The virtual empire starts from the game

Chapter 81 Rotational Break, New Project, and Host Platform

Chapter 81 Rotational Break, New Project, and Host Platform (Seeking Monthly Tickets at the End of the Month)

At five o'clock in the afternoon, Xu Meng held a meeting after a long absence.

Peng Linmu, Song Zhicheng, Xu Fang, Ding Nian, and Lu Cong, deputy director of the game planning team, were all present.

——Because Xu Meng took over the entire game planning, Lu Cong’s presence has not been very high during this period, but he helped Xu Meng share a lot of work, and his importance is unquestionable.

Human Resources Director Chen Wanhua, Marketing Director Zhang Baiquan... were also pulled over by Xu Meng.

"Let's get straight to the point." Xu Meng went straight to the point.

"First thing: take turns."

"You should all arrange for the employees in your department to start taking leave in two rounds, tentatively for half a month. Those with special needs can extend it."

Peng Linmu was a little caught off guard, "But Boss, we still have a lot of bugs to fix!"

"Giving half of the staff a holiday at this time will seriously reduce efficiency."

"Can the bug fixing task scheduled for today be completed?" Xu Meng asked.

"Okay." Peng Lin nodded, "It's basically done."

"That's fine." Xu Meng was very satisfied, and then comforted him, "First complete today's hot fix, and don't worry too much about the rest, just follow the steps."

"I know that as a programmer, you feel bad when you don't fix all the bugs."

“But the current situation of Dream Building is very special.”

“We will maintain this fast pace for the next few months and continue to release new content for players.”

“Necessary rest is essential, and it is unlikely that all bugs will be completely fixed.”

"You might have to get used to living with bugs."

When Peng Linmu heard the words "coexist with bugs", he felt terrible.

Of all the programmer's natural enemies, bugs rank second!
Second only to the stupid product manager.

Now he is asked to coexist with bugs?

What's the difference between that and sleeping in the same bed with the product manager every day? ! !
He felt as uncomfortable as if he had eaten a fly and was about to refuse to take a rest.

But thinking about the sub-healthy bodies and precarious hairlines of his brothers, he silently agreed.

"As for you, you'd better take this opportunity to have a good rest. There will be a lot of new work to do in July."

Lu Cong continued: "Is this the content of version 1.2 of "Frost and Snow Project"? "

Xu Meng shook her head: "A new version does need to be produced, but it will be fine if it follows the same pace as before. There is no need to emphasize it."

"The new content I'm talking about is the new mode of [Dragon Palace Treasure Hunt], similar new maps, and even more subversive new gameplay."

"And... even more subversive new ways to play?" Lu Cong felt extremely powerless in the face of the genius.

[Treasure Hunt in Dragon Palace] was already a huge innovation beyond his imagination.

But according to the boss, the content that was revealed to them before was just a little bit, considering the team's production capacity.

Does he have more creative ideas and better ways to play?!
This is really unimaginable.

But he was shocked too early.

Xu Meng continued, "During the company dinner before, I mentioned some new projects. Do you still remember them?"

Of course they were impressed.

——Ordinary employees can choose not to go if they don’t like dinner parties, but how can the leadership really not go?
But, boss, are you serious?

Everyone looked at Xu Meng, their eyes full of surprise.

Xu Meng could understand everyone's surprise: "Yes, that was not drunken talk, I was serious too."

"Sister Chen, you should be aware of this. After all, I asked you to recruit people like crazy, and the number of people you have reserved has long exceeded the needs of the Frost and Snow Project."

Chen Wanhua, who is over 40 years old, was a little confused.

——Boss, isn’t it because the construction period is too tight and production capacity is limited? Do you want to hire more people to reduce everyone’s burden?

But facing the boss's gaze, she nodded calmly.

Yes, that's right, I realized it a long time ago.

Xu Meng then nodded with satisfaction.

"Now that we have enough money, it's time to start a new project."

"Of course, before that, the company needs to be expanded first—at least doubled in size."

"Before that, everyone take some time to rest."

"Also, you can ask your employees privately whether they would rather stay in the Frost and Snow Project or try a new project."

Lu Cong couldn't help but ask: "Boss, what is the subject of the new project?"

Xu Meng did not hide it: "50 vs. 50, highly realistic, hardcore battlefield, large-scale multiplayer confrontation."

"Ah?" Lu Cong and Song Zhicheng were stunned. This topic?
Putting aside how difficult it is to make, will it really not kill you if you make it?
Xu Meng could understand their confusion.

But this is hard to explain now.

Because of the existence of the [War Simulator], the more realistic the game is, the more the advantages of this simulator can be brought into play.

With the huge audience of FPS games all over the world, it won't be a problem for a game to become an instant hit as long as the publicity is done well.

The key points of publicity are nothing more than [explosive point] + [money].

He has both of these things now.

In addition, starting from the hard core has another potential advantage -

First develop the hardcore gameplay, then launch the easy-to-learn entertainment gameplay to cater to lighter players.

——For example, lowering the level of simulation from "Squad" to "Battlefield".

For example, based on the main game, we launched [World of Tanks], [World of Warplanes], [World of Warships] and so on with full vehicle gameplay.

Players will accept it and even sing your praises.

But if you start with entertainment gameplay and transition to hardcore gameplay, the player's experience and mood will be completely different.

Players who cannot adapt to the intensity will break down on the spot, and you can expect them to yell at you.

They may even turn from fans to haters.

Of course, considering the physical fitness of the players, the price, weight, and floor space of the full set of simulators...

The simulator is suitable as a marketing hotspot and a tool to break the circle.

But we can't expect to popularize this thing.

The real player base, especially the player base for entertainment gameplay, still has to come from traditional PCs and consoles.

Only with a sufficient player base can the gaming community remain active.

Only when the player community is active enough can high-end hardcore gameplay attract enough attention and have enough value.

Of course, people who play games on different hardware must play the games separately.

In addition, these things don’t have to be bought in sets.

Buy glasses separately, buy gloves separately, buy a gun separately...

That's fine too!

Xu Meng shook his head, put aside these future matters, and simply explained:

“It was indeed hardcore at the beginning, but after it became popular with the publicity point of hardcore, it used this popularity to attract a wider range of players with a lighter model.”

"To put it simply, hardcore players gain popularity, while softcore players take advantage of the opportunity to expand the number of players."

"Ideally, we can build a relatively stable pyramid structure from hardcore players to recreational players."

After hearing this, everyone present suddenly understood.

However, there is still some uncertainty as to whether the hardcore gameplay can go viral.

But Xu Meng did not continue to explain. He planned to wait until the war simulator was made and let them experience it for themselves.

"Anyway, don't make it public yet. Ask your employees about their opinions, and then hand it over to me after you've compiled the data."

"Don't worry, just give it to me after the holiday. We can make unified arrangements then."

"Finally, the operations department should pay more attention." Xu Meng looked at Song Zhicheng, "The Frost and Snow Project is gaining momentum now, but we can't be satisfied with this."

“It’s time to consider console platforms and overseas markets.”

"It might have been difficult to negotiate before, but with the [Dragon Palace Treasure Hunt] gameplay, it should be much easier to negotiate now."

"You can reveal some of the subsequent development plans for the [Dragon Palace Treasure Hunt] gameplay."

"If this deal can be concluded, it will not only help us obtain higher and more stable profits, but will also be helpful for the global promotion of new projects."

"I understand." Song Zhicheng nodded heavily.

Part of his heart had already flown to the new project described by Xu Meng.

Now I'm planning to give up my vacation and go all out!

The world's three major console platforms: Nintendo, Sony Playstation, and Softbox.

Because of the extremely high scale of characters in "Project Frost and Snow", and its focus on all-age, family-friendly Nintendo game consoles, you basically don't have to think about it.

——Of course, you still have to give it a try.

You have to get at least one of Sony's PlayStation and Softote Game Box!
 Thanks to [Yue Hua] for the 500-point reward.

  Thanks to [Owner of the Mysterious Shop] for the 100-point tip.

  Thanks to [佳财万冠] for the 100-point reward.

  
 
(End of this chapter)

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