You were made to farm, and now you're the emperor of an empire?
Chapter 177 The Making of a Witch
Chapter 177 The Making of a Witch
Farming is not always smooth sailing.
But a victory can buy a lot of time for development.
At least Roman got through this spring safely.
What he needs to do is also very clear.
Farming, infrastructure construction, and military training.
We've been developing the same old three things.
Roman worked diligently and focused on development.
At this time, Garin taught Geviel and Sanna extraordinary knowledge.
The Dirty Doctor's opening remarks were this:
"Let me make this clear first! I am only responsible for your initial instruction. What kind of magic you learn depends entirely on your talent and comprehension. This has nothing to do with me. In the future, do not mention my name to anyone."
With his extensive experience, Garin was fairly certain that the ambitious young lord was preparing to do something big!
And this is an unprecedented event!
Just by looking at the laws he established, his true intentions are obvious.
If it succeeds, it will be a major upheaval unprecedented in human history!
When Roman rises and leaves the valley, the flames of war he ignites will burn the entire land.
How should these two little witches present themselves then?
They will become Roman's henchmen in conquering the land!
Either crown him on the throne, or die with him in the flames.
Garin asked himself, was it really right for him to be aiding and abetting evil?
No, this is not good at all.
But he was sure.
So... it's not a bad thing!
This land has been stained with blood for too many years, and even if the bleeding is exacerbated by Roman, there is nothing wrong with it in Garin's eyes.
Sticking to the old ways is tantamount to waiting for death; going left or right is just a cycle. Seeking innovation may bring a chance for survival.
He has always been open-minded; otherwise, he wouldn't have turned his back on the Papacy.
Garin first explained the concepts of witches and magic to the two little witches.
"What is a witch? She is simply a female wizard. Compared to men, this gender has some advantages, just like men are better at physical fitness. Witches are good at magic."
"You need to know that spells and signs are actually the same thing."
"When you think of witches, you probably think of palace coups, murders, and stories of poison... No? Okay, let's skip that for now, cough cough."
"You don't need to think of magic as too evil, nor do you need to think of it as too holy. It's just a means to protect yourself or attack others."
"It must be the blood of demons flowing in our bodies... Ah, that doesn't matter. Some people are born sensitive and can sense things in nature that are imperceptible to mortals. Through exploration, research, and development of techniques, many schools of wizardry have been formed."
"It's a pity, children, I'm not from a wizarding organization, so I can't teach you those spells. It would only attract malice. I can only teach you the basics." "What can spells do? Hmm, let you pretend to be a ghost, play some pretentious tricks? Just like those itinerant performers who all have their own signature skills. You ask what itinerant performers are? Sanna has only heard of them? Well, judging by the speed of development in this land, in a few years, they will be performing here... I hope you won't find them full of holes then."
"Spells can allow you to do things that mortals cannot, but don't think you're superior. There are always powerful forces lurking in this world, even without those secrets. The War Knights are your greatest threat."
“Remember! Never! Never engage in direct combat with a knight! Even if he is a low-ranking knight… Sanna, you might be able to try, but even if you have to fight, you must prepare the battlefield beforehand. Gweil, if your luck doesn't prevent you from encountering that situation, then running away is the only thing you can do. You will definitely be able to escape.”
“Every witch has her own strengths and weaknesses. Perhaps this is the uniqueness bestowed upon witches by the gods. Compared to wizards, you have innate magic when you awaken. Sanna can strengthen her body, Gweil can control fate... You ask about Shasta? That lady is a truly powerful witch.”
"But I must remind you, even Shasta has to steer clear of the knights on the battlefield. Some wizards can cast spells with a wave of their hand, but don't expect them to be very powerful, otherwise this land would have been ruled by spellcasters long ago. Of course, it's more likely that it would be destroyed... Spells can do things that knights can't, but knights can also do things that spells can't."
"The difference between the two lies in the range. Even if a person throws a stone, they can knock down someone who has no stones to throw. Some spells can take effect from tens of meters away. As long as you keep increasing the distance, you will naturally have the advantage in battle—in most cases."
"Do you know Cangyue? That cursed land, teeming with monsters, where many schools and orders existed in the past, all related to magic. The Vatican's demon hunters also originated from Cangyue. Hermits and wizards once studied the properties of herbs and various minerals on that land to enhance their abilities, and they concocted all sorts of magical potions—it is said that those monsters came from there—but now most of the recipes have been lost, which is a misfortune for humanity... That's not the point. The point is that Cangyue is a special place. Spellcasters who enter that mountainous region will experience a certain degree of loss of control over their magical abilities. If you really should go and see for yourselves, those monster materials will be of great benefit to you... Don't ask me anything, I can't answer that. Some important figures regard Cangyue as a forbidden place, and some even call that land the land of demons."
"Sounds scary? Hmph, girls, I have to tell you, there are plenty of scary stories on this land. The dragon legends of the Arctic people, the giant beast legends of the Winter People, and that glorious empire that disappeared into history, and there is also a place of fallen gods that is related to the conquerors... Any one of them is incredibly scary, nothing to be surprised about, just a few more monster legends of the Azure Moon."
He was a knowledgeable man who told them many interesting stories, imparting 'common sense' that ordinary people don't have access to.
Lay a solid foundation and expand knowledge. There was absolutely no intention to teach magic.
Roman wasn't in a hurry. He would occasionally listen in when he passed by and thought that Garin was quite capable, with a wealth of knowledge. He estimated that Garin would be a mid-level staff member within the Vatican, probably at the level of a librarian.
He tried to find out about Karin's background through Jet, but Jet was a swordsman from Sinnoh and didn't have much contact with clergy from the Holy See. He knew nothing about this "fellow countryman," and Karin was a man who kept his mouth shut.
Of course, it wasn't all without gains.
Dick believed that Garin was a member of a secret society, so he had to keep it a secret.
Such behavior is usually regarded as heresy by the Vatican.
Wizarding gatherings were considered heretical by the Vatican, and they were to be exterminated at all costs.
The Vatican was suppressing spellcasters in order to demonstrate its orthodoxy—that's how Roman understood it.
Male wizards are easier to suppress because they need to pass on their skills, while the birth of female wizards is full of uncertainty, so they can only be searched for everywhere.
Witches are natural spellcasters, but that doesn't mean they are skilled in magic.
The growth period for a witch from awakening to becoming qualified can be as short as three to five years or as long as several decades. Some special witches even have to spend their entire lives to master their innate magic.
That's how it should be.
Extraordinary individuals are created over time.
It takes a knight more than a decade to grow from a pageboy to his peak.
There's no way around it; growth requires time and experience, and development requires accumulation.
Roman pondered whether he should force the seedlings to grow faster than they should…
(End of this chapter)
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