Idle game leads to another world.

Chapter 539 Dwarf's Tombstone

Chapter 539 Dwarf's Tombstone

In the mythological age, many spells had not yet been invented. A huge maze with a large number of traps was enough to repel and delay many invaders.

But now it’s different. Alde has plenty of magic to solve this problem, and the rest is just pure walking.

In order to avoid being discovered, the three of them did not turn on the lights. Alday used a group dark vision spell to allow herself and Zora, who did not have dark vision, to see clearly in the dark.

As for Nimia, there is no need to worry, as Tieflings are born with dark vision.

The only disturbing thing was the deathly silence around them. Most of the time they could only hear their own footsteps, but occasionally they would hear some subtle sounds similar to those made by insects crawling across the ground, forcing the three of them to pay attention to every corner around them at all times to prevent being ambushed.

Since the route was found by magic, the maze itself did not pose a threat. At most, you had to pay attention to some alarms to avoid alerting the enemy.

Also, it's damn big.

The three of them walked in the maze for nearly three hours and still hadn't seen an exit. According to the signal from the detection magic, they would probably have to walk for another three hours.

In the mythological era, the manpower and material resources required to excavate such a huge underground maze would be difficult to calculate. However, it is very abnormal that such a huge project did not leave any records.

Maybe someone deliberately erased this history, or maybe something else helped them excavate the maze.

In the mythological era, the magic of the demons was very imperfect, but at that time, the magic of the elves was already unrivaled.

If we use magic to dig the maze, it shouldn't be too difficult.

But today, all traces have disappeared, and it is difficult to determine how this was done.

Four hours after entering the maze, the three took a short break, ate something to replenish their water, and then continued on their way.

At the seventh hour, Olde cast the detection spell again and confirmed that the exit was not far away.

This news excited Zora and Nemya. It was very uncomfortable to be in a dark and silent environment for a long time, unable to turn on a lamp or speak.

Nearly eight hours after entering the maze, the three finally saw the exit, but it was blocked by a large spider web, so dense that it looked like balls of cotton.

Olday examined it and said:

"It's a ghost-faced spider's web. This kind of spider weaves webs very quickly. Judging from the size of the passage blocked and the dust left on the web, someone must have passed through here a day or two ago."

The ghost-faced spider is not a monster. This spider is only the size of a fingernail and has a pattern on its belly that resembles a ghost face, so it is named the ghost-faced spider.

They are social creatures, not like spiders, but more like ants. Once something touches the spider web, they will immediately crawl out of the shadows and attack it in groups, and they do not care about the size of their prey.

In other words, if you touch a spider web casually, you will be attacked by a swarm of ghost-faced spiders, and these guys are poisonous.

However, it is easy to think about the past.

Orde raised her staff towards the spider webs, and a large sticky flame spurted out from the tip of the staff, instantly burning the spider webs that were blocking the way clean. Countless spiders the size of fingernails ran to the corners in panic. If you look carefully at this time, you will find that the walls on both sides are densely packed with ghost-faced spiders. If the dense terror comes, you will probably die on the spot.

Ghost-faced spiders are afraid of fire, but any adventurer with a little experience knows how to deal with them. If you hold a torch in your hand, the ghost-faced spiders will not dare to approach you, not to mention that Alde's spell is like a flamethrower.

After passing through the passage easily, the exit of the maze is connected to a cave. Above the cave, you can see shallow pits of different sizes, which look like huge lotus pods.

I don’t know how this terrain was formed. Those shallow pits on the rock walls always give people the illusion that they are footprints left by some monster.

The cave was very humid. As soon as I came in, a gust of damp cold air hit my face, as if I was licked by some huge invisible beast. To be honest, it was not comfortable.

But now they could see some slightly glowing mosses and mushrooms. Compared to the unchanging maze of stones, the scenery here was already beautiful. Continuing to move forward, the three of them soon noticed a large area of ​​collapsed marks on one side of the cave.

It was not known whether it was due to crustal movement or some external force, but the rubble almost blocked half of the passage, forcing them to take a detour.

While trying to bypass it, the three of them discovered something that shouldn't be here.

"Is that a... grave?"

"To be precise, it is a part of the tomb. It should have been squeezed into this cave due to the collapse and the rubble."

Only a tombstone remained of the grave, buried by a few pieces of rubble, but it was so flat that it could be seen at a glance.

The reason why it shouldn't appear is because of the shape on the tombstone.

There was no name written on the tombstone. Instead, majestic mountains and glittering mineral veins were carved out of marble. Below it was a string of bead-like patterns, and at the very bottom, the three of them also saw a string of words.

This writing is not a common language, nor is it the language used by the demons in the mythological era.

"It's in Dwarven. It says 'Here lies the faithful of the Mountain Shield.'"

"What is the Mountain Shield?"

"A deity in the dwarven pantheon, also known as Dumathoin the Silent Protector, is the patron saint of mining and prospecting for the dwarves."

It is very impolite to call the god's name directly. The god will notice the moment the name is spoken, and if the god is narrow-minded, he may trip you up.

But now that all the gods have fallen, there is no need to care about such trivial matters.

Oldie's real concerns were other.

"Why are the followers of the dwarven pantheon here?"

That’s right, Zora’s question is exactly what Oldie cares about most.

The time span of the mythological era is very long, from thousands to tens of thousands of years ago.

The dwarves are outsiders in the Demon Realm. Originally, there were only demons here. Later, mortal races such as dwarves, elves, and halflings migrated here through natural portals, gradually forming the current structure.

And in the ruins where the Demon King's Ring is stored, there are actually tombs of the followers of the Dwarf God...

This is not right.

The dwarves who migrated to the Demon Realm did bring their own beliefs with them, but they were only spread among the dwarves and had nothing to do with the Demon King.

Alday suddenly had a bold idea.

What if the dwarves are not outsiders, but the outsider is actually the Ring of the Demon King?
Is there a possibility that this place was not built by the rebels against the Devil God, but simply occupied this place and used it as a seal for the Devil's Ring?
If that's the explanation, then the huge maze we just passed through can be explained. Dwarves are the race that is best at dealing with rocks and soil. If they dug it during the mythological era, then everything makes sense.

But then again, the rebels of the Demon King chose to seal the Demon King's Ring here. It seems unlikely that it was just a simple place to use. Perhaps...

Is even the dwarven pantheon involved in the secrets of the Age of Mythology?

(End of this chapter)

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