The Queen of Scrolls never admits defeat
Chapter 150 Energy Storage Cards Now Available
Chapter 150 Energy Storage Cards Now Available
"It takes a witch of intermediate or higher level ten times to inject 10 mana of magic power into the coin to leave a stable 1 mana of magic power in the coin."
And that doesn't even take into account the material consumption for crafting magic coins and the difficulty of mastering the technique of infusing them with magic.
Moran used the words that Lady Amisa had told her to explain the value of the card to the little witches.
Furthermore, after Ms. Amisa bought the card magic last night, she told her that the energy storage card could potentially replace magic coins as the currency for transactions among superhumans. If the clan council passes the resolution, they may help her promote card magic and energy storage cards among the witches in the future.
Compared to expensive magic coins, energy storage cards are more in the witch's interest.
Because Moran said that she would price the cards for foreign races ten times the cost.
It is precisely because the energy storage card may serve as a form of currency similar to magic coins in the future that Moran added a 1-mana version of the energy storage card in addition to the original 100-mana version, to correspond with magic coins.
However, since the matter was still unresolved, she did not speak out at this time.
That's enough.
"Do you still think it's expensive now?" Moran asked.
The little witches shook their heads repeatedly: "Not expensive at all!"
A mid-level witch needs to inject 10 Mana ten times to obtain a magic coin containing 1 Mana's magic power.
A high-ranking witch needs to inject 1000 mana ten times to obtain a purple-gold coin containing 100 mana of magic power.
Adding ten tens together gives you 100 mana; adding ten 1000s together gives you 10000.
A 1 Mana energy storage card, fully charged and requiring no recharging, only costs 10 gem coins, which is 10 Mana for a single use! A 100 Mana energy storage card costs only 1000 gem coins.
Although they weren't good at math, they could still figure out which was cheaper, 10 mana or 100 mana, or 1500 mana or 10000 mana.
Isn't accumulating energy storage cards the same as accumulating magic coins?
Rounding up, isn't that equivalent to getting a purple gold coin for only 1500 mana in one go?
The little witches treasured even magic coins like the back of their hand, let alone purple gold coins.
Monthly exams are only held in grades one, two, and three; quarterly exams are held in grade four; and graduation exams are held in grade five.
Even with exam rewards, they never imagined they could save up a purple gold coin before graduation.
But now, they have a good chance of accumulating enough {energy storage card - 100 mana} to be equivalent to one purple gold coin!
This card magic also has the function of recharging magic power into gem coins for storage!
Thinking about it this way, the sooner you buy this card magic, the better!
The earlier you buy, the sooner you can start accumulating gem coins.
How is this any different from saving money?
Every little witch knows that once they graduate, they'll have to rely entirely on themselves to make a living! Money is absolutely essential!
At this moment, they felt that these 3 Mana permanent magic points were something they absolutely had to spend; they had no choice but to spend them.
In no time, Moran's contract mailbox was overflowing with new contracts.
Previously, she had to sign each contract herself, but now the witch submits a template contract, and the mailbox automatically signs and approves it for her.
Before long, each of the little witches had a card magic light screen in front of her.
Even Sylph, knowing that the energy storage card couldn't be used for daily mana restoration, couldn't resist the temptation of magic coins.
Even though she doesn't have enough magic right now, she doesn't run out of magic every day; she still has a little bit left occasionally.
I haven't even finished reading Vasita's Card Magic beginner's guide yet!
She returned to the main interface of the card shop, scrolled down, and looked at the other cards.
Upon closer inspection, it became clear that the collection contained not only familiar cards but also many unfamiliar ones. These included cards for various foods from Earth, as well as cards for washing machines, dryers, alarm clocks, watches, and more.
However, many cards are grayed out, and clicking on them shows that they cannot be purchased.
"Pre-made food cards, washing machines, dryers, and juicers can only be purchased by witches aged 16 and above, so as not to interfere with everyone's magical studies," Moran explained.
Vasita understood; this was a dean's order.
Fortunately, alarm clock cards and watch cards were still available for purchase, costing 1 gem coin each, which wasn't expensive at all. Just as she was about to buy one, Moran said, "You still have one free draw left! What if you get lucky?"
Vasida thought about it and agreed, so she decided not to rush into buying the card now.
The beginner's guide in the card shop ends with a looping arrow icon: "Click here to recycle cards for one-tenth of their original price."
"Cards can be recycled?" Vasita asked in surprise.
“Of course, if you draw a card you don’t want, you can recycle it or sell it to someone else privately,” Moran said.
Although the Book of Cards cannot convert cards back into card-making energy, it can put cards into the card pool and the shop for resale!
Even if some cards don't sell in the store, they can still be drawn from the gacha pool, and you can make another profit. The profit is much cheaper than making and reselling them directly.
Considering the risk of having some inventory backlog, Moran lowered the buyback price.
She would never do a deal that loses money.
The final part of the beginner's guide is about card albums.
An arrow appears on a small purple square in the card album interface, extending into a dialog box:
"Grid-based card storage slots. Each slot can store up to 99 identical cards, and different cards cannot be placed in the same storage slot."
Initial free storage space: 10.
Each 1 Mana spent permanently adds 100 card storage slots.
When Vasida saw the purchase price, which was the same as the storage limit for Gem Coins, she pursed her lips, but finally couldn't help but say, "It seems I really don't need to worry about you losing money."
Other witches sell a single apprentice-level witch spell for 5 mana for permanent magic power, but Moran only sells it for 3 mana.
Furthermore, the card magic itself does not have different levels of charging.
Moran also said that this is very likely her only witch spell.
Vasita and Sylph thought she had gotten the short end of the stick!
However, it now appears that Moran's card magic is no longer charged based on level, but there are still quite a few cards within the card magic that require payment.
In total, she might earn just as much as other witches with their witch magic!
After all, the predecessors only earned permanent magic power, unlike Moran who sold cards in card magic to earn one-time magic power.
“Only Moran could do that,” Sylph said upon hearing this. “Even if we wanted to earn one-time magic, we wouldn’t have anywhere to store it.”
Unlike Moran, their innate manifestations cannot store one-time magic power.
Vasida's Devouring Stomach can consume one-time magic, but there is a limit to the amount it can absorb.
She had too much one-time magic power to store properly.
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