Chapter 452 Trial Shop
"Finally, we've found the right direction!" Vasita breathed a sigh of relief.

With this absurd tendency to get lost, she was afraid that she would starve to death or be corrupted into a real corpse by the power of death before she could reach 10% progress in the second trial mission and claim the resource card for the next reward.

“There shouldn’t be any surprises after this. I’ll take out the smaller tent; you all go inside and do your own things. I’ll control the flying carpet and follow her,” Moran said.

To follow Greta and observe her condition, you can't make the flying carpet fly automatically; you have to control it yourself.

It's such a waste of time for four witches to be watching her.

“Okay, I’ll go analyze Greta’s blood first, and then I’ll switch shifts with you later!” Lilith said.

She desperately wanted to know if it was possible to extract a talent similar to lucky intuition from her blood.

Vasita and Sylph also went into the tent to study the alchemical magic of modifying the flying broom.

It's not feasible to always have Moran and Lilith take on the flying missions. They need to quickly learn the rune combination for the "broom transformation" function, modify the broom, and take over from Moran and Lilith.

Outside the tent, in a space just big enough for one person to sit, Moran sat there controlling the flying carpet, following behind Greta.

However, Greta has nothing else to worry about except getting on her way, so Moran just needs to make sure he doesn't get lost.

She took out an automatic reading pen that she had made while practicing alchemy, placed it on the witch's book, and made it read to her.

This method is slightly slower than what she could do herself, but it's perfect for the current situation, allowing her to do both without any problems.

Three days later, Greta's progress on Trial Mission 2 reached 10%, and she claimed the reward resource cards: one {Magic Card - Clear Necromantic Power}, one {Magic Card - Heal Minor Injuries}, one {Food Card - Black Bread}, and one {Food Card - Drinking Water}.

It was just enough to clear away the death energy that had accumulated in her body for three days and was gradually affecting her ability to move, heal the blisters on her feet from walking too long, and keep her in a state of not starving but not being full for the next three days.

Before receiving each new stage of rewards, Greta was extremely weak, teetering on the edge of life and death, always feeling that if she waited any longer, she might really die.

So much so that she dared not slack off at all, and dared not even sleep. She relied entirely on meditation to restore her energy. Only when her body was really too tired would she sit down to eat something and drink some water, and rest for a little while.

She was a hundred times more disheveled and exhausted than when they had just rescued her, but she walked forward with a remarkable hope.

Lilith, Vasida, and Sylph couldn't bear to watch and admired her perseverance.

Lilith has finished analyzing Greta's blood:
"Her bloodline is just an ordinary human bloodline, and there is no way to extract any bloodline abilities from it. I really don't know how such a weak body and bloodline have managed to hold on until now."

Seeing that Greta had completed 90% of Trial Mission Two and would soon be leaving the Black Forest, Sylph asked curiously during the meal, "What is Trial Mission Three?"

"I'm still thinking about it," Moran said.

Vasita looked at her in surprise: "So the 'not updated' on that card is actually because you haven't decided yet?"

“Hmm.” Moran said, “This is our first target contractor. If it works out, it will be the first spark of our Dawn Society on the human side. We have to be careful and tailor-make a trial mission for her, right?”

For the first time, Sylph and Vasita felt that Moran was somewhat unreliable.

Moran knew what was going on.

The first task was to let Greta know about the Dawn Society and let her know that the Dawn Society was not a deceptive cult.

The second task was to guide her out of the Black Forest and out of her current predicament.

The third task was originally meant to test her character and values. Only someone with their own opinions, who wouldn't blindly follow others, and who didn't have overly strong racial biases, would be suitable to become one of their earliest contractors.

However, Moran had read Greta's memories and knew that she perfectly fit the criteria.

Therefore, the original trial mission plan is no longer needed. In the past few days, Moran has been thinking about what else to test.

She now has a rough idea in mind; all that's left is to refine it a bit more and finally use divination magic to see if her idea is feasible.

three days later.

The persistent gray fog before Greta's eyes disappeared, and the bright sunlight shone on her, causing her to squint comfortably.

"Finally out!"

Greta collapsed to the ground, scooping up the withered grass and dry soil, tears streaming down her face with excitement: "I've arrived in the Magic Empire!"

She quickly took out the {Dawn Academy Trial Card} that she had hidden close to her body, wanting to claim the reward as soon as possible and have a good bite of black bread to fill her already starving stomach.

[Trial Mission Two: Survive and Exit the Black Forest] (100%)

[Reward: {Function Card - Trial Shop}]

"Trial Shop?" Greta's eyes widened as she took out the card.

{Function Cards - Trial Shop}
[Function: After use, the {Trial Card} Trial Shop function will be unlocked. In the Trial Shop, you can recharge Gem Coins to purchase basic resource cards. Upon becoming a full member, the Trial Shop will be upgraded to the Academy Shop.]

Greta is currently facing a severe shortage of resources, including basic survival supplies.

Use this card quickly! A shop icon will appear on the {Trial Card} card. Click on it to see the product purchase interface.

[Trial Shop]

1. {Food Card - Black Bread}: 2 Gem Coins/card

(Price in the store: 1 gem coins/card)
2. {Food Card - Drinking Water}: 1 Gem Coin/card

(Shop price: 0.5 Gem Coins)
3. {Food Card - White Bread}: 4 Gem Coins/card

(Price in the store: 2 gem coins/card)
4. {Magic Card - Ask for Directions}: 100 Gem Coins/card

(Price in the store: 50 gem coins/card)
[Limited to 3/3 purchase]
5. {Spell Card - Heal Minor Injuries}: 20 Gem Coins/card

(Price in the store: 10 gem coins/card)
[Limited to 10/10 purchase]
6. {Spell Card - Heal Medium Injury}: 50 Gems/card

(Price in the store: 25 gem coins/card)
[Limited to 5/5 purchase]
7. {Spell Card - Heal Severe Wounds}: 100 Gem Coins/card

(Price in the store: 50 gem coins/card)
[Limited to 3/3 purchase]
8. {Clothing Card - Inferior Mage Robe}: 20 Gem Coins/card

(Price in the store: 10 gem coins/card)
[Limited to 3/3 purchase]
9. {Equipment Card - Inferior Staff}: 100 Gem Coins/card

(Price in the store: 50 gem coins/card)
[Limited to 1/1 purchase]
10. {Equipment Card - Inferior Dagger}: 30 Gem Coins/card

(Price in the store: 15 gem coins/card)
[Limited to 1/1 purchase]
There were ten resource cards in total, ranging from food to equipment. Greta glanced at them and felt a deep sense of satisfaction; she no longer had to worry about starving.


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