Warhammer 30k and the Great Tomb of Nazarick
Chapter 35 Battle's Guerrilla Warfare 3
Chapter 35 Battle's Guerrilla Warfare 3
Although the Rusty Knight is a high-level undead of level 60, its class composition is very problematic. It is half warrior and half psychic mage, which means it is not outstanding in any aspect. Even in close combat, it is only slightly stronger than the meat shield Death Knight of only half its level.
Normal players, unless they have no idea about career planning or intend to engage in role-playing, will definitely not make such a career design.
But it cannot be said that the Rusty Knight is completely useless. It is still very powerful against low-level beings. Its various psionic abilities can easily give the enemy debuffs such as madness and confusion, causing the enemy to kill each other or destroy themselves.
If you encounter a stronger enemy, you can use psychic abilities to interfere, and then use a broadsword-shaped staff with high physical attack power to attack in close combat.
But as a veteran Space Marine, Bartel had extremely sharp five senses and a very strong mind, so the various mental magics of the Rusty Knight had very limited effects on him.
No matter what psychic abilities the Rusty Knight used, at most it could only cause Bartel to be distracted for a moment.
This resulted in the Rusty Knight being brought close to Bartel and forced to engage in hand-to-hand combat.
Although Bartel did not have power armor and was using a greatsword he had taken from the Great Tomb of Nazarick, the physique of a Space Marine was far superior to that of a mortal. Coupled with his extraordinary swordsmanship and years of combat experience, the Rusty Knight was able to fight him to an equal advantage in the first fight thanks to his ability to interfere with the psychic system.
"Double Magic Enhancement: Fear"
Realizing that close combat was not in his favor, he immediately stepped back on all fours, while casting a spell at Bater that could trigger instinctive fear in living things.
But Battelle was only stunned for a moment, then he immediately adjusted his state and rushed up again.
"Double Magic Enhancement: Weakness Magic"
This is a very useful fifth-level magic. Its effect in the game is to make the target uncontrollable for a period of time. In reality, the effect is just as its name suggests, which is to directly reduce the enemy's intelligence.
In an instant, Bartel felt that his brain became extremely dull, as if countless curtains were preventing him from thinking. However, his body, which had been tempered by countless battles, was not affected at all and continued to attack the Rusty Knight.
The Rusty Knight had no choice but to swing his sword and staff to block, but this time he was a beat too slow and was scratched on the shoulder by the sword.
Although this injury, which only cut the muscles, had no effect on the undead, the Rusty Knight still felt extremely angry.
It is a high-level undead created by the great Supreme Being, a knight of destruction that was to bring countless blood and destruction to the world, but it was scratched by a mortal in its first mission.
Even though this mortal displayed various extraordinary qualities, in the mainstream perspective of the Great Tomb of Nazarick, anything that was not part of Nazarick was considered lowly.
After completing a successful attack, Bartel also got rid of the influence of the feebleminded spell. He changed his sword moves, from slashing to sweeping, trying to directly chop off the Rusty Knight's head.
"Big shockwave!"
The Rusty Knight opened his mouth, and the invisible spiritual power turned into an iron hammer at this moment, spewing out from its mouth, hitting Battelle's sword, changing the trajectory of Battelle's weapon.
The Rusty Knight has very few direct attack magics, and the Great Shock Wave is a very useful one among them. Although it has a short range, it also has a strong stopping effect, which can effectively destroy the posture of melee enemies and make the enemy unbalanced.
If it is a weak enemy, the shock wave alone is enough to destroy it directly.
According to the Rusty Knight's expectations, Bartel would fall to the ground due to the strong impact of the shock wave, or at least be unbalanced.
But Battelle showed great sensitivity to this sudden force impact. He moved with the sword, drew a circle in the air, successfully unloading the force of the huge shock wave, and used inertia to increase the power of the second slash.
The Rusty Knight had no time to cast magic again and could only raise his sword to block, but this time the force was far greater than before, and the Rusty Knight's staff and sword were pushed back and hit his head.
The back of the knife-shaped staff hit its forehead hard, causing foul-smelling black blood to splatter everywhere.
Bartel turned his head to avoid the corrupt blood and at the same time spat a mouthful of strong acid saliva at the Rusty Red Knight.
The highly corrosive saliva was sprayed accurately onto the newly formed wound, immediately generating a large amount of steaming hot air.
"Second level magic enhancement: Abyss illusion!"
The Rusty Knight quickly used his strongest mental magic to stop Bartel.
The magical effect called Abyss Vision creates a real endless abyss in the enemy's senses.
It is the legendary ancient home of demons, where countless cursed souls are tortured day and night by demons.
The recipient feels as if he is trapped in this terrible abyss.
Being hit by this move will inevitably cause stiffness. The Rusty Knight does not intend to destroy Battelle directly. He is still at a disadvantage in close combat. He plans to create distance first and then continue to use spells to create opportunities.
If necessary, you can also delay Battelle, wait for the arrival of other knights, and then watch him.
But Bartel was not affected.
Although he was facing the endless abyss, Bartel's eyes were unexpectedly clear. The effect of this magic on Bartel was not even as great as the fear spell at the beginning.
The force of Bartel's sword did not decrease at all, and he continued to press down. The Rusty Knight's knife-shaped staff was pressed deeper and deeper into its face, and the flesh began to turn inside out.
"Big impact..."
The Rusty Knight wanted to use the big shock wave again to create some distance, but as soon as Bartel saw it open its mouth, he immediately switched his sword to one hand, and with his left hand he took out a mace from his waist and smashed it on the Rusty Knight's head.
The magic that was originally prepared was abruptly interrupted, and one third of the Rusty Knight's teeth were broken.
The Rusty Knight was furious. It wanted to distance itself but couldn't, and it had no way to fight back either. In this way, its HP was reduced bit by bit by Battelle in close combat.
If it weren't an undead being without fatal weaknesses, it would have died long ago.
But it also couldn't understand why it was being suppressed during the fight even though it should have the advantage.
In fact, the reason is very simple. The Rusty Knight is a monster summoned by Ainz using the skills in the original game, although it gained its own self in the other world for some unknown reasons.
But the underlying logic still follows the AI settings in the game, such as unconditional loyalty to the summoner and the combat style in the game.
And how can the combat intelligence of a monster designed to be defeated by ordinary players be compared with that of a space marine who has fought for a hundred years?
In fact, the forces in the Great Tomb of Nazarick generally have this kind of situation, but they are used to crushing the opponent.
The average level of the other world is too weak. Even if there are strong ones like the Dragon King, they are not used to fighting other enemies of the same level. As a result, the problems of the Great Tomb of Nazarick in this regard were not exposed.
Although Ainz has been talking about accumulating experience in large-scale combat and preparing to deal with stronger enemies, can he really accumulate experience in this area by bullying the weak in the Novice Village?
Therefore, when a monster that is obviously stronger faces a master who can kill himself and is accustomed to fighting life-and-death battles with all kinds of enemies, it is natural that he is completely suppressed by the opponent.
If Battle still had his chainsword, or was able to hold a power scimitar, the Rusty Knight would have been dead long ago.
Now Battelle can't even exert 80% of his full combat power without armor, but even so, he still firmly grasps the rhythm.
After several minutes of continuous attacks, Bartel finally reduced the Rusty Knight's HP to 0.
With a final roar of unwillingness, the Rusty Knight collapsed.
It is a summoned creature, summoned so that it can remain in the world. The remains of the Space Marines have long been used as sacrifices, so the original remains of the Rusty Knight will not appear after his death.
Fortunately for Bartel, he did not have to know the truth of this cruel and blasphemous crime for the time being.
Bartel watched irritably as the Rusty Knight disappeared.
This time the fight was in vain again, and the enemy didn't drop any loot.
He didn't dare to stay for long and quickly left the scene.
Thanks to the book friend 20240708081948701 for the reward
Thanks for the reward from Torres
I am extremely busy today and only have time to write after 8 o'clock this evening. I will try my best to write one more chapter.
(End of this chapter)
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