Wizards are mighty.
Chapter 214
Chapter 214
(Still reading the Book of the World.)
"In order to reduce the frequency of the birth of new legends and the speed at which they become stronger, they restricted the population of the original world and condensed it into a single plane, which is named "Faren Continent" after the leader Faren."
"The Morning Star, Brilliant Moon, and Sun that were originally after the epic were also deleted from the information level to reduce their damage to the continent of Faerun. In the later world, the original Morning Star was also renamed as a quasi-legend."
After reading these contents, both Vic and Virtual Vic obviously had some ideas.
Obviously, according to the rules of the lower narrative layer, if the "World of Faerun" itself is all of that lower narrative layer world, then the claim that the legends want to explore the world outside is completely untenable.
Because the world outside is not a place that the power of the lower narrative world itself can reach.
Without the intervention of a higher narrative level, if the legends really implemented their plan, the only result would be nothing, and they might even suffer some backlash from the power of the lower narrative world itself.
In fact, in the multiverse, any civilization that has attempted to "transcend" has essentially only split the cause and effect of the "multiverse" at a higher narrative level.
This “borrows” the power of a higher narrative layer and creates a new world.
In other words, they use the cause and effect of their own civilization to split a part of the "multiverse" to forcibly open up the world after their "ascension".
It is almost impossible for the legends to create a new low-narrative world on their own.
Unless, the "World of Feren" itself is not the entirety of that lower narrative world.
In other words, the "author" also arranged a world after the legends "ascended".
But this is obviously unlikely.
Because they did not see relevant content in the "Book of the World".
So, either there are new encounters behind those legends.
Either they have escaped the control of the higher narrative level, or they have fallen into another arrangement that the "author" has not revealed to them.
In short, Vic and others could not know all of this.
Taking a deep breath, Vic continued to flip through the Book of the World.
"Well, Chapter 25, currency-related."
1金币=10镀金币(10%金)=100银币=1000镀银币(10%银)=10000铜币
Usually only gold coins, silver coins and copper coins are called, while gold-plated coins are counted as 10 silver coins and silver-plated coins are counted as 10 copper coins.
The style of the gold coin can be made at will, but it must meet the specifications required by the Eye of Judgment.
Gold coins of appropriate specifications can be cast with a spell by the Eye of Judgment to prevent counterfeiting and wear.
Anyone can mint currency, and non-professionals are not allowed to use items other than this series of currency as currency. Violators will be punished at the discretion of the court.
Irregular currency shall not be circulated. If it is circulated, it will be recovered and punished as appropriate.
The exchange rates between different currencies are fixed. No one may deliberately undermine the system or make profits from it, otherwise they will be severely punished.
The Eye of Judgment has absolute power of interpretation over the monetary system, and anyone who exploits loopholes in the rules will be punished.
One million parts of silver can be refined into one part of mithril.
One million gold can be refined into one gold essence (gold essence) or ten fine gold. In other words, one million gold = 100 mithril = 10 fine gold = 1 gold essence.
After quickly scanning the above content, Vic did not comment.
Obviously, this is a simple but efficient monetary system, similar to the monetary system in the wizard civilization.
It is essentially a classical monetary system based on coercion and broad standards.
Further down the list is “distribution of social wealth”.
"In the world of Faerun, there are about 4000 billion ordinary people, accounting for 6.5% of the society's wealth. Excluding the nobles, the average daily net income of each person is 50 coppers. (That is, non-professional nobles account for about 1.5%)."
"There are about 3 million apprentice-level professionals, accounting for 0.75% of the society's wealth. The average daily net income of each person is 1 gold, which means that the ratio to the income of ordinary people is about 200 to 1."
"There are about 5000 million apprentice professionals, accounting for 1.25% of the society's wealth. The average daily net income of each person is 10 gold, which means that the ratio of apprentice income is about 10 to 1."
"There are about 25 formal professionals, accounting for 7.5% of the society's wealth. The average daily net income of each person is 12000 gold, which means that the ratio to the income of trainees is about 1200 to 1."
"There are about 4 master-level professionals, accounting for 12% of the society's wealth. The average daily net income of each person is 120000 gold, which is about a 10 to 1 ratio to the income of the formal-level professionals."
"There are about 200 professionals at the epic level and above, and below the legendary level. They account for 72% of the society's wealth. The average daily net income of each person is 144000000 gold, which means that the ratio to the income of the master level is about 1200 to 1."
“Note that social wealth does not represent output value. Wealth is constantly circulating. In this process, wealth is often not consumed, but transferred from one person to another.”
"The assets of the above-mentioned professionals include the gold coins obtained from selling the resources they obtain, rather than pure gold coins."
"Well, this is also very classic, there is nothing much to say."
Vic glanced at it and quickly passed it over.
Although the economic system of the wizarding world is quite complex, its fundamental rules are similar.
All resource allocation is based on strength, and special circumstances are rare.
Further on is Chapter 27 of the Book of the World, which is about the distribution of resources and power.
“Different regions produce different resources.”
"Just like the division of professionals, low-level materials are almost useless to high-level professionals, so high-level professionals allow the existence of kingdoms and empires."
"High-level professionals only need high-level materials, but areas where high-level materials are produced will produce more low-level materials. This is why low-level professionals are willing to take risks and stay in high-level areas."
"The Empire region produces epic resources and a large amount of low-level resources, so most of the epic-level masters will stay there. Under the protection of the epic-level masters, the low-level professionals in the country compete in an orderly manner."
"The Imperial Country produces no or very few epic-level resources, but produces more master-level and formal-level resources, and there is no pressure from the existence of epic-level resources, so a large number of master-level and formal-level professionals gather here, and the competition is relatively fierce."
"The kingdom is located in a resource-scarce area, occupying only a small number of master and formal-level resources, and often high-level professionals are relatively scarce."
"High-level professionals have established rules and will not massacre low-level professionals on a large scale. Even if they want to obtain materials such as souls, they will ask their subordinates to start a war and try not to attack low-level professionals themselves."
(End of this chapter)
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