Dragon, choose cultural victory to make money

Chapter 259 The Beginning of Game Competition

Chapter 259 The Beginning of Game Competition

Toto hasn't felt this way in a game for a long time.

Although she had been beaten thirteen times by Drogo, she still couldn't wait to start the next game.

She felt that each set was stronger than the previous one.

And this game is far from as simple as I imagined at the beginning.

I used to think that this was just a game of accumulating resources and producing advanced troops to decide the outcome, but now I find that each unit has its unique use.

For example, a wall can play no defensive role in the face of a large-scale military force.

However, it is often very effective when facing small-scale battles, quick attacks, and insidious home-stealing tactics.

She believes that there are many more interesting tactics waiting to be developed in Red Alert.

So funny.

Toto stared at the sandbox with excitement in his eyes.

But at this time, on the opposite side, it was different from Toto who was in a state of excitement.

Her opponent, Drogo, was already sweating profusely.

Drogo's operating claws trembled slightly. Although he had won more than ten games in a row, he felt that he was about to fail.

Obviously, he had more than a hundred hours of experience, and his tactical reserves were already a bit stretched in front of Toto, whose game playing time was only three hours.

This half-elf is a Saint Seiya, and the same move cannot be used on her twice.

I still have a slight advantage in operating proficiency, but I guess after a few more games, I won’t be able to win.

No, the smart red dragon should know how to save face.

After a narrow victory in the fourteenth game, Drogo said, "Alas, it's time for a meeting with Waterdeep. I can't play the game with you anymore. I hope everyone can fill out the questionnaire carefully and help this develop in a better direction."

After saying this, he transformed into a cowardly lizard and prepared to run away.

As long as he doesn't continue to fight, he can maintain his luxurious record of 100% victory over Toto.

"As expected of you, the boss. Your understanding of the game is so profound that I feel I still won't be your opponent even if I practice for another year," Toto boasted.

Drogo was very satisfied. The little half-elf was quite perceptive.

"I hope you can give me more advice if there is a chance in the future," Toto said again.

Well, not really.

The trial session was over, and the statistical data from hundreds of questionnaires were handed over to Drogo.

Generally speaking, players don't necessarily know what they want, but they definitely know what they don't want.

Therefore, the questionnaire mainly collects information on what is difficult to accept in the current version.

Pick out the ones that have more commonalities and are easier to solve.

“Many people have reported that the story campaign is too difficult and that the easy mode can get stuck.”

Not processed.

Drogo has played the simple mode himself, and as long as he is a little more flexible in thinking and doesn't have to go head-to-head with the AI, he can pass the level easily.

If it were any simpler, there would be no sense of strategy. It would be boring if you could just gather troops and push through each level.

No, it's okay.

After failing several times in a row at the same level, the loading interface can display official tips on how to pass the level.

“Some people also feel that the tutorial is too simple and does not teach many things when playing against other players.”

There is really no way around this. Everything is taught in the tutorial, which would take several hours. Moreover, Drogo believes that even after several hours of study, there will still be strange things that players have never seen before in battles.

Never underestimate the creativity of your players.

……

After reading the more common opinions, I found that there were no major problems overall.

Both the gameplay and the plot background of this battle between man and devil are acceptable.

However, many people have mentioned that it is tiring to play. It is fun once you get into it, but it is difficult to get involved.

"Um……"

Indeed, Drogo cannot deny that this is the characteristic of the real-time strategy genre. Those who cross the threshold like it very much, but the threshold is very high, which is different from most games developed for easy entertainment.

How can we motivate players to cross the threshold?
Yes, since it is a competitive game, it provides people with a platform for competition and attractive rewards for the winners.

The normal way for a game competition to be born is that the game becomes popular first, and players have a need to compete, so a competition is born, and the traffic from the competition is fed back to the game.

However, as more and more game companies discover the role of competitions in attracting traffic to the game itself, they will choose to proactively organize competitions at the same time as the game is released.

Even the competition itself loses money, but the hope is that the popularity of the competition can boost the game.

This is not without its drawbacks. The developers place too much emphasis on the competition and all subsequent updates are adjusted based on the content of the event, which may make ordinary players feel uncomfortable.

After all, the environment for professional players is very different from that for most players.

How to balance the two, let the development team worry about it in the future.

Now, Drogo plans to organize a tournament with a huge prize for Red Alert.

It would be great if other games could also follow in the footsteps of the trend, including both serious competitive events and those for fun and entertainment.

What’s your name?

Drogo thought about it and wrote it down on the paper.

Virtual Game Culture Festival, and World Virtual Competition.

---------

"Leon! Your classmates are here to see you."

Hearing his mother's call, Leon immediately jumped up from the bed, picked up a few notebooks from the table, stuffed them into his bag, and rushed out of the room.

"Coming!"

Several friends were also waiting outside the door with their bags on their backs.

"Why are you standing outside the door? Come in?" Mom greeted Leon's classmates enthusiastically.

"No need Auntie, we are in a hurry."

"What are you in such a hurry to do?" asked the mother with a smile.

"Of course I'm in a hurry to play..."

As soon as the classmate uttered the word "play", he saw Leon's eyes about to collapse, and immediately remembered what they had agreed on yesterday.

"Study, yes, hurry up to study. This homework is a bit difficult. We agreed to do it together, hahaha..."

The mother's face was full of disbelief, "Really? Lying is not a good thing for a child."

“How can you lie, Mom?” Leon ran to the door and opened his bag. “Look, all I have in my bag are my homework books, right?”

"Yes, yes, yes, we all brought exercise books." The friend next to him immediately echoed.

"Just go study. I thought you guys would sneak off to the game room."

Seeing that his mother still had some doubts, Leon took out his trouser pocket and said, “Look, Mom, I didn’t bring any money. I can’t go to the game hall without money.”

"Okay, I'll trust you for now. You finally know to play less games. Even if you play games every day, can you still make a living from it in the future?"

Leon wanted to refute that God Toto could now make a living by playing games, and he was doing quite well.

However, it would definitely be unwise to refute his mother at this time. He could imagine what his mother would say after hearing it.

"Are you her? Are you as good as her? Besides, among all the people who play games, only she can make money. Why should it be your turn..."

Probably that's it.

"Got it." Leon nodded and replied. "Let's go, remember not to come back too late, if you come back after eight o'clock, you will be grounded." Mom finally said.

"Goodbye."

"Goodbye, Auntie."

After the door was closed, the group of friends hurried out a block before they breathed a sigh of relief.

"Oh my god, Leon, your mom is scary."

"That's right, she almost found out."

"Why does she hate you playing games so much?"

The friends talked at once.

"She's a teacher after all," Leon shrugged, "She always wanted me to get into a good school."

"Then you must be under a lot of pressure at home."

The little friend who was speaking thought about it and felt that his mother seemed to have no expectations for him at all. All he wanted was for him to live a good life, be healthy and happy.

I am indeed very happy, but it also feels a bit weird.

Recently his parents have been asking him whether it would be a good idea to give him a younger brother or sister.

This has never been mentioned before. My parents are both in their forties. Isn't it said that having children at an older age is risky?
Could it be that she realized that she had already failed to raise him and was eager to raise another child worthy of her hope?

Realizing that this was indeed very likely, he suddenly felt unhappy.

"Okay, don't mention these unhappy things. Hurry up and go to the game hall to grab a seat." Leon urged.

They certainly didn't go there to learn.

During the holidays, a group of young boys made an appointment to go out.

If it is really for learning, then I can only say that it is very rare.

"But we don't have any money, how can we go to the game hall?"

In order to prevent Leon's mother from finding out, none of them brought any money.

“Didn’t we agree that I’ll treat you?” Leon said calmly, “I’m going to the game hall, why do I need to bring money?”

"You don't think you can evade entrance fee to the arcade, do you?"

"Tsk, you'll know when you go there."

For safety reasons, the group did not go to the game hall closest to Leon's home to avoid being discovered.

They walked a full three kilometers before they reached their destination.

White Bread and Wine Game City.

As the name suggests, this is not your average cheap game room.

"Are you sure it's here?" The friend looked at the luxurious decoration of the store. It was much better than the small and shabby place they usually went to, which was cold in winter and hot in summer.

"Of course I am sure. Come in with me."

Leon walked in confidently.

As soon as he entered the door, the guy at the front desk noticed him.

"Hey, isn't this Little Leon? What's going on? Did your mom allow you to play games?"

The young man obviously knew Leon and teased him with a smile.

“If she doesn’t allow me, can she stop me?” Leon’s tone was very arrogant, and those who didn’t know would think that he dared to tell the truth to his mother.

"You're not old, but you have a bad temper. What are you playing today? The Drogo Group has launched a new game called Red Alert. It requires a special game console. It's so popular that we have to queue up now."

"Really? Then let us line up first. I can use this opportunity to earn some gaming fees." Leon replied.

“You don’t have any money?” The guy at the front desk pulled out a whiteboard from the sundries and handed it to Leon, “Write it yourself.”

Leon took the whiteboard and wrote on it with ease, "Accept any fighting game challenge for five copper coins each time, and one-on-one guidance for any character for ten copper coins each time."

When the friends saw Lyon write this, they looked at each other in bewilderment.

"Someone will really look for you..."

Before he could finish his words, an old man came forward.

"I want some instruction on how to become the Frost Witch." He took out ten copper coins.

The friends were all shocked.

"No, why?"

Leon smiled evilly, “I always wanted to get along with you as an ordinary person, but now I can only reveal my identity. I, Leon, am a super game master who can make money by playing games.”

After saying that, the uncle took the initiative to turn on a machine and invited Leon over. As soon as he sat down, many players came over to watch, and some even handed him a bottle of drink in a flattering manner.

"Little Leon, please guide me in the next game."

"Hey, why are you still bribing and cutting in line?"

“How can this be called bribery? Isn’t this just a way of showing concern for Leon because he’s tired from playing games and is thirsty…”

The friends watched, unable to believe what they had just seen.

"You've known him for a short time, right?" the receptionist asked when he saw them like this.

"Yes, we just met this semester. We are classmates and just moved to a new school." A classmate answered.

"That's right. Little Leon used to stay in our game city all day long," the receptionist said mysteriously, "Then one day, his father came to arrest him and said he wanted to help him get rid of his game addiction."

It turns out that both his parents are like this.

The friends sympathized with Leon for a second.

"His father said, 'If you want to fight, I'll let you fight as much as you want!' Then he announced in the store that anyone who could beat his son would receive ten copper coins."

The friends understood that Leon's father wanted Leon to be beaten up in the game store and lose interest.

"It's no exaggeration to say that our store is the one with the most game masters in this area. At that time, everyone wanted to get the free ten copper coins. It would be a waste not to earn them. How powerful can a child be? And guess what happened?"

"What's wrong?"

"Leon was in the store at the time and played 76 games in a row without losing a single game. There were a few experts who were not in the store that day. After hearing the news, they came over specially and also failed to win. Since then, little Leon has become a legendary figure in our store."

After listening to it, several friends looked at each other and said in unison: "It feels so handsome."

At the same time, Leon, whose image had become infinitely taller in the hearts of his friends, had several stacks of copper coins piled up on the game console in front of him, at least several hundred.

In fact, for him, making money by playing games is faster than guiding games. There is no need to say anything, and each game can be played in a few minutes.

In comparison, it takes more than ten minutes to instruct one plate.

However, he insisted on opening a guidance bureau. In his opinion, this was the style of a master.

There is another reason he doesn't want to tell, which is that he really wants to make money by playing games, just to prove to his parents that he can do it.

Lyon is well aware that gaming skills will decline as one gets older.

This is the experience he gained from observing in the store. The older the players are, the slower they learn and the harder they are to teach.

Sometimes even if I explain to them how to perform a combo, they just can’t do it.

Children learn much faster.

So when he gets old, he will definitely become weaker, but his experience will not be lost. Even if he cannot defeat others, he can still use his experience to guide himself, and he can do this business until he is old.

If other people knew this idea, they would definitely find many flaws in it.

Leon might understand this, but his obsession with proving himself to his parents might have made him ignore it.

"Let's go, now that we have the money, let's go try out Red Alert. I'll treat you." Leon said to his classmates in a cocky manner.

(End of this chapter)

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