Didn't you say that we would lose money after filming?

Chapter 434 Don’t think it’s too low

In the end, although he saw and absorbed a lot, he originally thought that after returning to China with his new technology, he could make a big splash, bring some shock to this market, and create something of their own. However, reality gave him a finishing touch, a wake-up call that hit him directly on the forehead.

He learned some cruel facts, that is, it turned out that it was not that Hanxia was unable to produce a 3A masterpiece.

After all, the so-called 3A masterpiece is just a concept. At this stage of the era, when it comes to technology, Hanxia will have no shortage of technology.

Of course there is no shortage of money.

There are even talents, and they have all the prerequisites to truly create this kind of work!

But why is it that after so many years, Hanxia has never developed even one work that can make people proud, hold their heads high, and be called the ninth art?

Even the most popular games are basically agents of other companies.

The games produced by the company have basically been criticized by the market.

In fact, the major domestic companies have thought about developing 3A masterpieces. They have also thought about it and invested a lot of money.

However, in the end, all came to nothing.

To put it bluntly, the biggest reason is that they cannot grasp the market and are unclear about the market prospects.

In stark contrast to this is the money-making ability of the mobile game market and real-time competitive games.

So, those large-scale stand-alone games that take several years to develop, are costly, and require in-app purchases, no matter how you look at it or compare them, their economic benefits are not as good as those options that have been proven by the market.

Especially in the country of Hanxia, ​​people are generally very stingy when it comes to games. It doesn't mean that they don't want to spend money, are stingy, or are poor. On the contrary, they are not poor. In fact, the value of the Hanxia market is unshakable.

However, there is one thing in common among Hanxia’s game players, that is, the points that make them spend money and the points that arouse their desire to consume are still somewhat different.

Maybe before you even start playing a game, they tell you that you have to spend hundreds of dollars to buy the qualification before you can play it, and they may hesitate.

This has already discouraged the vast majority of players. The players who will actually spend money to buy the legitimate game and finish the game only account for a small part of the player population.

Most people still prefer free games.

As for how many tricks there are in free games to force you to spend money, just ignore them. Just think about it, can you play it without spending money?
Some manufacturers have used practical actions to tell people that free is the most expensive.

But can you do anything about it? You can’t, because this trick never fails, and many players know this trick, but they still happily pay for it.

To put it bluntly, it actually comes down to only two points: different consumption concepts and values.

Another problem is the lack of copyright awareness.

Isn't that the case with "Fighting Buddha" that made Zhang Bohai famous in China? Overall, it was quite different from the usual routines of large-scale online games at that time. It took a different approach that focused more on content and graphics, as well as the sense of attack and details. It already had the shadow of large-scale games from international giants.

Before the game was first released, it had a good reputation. Although there were relatively few players, which led to some losses in publicity and operation, the reputation of the game among players was always good. Later, the company was dissatisfied with the revenue performance of the game.

The company will not care about your evaluation. The company only looks at the financial report and revenue data. If your revenue is not good, then your project will be a negative project. At that time, the company directly dispatched another planning team to intervene in the subsequent operation and version update of the game.

This disrupted the series of plans that Zhang Bohai had already made. Everything had to be redone and more revenue-generating elements added.

As a result, the subsequent reputation and evaluation of this game continued to collapse. In the end, players collectively complained, and no one played it later. The data became increasingly bleak. Even though Zhang Bohai tried to persuade the company to give him this opportunity and let him continue to take over, the company did not have the patience and directly cut its losses, causing the game that carried Zhang Bohai's dream to end up being shut down.

In the end, it was Zhang Bohai's turn to bear the blame alone, and all the responsibility fell on him.

Even when he was first in charge, the reviews and many other things about this game were positive. It was only after the company sent someone to take over that the game began to collapse.

All these seriously hit Zhang Bohai's self-confidence.

This incident is a microcosm of the entire industry, as well as a microcosm of those large companies.

Quality is not a problem, details are not a problem, and even what the game itself looks like is not a problem. The company doesn't care about these.

Revenue is the biggest issue. As long as the revenue data is acceptable, no matter what method you use or what the reputation of your product is, you have a good product.

In other words, this is also a microcosm of the Hanxia Internet industry.

For example, isn't it the case of the founder of Ad Jump? What did he create get criticized by the whole network? What did netizens complain about?
Isn't it because of this technology that their company made a lot of money and made him one of the top ten outstanding young people, outstanding employee and outstanding people's worker of that year?

Now, He Ye has extended an olive branch to him and really given him this opportunity, and what comes next is the most amazing part.

Xia Yuan told him the treatment that could be given to him.

This was what stunned him.

He had originally thought that the salary offered by Heye would definitely be higher than other companies in the industry, but it would definitely be at a normal level.

It wasn't until he heard Xia Yuan's offer that he couldn't help but exclaim, "Fuck!"

Xia Yuan: "Then, on behalf of all Heye, I would like to welcome you to join us. As the general manager of Heye Games, we can offer you an annual salary of 850 million. Of course, don't be disgusted, because this is just the beginning, and we certainly can't give you too high a salary. Everything must be done according to procedures. If you can prove your value with your strength, this annual salary can be increased. At the same time, you will also enjoy 5% of the company's dividend rights. As a member of the management, the company will provide you with a free car, which is a Rolls-Royce Cullinan according to the same standard. The accommodation arrangement for the management is a single-family villa. You can communicate with the group's logistics department about the key and choose it yourself."

Listen, is this human talk?

"850 million", "Don't think it's too low, it's just the beginning", "Equipped with Cullinan and a villa, go to the logistics department to get the keys yourself."

Meanwhile, on the other side, in the giant cauldron network, there was a person who was very upset. (End of this chapter)

Tap the screen to use advanced tools Tip: You can use left and right keyboard keys to browse between chapters.

You'll Also Like