The Queen of Scrolls never admits defeat
Chapter 558 Cursed Object
Chapter 558 Cursed Object
Moran ignored the hole exposed by the ghost ship and walked further into the restaurant.
There's also a doorway there; looking at the downward-sloping stairs inside, it should be the entrance to the lower deck.
The ghost ship sensed her intention and desperately moved the fleshy walls to cover the entrance to the lower deck.
A large ball of light appeared in Moran's hand: "Get out of the way!"
Ghost Ship: "..."
The fleshy wall reluctantly moved aside, revealing the doorway behind it.
Upon closer inspection, Moran discovered that the steps were made of vertebrae, and stepping on them produced a creaking sound that made one's teeth ache.
The corridor was very narrow, and the walls pressed against Moran's light shield, scorching the wall surface and causing blackish-red blood to flow down.
Moran kept his eyes straight ahead and walked down the spine-like steps into the lower deck.
Then another corridor came into view, with many doors on both sides.
The ghost ship has completely abandoned its decorations; it has none of the "wallpaper decorations" of a normal ship, and has been transformed into writhing flesh and blood.
The black iron gate turned a dark red, like flesh and blood, and the bone doorknob was wrapped with a lock made of flesh and blood.
Moran does have a key, the "ticket" found on the treasure map, but with so many locks here, he doesn't know which one to open.
Fortunately, magic and brute force are very convenient for breaking down doors.
A hole was blasted through the door panel.
Looking through the hole into the room, you can see several single beds, a set of tables and chairs, and several cabinets; it should be a crew rest area.
It's so well preserved, it looks like a ship that's still in normal operation.
Moran sensed something was wrong and used a spell to investigate.
Good heavens, a bed that will make you fall into eternal sleep if you lie down, tables and chairs that will cause your sanity to plummet if you sit on them, cabinet doors that will blind you if you open them... The entire cabin is filled with traces of curses.
Moreover, these are all curses with trigger conditions. Compared to curse attacks that take effect directly without trigger conditions, these curses often ignore physical and magical defenses and take effect.
In other words, even if Moran is now protected by various defensive magic spells and the ghost ship cannot break through her defenses, she will still be affected by these curses as long as the conditions for triggering the curses are met.
However, this is on the premise that she doesn't discover these curses.
Furthermore, the cursed witch is also immune to curses of the same strength as her own curse magic.
The curse here is only at the peak level, and Moran's curse magic is also at the peak level now. Curses at or below the peak level have no effect on her.
The contents of this compartment were completely harmless to her.
However, she was quite interested in these things; she couldn't find such powerful and naturally formed cursed materials anywhere else.
It can be used to create cursed cards, or for research into curse magic.
Moran used an Empty Blade spell to completely separate the bed, table, chairs, cabinets, and floor from the ground. Then, he used Levitate to float them up and feed them to the Book of Cards. He kept only a few duplicate cursed items for himself, which he stored in a space card.
Only after emptying the cabin did she move on to open the next door.
The rooms near the stairwell were all lounges, and the cursed items inside were all similar. Moran accepted them all and emptied them before moving on to the next room.
Two washrooms away is the cargo hold.
The cursed objects inside were an eye-opener for Moran.
In the food compartment, there was flour that made you hungrier, chili peppers that caused continuous blood loss, and sugar cubes that made you vomit uncontrollably…
Inside the linen compartment, the sheets would wrap you tighter and tighter, continuously absorbing your body moisture until you were wrapped like a dried corpse, and the towels could rub off a layer of skin with a single wipe...
In the tool compartment, there are knives and forks that you'll devour in a frenzy once you pick them up, and wrenches that will make you want to smash someone's head...
Moran couldn't resist taking a picture to remember the moment, so she could talk to her friends about it another day. It's really best not to touch unfamiliar things, what if they're cursed?
After breaking open a hatch and seeing the cabin full of liquor, including familiar dark green glass bottles, Moran went back to compare it with the lock on the door that had been blasted open.
With a "click," it actually opened.
It turned out that the key was for the wine storage room.
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