The Plane War Begins from Wandering Earth

Chapter 282 2812th Constitutional Amendment

Chapter 282 281. Second Constitutional Amendment
This alternate dimension world has supernatural beings that are beyond ordinary human cognition.

The Psychic Strategic Force within the Earth Federation Government recruits people with "special abilities".

Although the specific manifestations of these "special abilities" are not that exaggerated.

At most, it is just some small-scale mind control, mind-level communication with animals and plants, etc.

But after training by the federal government and various targeted trainings.

These members of the spiritual strategic force are all excellent candidates for battlefield commanders, staff officers, and experts in formulating strategic decisions.

The same is true for the Arazi Zerg side.

Brain worms are the most well-known type of commander in the Zerg army.

It is capable of controlling all Arachne Zerg units within a fairly large area through the transmission of bio-wave signals.

Build a war command system for these grassroots bugs.

All types of combat insects at the grassroots level only need to obey the orders of the brain worm to cause the most extreme damage to the enemy.

The existence of the brain worms has integrated the scattered Arachi insect swarms into a fearless and fearless army of insects.

They can also quickly obtain part of the memory in the human brain by sucking human brain matter.

Thereby gaining knowledge of the Earth Federation and even the entire human society.

This method is much simpler and more brutal than the "Great Memory Recovery Technique" mastered by the United Government.

More experienced brain worms and higher-level Zerg commanders even possess "weird" abilities such as telepathy and mind control.

They can invade the brains of surrounding organisms through the near-field bio-signal waves emitted from their bodies.

Ordinary humans with weak willpower have no possibility of resistance at all. They will instantly become prisoners of the other party, like walking corpses, and be at the mercy of the other party.

As the war has entered its present stage, the Arachi Zerg's high command has also realized the horrific war potential of the Human Earth Federation.

The human army may underestimate the Zerg due to a momentary negligence and fail in one or more battles.

But the Earth Federation has hundreds of colonized galaxies to "suck blood" from and a huge amount of troops to push into the battlefield.

In addition to the three-in-one attack of starship forces, air strike forces within the atmosphere, and the Army Mobile Corps, various high-tech warfare military equipment are used.

Defeating the human army on a frontal battlefield has become an unattainable luxury for the Arazi Zerg.

As the direct superior of countless brain worms on the planet Clandaf, he is also the most advanced intelligent Zerg of this generation of Arazi Zerg who can divide the mother planet into his own territory.

The Zerg Queen attempts to exert influence on the Human Earth Federation by controlling the elite and senior leaders of the human army.

But unfortunately, among the Star Legion warriors in the Redemption Army, there are also "monks" who focus on the use of psychic powers.

These psykers blessed by the Supreme God possess superpowers far beyond those of ordinary Space Legion warriors.

He is extremely sensitive to the use of psionic energy, or superpowers, in the environment, and can sense the presence of psionic units that are not his own in an instant.

The general view within the coalition government is that these psychic warriors are lucky ones favored by the Supreme God.

Any extradimensional force that wants to bypass the Supreme God and seduce His favored people to betray Him.

All of these will arouse the wrath of the Most High God.

Knight Commander Siegel didn't know whether this statement was true or not.

It is also unclear whether the arguments made by the Zerg Queen are true.

But he was sure of one thing, that the Zerg Queen in front of him, who could command the entire planet, had ill intentions towards their Redemption Army.

Knight Commander Siegel could not imagine what would happen if the Redemption Army was really bewitched by the other side and betrayed the United Government and the Supreme Queen.

What despairing news this would be for the Redemption Army.

He would never allow this to happen.

"Buzz~"

A high-frequency energy vibration sound was emitted from an energy weapon.

A hot-melt broad-blade battle axe appeared in Knight Commander Siegel's hand.

He didn't need to issue any more orders, the legion commander's actions were the clearest signal.

All of a sudden, dozens or even hundreds of elite knights gathered in front took out their weapons and began to rush towards the Zerg Queen in front.

The interstellar legion warriors who are blessed with some of the effects of [God's Chosen Blessing] have the most resolute willpower under the united government system.

Any attempt to seduce them is considered the most rude offense to them.

Faced with this kind of offense, the most direct response given by the commander of the Redemption Army, Knight Commander Siegel, was to chop off the opponent's head.

Only in this way can we prove our loyalty to the United Government and the Supreme God.

The battle happened in a sudden moment.

The adjutant's reminder in his ear was not yet completely over.

Knight Commander Siegel's expression changed from cold contemplation at the beginning to anger.

After a few lightning-fast rises and falls, he arrived in front of the Zerg Queen in the blink of an eye.

Before the worker insects surrounding the Zerg Queen could resist, Knight Commander Siegel swung his axe and chopped hard at the junction of the Zerg Queen's "lower body spider limbs".

Facts have proved that the Zerg Queen, like the Brain Worm, has evolved in the direction of intelligence and super-power control.

In terms of physical fitness, he is not much stronger than other Zerg warriors.

The hot axe blade of the Melta Axe instantly cut off the brightly colored biomass carapace on the Zerg Queen.

Thick green sticky insect pulp spurted out immediately.

"Hiss, hiss~"

The Zerg Queen let out a series of short, rapid roars.

The human female captain, who was regarded as a "translation machine" by it, was torn to pieces in an instant by its anger.

To show their sincerity, and also to let humans realize that they have no hostility.

The Zerg Queen deliberately did not arrange a large number of Zerg guards.

Now it was doomed to regret its decision.

Knight Commander Siegel's sudden attack seemed to be a signal for battle.

The next moment, the elite knights behind him also opened fire at full force, pouring towards the tall Zerg Queen.

Countless worker insects kept rushing forward amid the Zerg Queen's shrill wails, trying to resist with their bodies.

But how can mere worker insects resist the weapons of elite interstellar legion warriors?

Large pieces of exploded insect corpses fell down.

The Zerg Queen who tried to evacuate was caught up by more Elite Knights.

Before a large number of elite Zerg troops arrived to support, the elite knights of the Redemption Army had already completely dismembered the Zerg Queen like cutting melons and vegetables.

The Zerg Queen thought that even if the negotiations failed, she could still use her supernatural means to seduce these human warriors to become her captives and go undercover. But she never expected that her supernatural abilities could not seduce them at all, except for causing some negative BUFFs that caused headaches and fever to these humans.

Worse still, his attempts to seduce the other side seemed to have angered the other human, causing him to retaliate swiftly and fiercely.

Just like that, the Zerg Queen who had ruled the planet Clandaf for nearly a thousand years died miserably in her own underground Zerg tunnel.

The death of the Zerg Queen left the entire Arazi Zerg force on the planet Clandaf without a command.

Countless Zerg legions controlled by brain worms began to fight on their own, without the ability for different regions and arms to coordinate operations.

The Zerg army, which had been fighting the human expeditionary force on the planet with great success and had even suppressed the expeditionary force at one point, now faced a sharp turn for the worse.

A considerable number of Zerg troops fell into an unprecedented state of frenzy after the death of the Zerg Queen.

They frantically attacked all human troops within their sight, and might even accidentally injure friendly forces.

This state of total violence not only caught the expeditionary force off guard at the beginning, but also caused some serious losses.

As the expeditionary force mastered the offensive rhythm of these "violent Zerg", their attacks, which acted purely on the instinct of biological predators, soon became no different from suicide attacks.

After defeating the Zerg Queen, the Redemption Army encountered an attack by a group of people who were ambushed in an underground tunnel, most likely the Zerg Queen's guard troops.

The Zerg troops cannot take advantage of their numbers in a narrow space.

After resolving a part of the problem without any danger, the Redemption Army finally successfully evacuated and returned to the ground.

With the death of the Zerg Queen, the Second Battle of Clandaff Planet gradually came to an end.

The brain worms who lost their leadership could only lead the various Zerg legions to fight stubbornly.

However, under the unified command of the expeditionary force headquarters, the expeditionary forces concentrated their firepower and defeated them one by one.

Without the existence of the Zerg Queen, the brain worms in each area are not subordinate to each other and can only fight on their own, unable to form a joint force at all.

Against the backdrop of the human expeditionary force's promising situation, the attitude of local colonial galaxy armed forces has undergone a drastic reversal.

Faced with the combat missions issued by the expeditionary headquarters, more and more colonial galaxy armed forces began to passively avoid fighting.

The reason naturally comes from the indiscriminate attacks carried out by the expeditionary force in the battle to encircle and suppress the plasma worms.

Prior to this, the expeditionary force's differential treatment between the directly affiliated federal forces and the local colonial galaxy armed forces had already been a tacit acknowledgement of the fact.

It is almost impossible for local colonial galaxy armed forces to request air support or support from long-range strike forces.

The armed forces leaders of the various colonial galaxies had many complaints about this, but it was still within their tolerance range.

After the order to encircle and suppress the plasma worm troops was issued, the armed forces of various colonial galaxies did their best.

However, the expeditionary command's indiscriminate attack without warning completely chilled the hearts of all the armed forces in the colonial galaxies.

This kind of stabbing in the back on the battlefield is always extremely devastating to the morale of the Allied forces.

The armed forces of the various colonial galaxies were no longer willing to serve as cannon fodder and began to spontaneously use various excuses to avoid fighting.

The expeditionary force command did not take this too seriously.

Because the Second Battle of Clandaff can be said to have been a planned success.

The expeditionary force's supreme commander stated that the soldiers killed or wounded in the battle were necessary sacrifices to defeat the Arazi Zerg.

Two weeks later, the expeditionary force officially announced to the Earth Federation Government that the war against the Arazi Zerg had achieved unprecedented phased success.

It also details the contribution of the main force of the federal government army in the Second Battle of Clandaff.

There is no mention of the encirclement and suppression of plasma worm troops and the blows to the armed forces of local colonial galaxies during indiscriminate attacks.

At the same time, the actual performance of the Redemption Army in this battle was deliberately downplayed.

When the news got back to the Earth Federation Government, the people of the Federation Government in the core area cheered.

According to the federal government's military intelligence reports, victory is expected in the war against the Arazi Zerg.

The federal government's biased reporting once again sparked serious protests from local colonial galaxies.

They believe that their efforts have been completely ignored by the federal government.

But at this time, the attitude of the federal government, especially Marshal Meru, became tough.

Because with the fall of the Arazi Zerg's home planet: Clandaf.

The war between humans and insects has gradually entered its final stage.

The ensuing war was completely under control.

The federal government can easily handle it on its own without relying on military support from local colonial galaxies.

At the same time, Marshal Meru began to consider plans to suppress the forces in various colonial galaxies.

He amended the federal constitution and enacted a bill to "lift the ban on arming colonized galaxies" in order to consolidate the situation when he had just succeeded as interstellar marshal.

It is also intended to ease the ever-increasing military spending.

In addition, the armed forces contributed by the various colonial galaxy forces can also become cheap cannon fodder in the expeditionary force.

Marshal Meru would naturally be willing to push for something that would kill three birds with one stone.

But as the Human-Zerg War drew to a close, Marshal Meru had to consider the impact of lifting the ban on arming the colonized galaxies.

This is bound to lead to challenges to central authority from local forces.

When faced with the threat of the Arachne Zerg, Star Marshal Meru can be friendly with the country bumpkins of these local colony systems.

But as the war draws to a close, it's time for reckoning.

Marshal Meru not only steadfastly refused to explain to the various colonial galaxy forces.

It also pushed for a second constitutional amendment to "lift the ban on arming colonial galaxies," attempting to restore the ban on arming colonial galaxies again.

Although the "armament ban" has only been in effect for more than three years, the armed forces of various colonial galaxies have developed rapidly.

If we want to curb the military strength of local colonial galaxy forces, we must do it as soon as possible.

Moreover, the expeditionary force has just achieved a phased victory and its military power is at its peak. There is no better time than now to "take back power".

The "second constitutional amendment" promoted by Marshal Meru completely shocked all colonial galaxy forces.

This blatant act of "retraction" is the most shameless blasphemy against the Federal Constitution.

The resistance consciousness of the forces in the colonial galaxies surged, and they began to march and demonstrate openly against the deception and exploitation of the federal government.

However, the federal government remained indifferent and the "second constitutional amendment" process continued to advance steadily.

The coalition government behind the Slade galaxy also sensed from intelligence information from various channels the Earth Federal Government's determination to carry out liquidation.

In recent years, it has been recognized by all colonial galaxies as the local colonial galaxy with the strongest military armed strength.

The Thraide galaxy will inevitably face targeting by the federal government.

The coalition government had to start thinking ahead about response plans.

(End of this chapter)

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