Idle game leads to another world.
Chapter 1618 Deep Cave
Chapter 1618 Deep Cave
The Subia Demon Kingdom itself was propped up by the Seven Apostles, so the royal family certainly had a strong sense of crisis about this. However, the royal family at that time certainly did not expect that their country was not abandoned by the Seven Apostles, but was beaten to its current level.
What's also very darkly humorous is that the last bastion of the Seven Apostles is now the Demon Kingdom of Subia.
Alde and the others quickly checked the room and made sure nothing was left out before leaving.
Although the temple itself is tightly closed with a secret door, it is just like asking a true god to help guard it. There is no treasure worth looting, and no records about the seven apostles. Olde and the others need to continue to move deeper.
Everyone returned along the same route and returned to the right-angle intersection.
Going deeper from here, the most troublesome place is indeed the trap.
But it's just a trouble, not a difficulty.
The builder here was an elven wizard. No matter how proficient he was in setting up mechanisms, the traps were ultimately no match for those of the dwarves. These traps were much easier to deal with than the dwarf traps on the way the last time he went looking for the Demon King's Ring.
The only thing you need to worry about is the spell trap, which Alde can perfectly control.
Most importantly, no one suddenly jumped out to cause trouble this time.
Last time he was chased by the Wild Wolf Mercenaries, and then he was chopped by the Drow, and there were also those weird guys like the Glowing Ion Hermitage.
There is only one entrance this time, and it is not a demiplane, it is just underground. I should, probably, maybe not run into any damn guy... right?
In short, all the traps on the road were dismantled by Olde and Nimia, so they almost pushed forward all the way. The speed was not fast, but there was no danger either.
Moreover, although it is easier for mages to dig underground palaces, the scale cannot be as large as that of dwarves. On the one hand, mages do not need such a large area. A bedroom, magic laboratory, study, warehouse and the like are enough. At most, a maze can be added to block invaders.
The dwarves would most likely dig an underground city.
Therefore, Oldey estimated that it would take at most five or six hours to find information about the Subia royal family, and then they could return the same way.
This optimistic estimate quickly vanished.
The deeper you go, the more you can hear the subtle sound of flowing water, and later the sound is so clear that it feels like you are standing by the river.
At this time, the three of them came to the end of the corridor. They saw a small stream flowing in the cave. The water flow was not too fast. The source came from the spring on the rock wall on the right, but the stream obviously flowed into the bottomless cave on the left. They also saw three ships at the end of the passage.
Now, it is hard to say how big the underground palace is...
–‐‐——–‐‐——
The underground palace originally excavated by the wizard could not be too big, but if the wizard used the existing underground caves to expand it, then there is no way to predict how big this place would be.
Of course, now that we are here, we still have to get on the boat and walk deeper, otherwise all this effort will be in vain.
They picked a small boat that looked in the best condition. When the three of them sat down, the extinguished lantern on the bow suddenly lit up by itself, and the hull shook. The boat untied the rope by itself and moved forward along the underground river.
"This ship is enchanted. It's a very sophisticated spell. You can tell it's the work of elves."
While Alde was studying the enchantment on the ship, the other two did not dare to be careless. They gripped their weapons tightly and looked towards the deep and dark stalactite cave in front of the bow.
The bull's eye lantern hanging on the bow emitted an orange light, which really looked like it was lit, and the aperture could illuminate an area of about ten meters ahead. Stalactites and stalagmites appeared one after another from the darkness, and in addition to the sound of flowing water, the sound of bats chirping and flying by could be vaguely heard from afar.
"The cave may lead outside, which is not good news."
The so-called outside does not necessarily have to be the surface, it may also be the path to a deeper underground.
There are also many creatures living deep underground, but their appearance and temperament are far inferior to those of the creatures on the surface, and each of them is extremely dangerous.
After hearing what Olde said, Nimia felt that relying only on a dagger in her hand was not safe enough, so she took out a pack of "sneezing powder" from her waist bag. If a monster jumped out, she would hit it in the face and make it cry.
The small boat did not consider anything like the others and just moved along with the current. After about a minute or two, Zora discovered that there seemed to be a layer of light mist floating on the water surface under the boat.
At first it was only vaguely visible and inconspicuous, but soon the density of the mist increased rapidly as they went deeper, and soon it became so thick that the water surface could not be seen at all. The three of them felt like they were drifting on a boat in the clouds.
These water mists are very abnormal. They only move along the water surface and the surrounding rock walls, as if there is a force that makes them stick to the surroundings.
"The negative energy here has increased, so turn on our lighting."
Zora and Nemea followed suit and relit the torches, one stuck in the bow and one held up by Zora.
At this time, the fog was so thick that no one could see clearly what was ahead. Only when they were very close could they vaguely see the dark rocks behind the fog, as if they were on a boat entering the bloody mouth of a monster.
The three of them felt uncomfortable almost at the same time. A faint chill was like an invisible bug drilling into every pore of their bodies, bringing a chill that penetrated deep into their bones.
This is a very obvious sign of excessive negative energy.
Continuing to go deeper, after a few minutes, the negative energy was so high that Zora had to use the spell of "Protection Against Evil Together" to resist it. If he stayed in this environment for a while longer, he would get seriously ill at best, and suffer permanent sequelae at worst.
At this moment, the bull's-eye lantern hanging on the bow flashed twice, and then the light disappeared as if there was a sudden poor contact.
"Don't panic. It's the high concentration of negative energy that's interfering with the lighting. The ship itself won't be affected."
Alde had anticipated that something like this would happen, so she lit the torches in advance.
Without the protection of the orange light, only the swaying torches were left, which made the surroundings look even more terrifying. The stalactites and stalagmites swayed in the firelight, casting long and thin shadows, as if they were twisting and contorting.
Nimia opened her eyes wide, trying to see clearly what was in front of her. As a tiefling, she had dark vision and could see clearly in the darkness.
But dark vision also has its visual limits and cannot see too far.
A cloud of mist suddenly rose up, and Nimia noticed it and immediately turned around, grabbing the dagger.
The thick fog seemed to be roaring and deforming, constantly emitting silent roars, and finally the distorted outlines turned into painful human faces.
"It's just a little bit of resentment, which is common in negative energy environments. Although it's okay to leave it alone, if you hit it with a torch, it will disappear."
Alday remained calm as always.
(End of this chapter)
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