As the core player in the mid lane, Zhan Wang rushed to the tenth place, became one of the top ten goalkeepers in the ladder, and obtained the more prestigious top ten avatar frame.
Like the Sons of the Twin Towers, the starting players of other directly invited teams are basically all players in the top 100 of the ladder, and the lowest will not fall out of 200.
If any ordinary player makes it into the top 200, a team club will immediately come to his door waving contracts.
Among these teams, even if we ignore the 900th place where Lyon is lagging behind, the configuration of the Sons of the Twin Towers is not among the best.
The known ones include the devil team, Purgatory Legion, whose members are in the top 50 of the ladder.
And currently it ranks first in the championship odds list, with odds as high as an astonishing 1.2. Even if you bet on it to win, you will feel like you have not won anything. It is definitely the favorite among the favorites, led by the Deepwater Dragons, the leader of the ladder and the god of gaming competition, Toto.
However, although this team is called Deepwater Dragonborn, it actually does not have a single dragon in its members.
There is only a little black dragon called the leader, who is actually the mascot.
Those in charge of the game were the half-elf Toto, a dwarf, a drow, and two humans.
In addition to Toto, who is ranked first in the ladder, the other two players who play core positions are also in the top ten of the ladder.
The two supporting players are also in the top 30.
This does not mean that they are worse than the three core players, it’s just that it is naturally more difficult to score in the supporting position than in the core position.
Compared with the core players, they cannot end the game by themselves. Even if the tempo is full and the auxiliary work is done well, if the core position is unreliable, they will still lose.
Thanks to their extremely high ladder points, they have become the most watched players at present.
The games in which Deepwater Dragonborn players participated would always attract hundreds of players to watch on the viewing platform in the lobby.
Lyon can often be seen among the onlookers.
"Using Nightwatch Swordsman as a support? Interesting, it doesn't seem like a random choice."
While paying attention to the changes in the game, Lyon recorded this very novel style of play in a document.
In the game lobby outside the game of Guarding the Ruins, there are many useful small functions built in, such as recording documents, which can be synchronized to other platforms bound to the account.
Leon always felt that the Drogo Group did this not just for the game of guarding the ruins, and it might not even be just for the game.
His documents contain countless new playing methods that he has seen while observing various games.
Some are useful, some are not, it’s hard to say, there are not enough training matches for him to try out all the new things.
He can only analyze it by himself.
In his analysis of Night Watch Swordsman playing as a support, he wrote line after line.
"An excellent control skill, plus an auxiliary skill that provides armor and acceleration to the group, has the potential to be an auxiliary skill.
“Pros: The HP is quite good, so it is relatively easy to survive in a support position. The skill of increasing group armor is very useful as a backup in team battles, and it does not need to be used all the time when chasing or escaping like in a core position.
"The disadvantage is that the two skills are almost useless for the auxiliary. The third skill has splash damage, and the ultimate skill increases attack power. There is a serious lack of mana. Although it looks good to be a support in the later stage, how to get the economy..."
This is why Lyon is ranked outside the top 900 in the ladder.
During his extremely long gaming time, more than half of it was not spent playing the game, but watching real-time matches between masters, watching videos of various strange playing styles, and reviewing training matches.
As a support player and captain, he not only took on the responsibilities of a player, but also assumed the duties of a coach, analyst, and hero picker. The game was still in its infancy, and there were no proper coaches, so he had to do it.
Therefore, it is not easy to achieve a ranking when time is so limited.
In order to fully understand all the heroes, Lyon does not have a fixed position in the ranking. He plays all the heroes. It's okay with the simpler heroes, but as for those that are difficult to get started, he has to play them anyway.
As we all know, the best way to rank up is to practice two strong heroes. The higher your proficiency, the better, and keep playing.
Lyon's style of play can be described as "the devil that scares everyone on the ladder".
After all, according to the current game rules, each side has only three banned positions, and practicing five or six heroes is basically enough. Even for Toto, there are only ten heroes in the game records.
After watching the entire game, Lyon saw that most of the Deepwater Dragonborn players had gone offline, so he took off his mask as well.
It was already five o'clock in the morning. Through the window, I could see that the sky outside was beginning to lighten slightly.
It is normal for professional players to have a reversed day and night schedule, and Lyon has gotten used to it.
This is also a job that exchanges your health for money, but when this choice is presented to most people, 99% of them will choose money.
What's more, if you can really make it as a professional, you will get a lot of money in return. There are also many jobs that you have neither money nor health, but you still have to do it.
Besides him, War King was also in the training room.
Zhan Wang's efforts were comparable to Leon's, so he was able to enter the top ten of the ladder with his modest talent.
"what--"
The War King rubbed his greasy hair fiercely, feeling helpless and furious.
Leon glanced at him and asked, "Lost again?"
When I was watching the match just now, there was another top division match going on at the same time, a mid-lane showdown between Zhan Wang and Toto.
For the King of War, it’s a duel, but for Toto, it’s a one-click sweep.
As long as the gap between teammates is not too big, Toto can lead the team to victory. The middle lane is the best position to lead the team to victory in this game.
Because her ladder score is too high, there is no opponent that can match her. Now a common situation in Toto's game is that she, with four players ranked in the top 300 or 500, plays against five opponents ranked in the top 100.
Despite such targeting, her winning rate can still be maintained at 60%.
"I almost killed her alone," the War King said in great annoyance. "Why, why did her great mage use his skills so quickly and without any confusion?"
The Great Mage that the War King mentioned is a wizard with far more skills than other heroes. He controls three elements and generates different spells through different proportions of elements.
It's a bit similar to a regular wizard casting spells.
But unlike traditional mages who need full guidance to cast spells, the Grand Mage can connect skills as fast as he switches.
It's not hard to see that this is a hero that is very easy to get confused.
Toto's specialty.
The King of War is also working hard to practice this hero, and his proficiency is not low, but he lacks a bit of spirituality. He is okay in laning phase, but in team fights, he can only use fixed combos and cannot adapt to changes.
"Didn't I tell you? Our tactic when fighting against Deepwater Dragonborn is to pick a mixed hero in the middle lane, protect the tower, and don't let her develop too well." Leon said.
At the beginning, he also thought about how to formulate a tactic to restrict Toto. After several training games, he came to the conclusion that he could not restrict her. He could only use heroes who relied on lane to fight against her and find a way to break through her teammates.
"But if I live in a mixed situation, it will be hard for us to win," Zhan Wang leaned weakly on his chair, "If I lose this round, I will be caught up by the 11th place."
"Relax, what's the point of points?"
"Your points are useless. Miss Grace won't restrict you, but our performance is linked to the ladder points!"
The War King calculated that if he fell out of the top ten, he would lose two gold coins every month, which was a lot of money.
Leon changed the subject, “You said it’s not easy to win if you live in a mixed house.”
"Isn't this obvious?"
It was obvious what the War King said was the results of the training match.
The two teams have played 16 training matches so far, with the result being 13:3, Twin Towers 3.
In the three games that they won, Deepwater Dragonborn was suspected of trying out the lineup.
The gap between them is quite huge.
"I feel that if we want to beat them, we can't just rely on one or two heroes being surprising, but our entire play style has to be surprising."
"You go on."
Lyon actually thought about this. He has quite a few very peculiar lineup combinations, which he did not use in the training matches and remained at the paper concept stage.
"This is what I think. Our current style of play is to set the pace in the early game, to deal damage in the late game, and to have a focus in teamfights. They also know this. They are inherently stronger. If we use the same style of play and compete with each other in terms of hard power, we will definitely not be able to win."
What the War King said is the most common way of playing nowadays. Countless players have summarized it this month as the best winning lineup combination.
Professional teams also follow this combination, and no one has found a better way to play so far.
Leon turned the pen in his hand around, "Well, I actually have a more special idea, Guarding the Ruins, the name is Guarding the Ruins, right?"
"Ah? What did you say?"
“I mean, the words ‘guard’ and ‘ruins’ are written into the name, proving that the most important thing in this game is buildings, not battles. To be precise, the most important thing is to destroy buildings,” said Leon. His idea is not yet mature.
"Indeed, but how can we destroy the buildings if we can't win the battle?"
"We don't have to win. It doesn't matter if the opponent can't defend. For example, we don't want any late-game damage points, no rhythm control, and no team battle points. The entire lineup is designed around advancing and destroying buildings."
Leon spoke faster and faster, and his thoughts gradually became clearer. "In this game, the healing in the early and middle stages is more important than the damage. In other words, if we can push the tower with enough healing protection, the traditional teamfight lineup will not be able to defeat us in the early and middle stages. Then, we can use the advancement and map suppression to gain an economic lead. With this idea, we don't have to fight equal teamfights throughout the game."
"Ow..."
The War King roughly understood.
"But what if we fail to advance in the early and middle stages?"
"That's it. If the battle drags on until the late game, we'll automatically lose. Without control and high damage output, we'll definitely lose."
"Isn't this style of play a bit too risky?"
"I can't play it properly, what can I do if I don't gamble?"
"Well, let's try it in a training match?"
“Okay…” Leon was about to say okay, but suddenly stopped, “No, no, we can’t play in the training match. We can only practice internally.”
"Why?" The War King didn't understand.
"This kind of tactic can only be used against a few people who don't know about it. If they ban it, it won't work. After a training match, other teams will know about it, and it will no longer be a secret weapon."
"But if we don't play training matches, how do we know the intensity?"
Facing the War King's question, Leon looked at him sincerely, "Do you believe me?" (End of this chapter)
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