The Queen of Scrolls never admits defeat
Chapter 840 Otherworldly Treasures Series
Moran spent several days in his study before he could organize all the resources he had gathered from the Three Thousand Mirror Ruins world, make them into suitable cards, and put them up for sale in the card shop.
But for the witches who had just attended the full moon banquet, less than ten minutes had passed.
Amisa had just sat down in the Witch Academy's lounge; Shana had just returned to the Healing Room in Chaotic City, picking up the teapot to brew herself some herbal tea; Della had just boarded the carriage that came to pick up her students; Cheryl was riding her broomstick towards her Iron Stone Ranch; Ais had just taken out her Book of Witches to record the culinary inspiration that had struck her at last night's banquet; Anna and Anne had just returned to their witch's house; Alba was discussing last night's adventures with the witches of the Eight Times Speed Gossip Alliance; and Tracy had just arrived at the place where Anita's spirit slept when the Witch Edition Card Magic activated. Upon opening it, a striking message popped up in the card shop:
"Otherworldly Treasures Series Cards: Three Thousand Mirror Ruins, now officially available!"
"???"
Amisha sat up straight, Shana put down the teapot, Della's attention shifted away from Clara, Cheryl's broom stopped abruptly in mid-air, Ais's pen fell to the table with a thud, Anna and Anne stood blankly outside the door, and Alba's conversation with the witches also stopped.
"It's on sale so quickly?"
No sooner had they left Moran's magical mirror space than the otherworldly mirror beasts and magical plants they had just seen and even tasted at the banquet were categorized and put on the shelves as {ingredient cards} and {material cards} that could be purchased and used at any time.
Just last night, Moran said that she needed some time to sort things out.
There really is only a little time.
Even more outrageous, the Dawn Society's card shop homepage, aimed at all races of contractors, began a massive push of promotional ads for the "Three Thousand Mirror Ruins Special Edition Card Pool" and related cards, featuring exquisitely designed designs.
All users who log in to the store at this moment will be automatically given a {Data Card - Three Thousand Mirror Ruins Series Card Preview}, which details the types and general effects of the new series of cards.
In no time, card magic users throughout Valen, and even in the Explorers' Camp, were drawn to these new cards.
Even just unlocking the card pool and purchasing the series of cards requires a significant amount of permanent mana, yet many high-level spellcasters are still drawn to it.
Among them, the mages of the Explorers' Camp and the dragons of the Dragon Clan were the most fanatical.
Upon seeing the description in the Mirror Beast Core's information that it "can provide inspiration for constructing new spell structures, up to the peak of the fifth tier," the mages immediately went on a frenzy of ordering various {Beast Core Cards}.
The dragons, on the other hand, were very interested in the meat of the Mirror Beast, which was rich in nutrients, tasted good, and could improve their physical fitness.
Worlds like the Three Thousand Mirror Ruins, being of a high level and already internally stable, no longer issue quests, leaving many explorers unable to enter, let alone obtain their unique resources.
But now these things can be purchased with just a few one-time magic points.
The amount of permanent mana required to unlock the card pool and purchase the series of cards might still feel a bit painful for spellcasters below the peak level, but it was nothing to explorers. As these cards swept through the world of Valen at an astonishing speed, Moran's name finally became widely known among the veteran explorers in the explorer camp.
Before this, although the name "Card Witch" was well-known among spellcasters in the world of Valen, to those seasoned explorers who had been working in the Sky Well for many years and whose eyes were already on the world beyond, she was just a promising "newbie explorer" who had just stepped out of her native world.
In the explorer camp, racial advantages and innate magical talents are no longer the only criteria for measuring value, because in those high-level otherworldly realms, it is not impossible to improve one's bloodline and change one's talents. Even magic power has become an energy that everyone can master by paying some price.
The rise of a new witch is not enough to make them take notice.
However, the situation is completely different now.
The unique resources of a resource-rich level 10 world are mass-produced into cards and sold. By spending only a small amount of permanent magic to unlock the card, one can purchase them almost without limit. These cards even include strategic-level rare resources such as "Mirror Space," which can be used to create space travel vehicles.
The resources she can provide far exceed the scope of a "newbie".
It's not hard to imagine that as Moran explores more and more high-level worlds and more and more unique cards from other worlds are released, the way the entire explorer community acquires resources may be quietly changed by her.
In the past, explorers had to passively wait for the world to issue missions through the Sky Well in order to enter. Within the limits of the rules, they could painstakingly obtain a small amount of the special resources they desperately needed. If they took even a little more, they would be warned by the world's consciousness.
For those worlds that no longer issue quests, the only way to get there is to buy the old invitations left over from before.
After all, even high-level explorers with the ability to explore other worlds on their own cannot break through the defenses of a world with a healthy world consciousness and enter without being invited.
But now, Moran and her card magic have shown them another way to obtain resources from the other world in a stable, continuous, and large-scale manner.
For countless explorers who possess rare and rare invitations to other worlds, but are hesitant to use them due to the world's strict protection of its local resources, or who worry about the return on investment being disproportionate, it seems as if they have seen a glimmer of hope for solving their problems.
Many explorers followed the clues and found the "Mozikasen Pet Hosting House" located in the explorer camp, hoping to give Moran their treasured invitations to various high-level worlds for free!
Their request was simple and direct: they only wanted Moran to travel to that world to explore and bring back a specific magical resource they desperately needed, crafted into cards. This way, they could reliably purchase these once unattainable rare resources anytime, anywhere from the card shop in the future.
Moran, who had just come out of the study with the emptied Book of Witches and was about to go to the Starry Sky Hall of the Otherworld Archives to copy knowledge related to space travel, was taken aback when she heard Zizi mention this. She quickly realized that this was a good opportunity.
Collecting invitations to acquire card-making materials in well-developed alternate worlds to enrich one's card collection is not contradictory to crafting space travel vehicles to search for Level 0 and endangered worlds. (End of Chapter)
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