LOL: My talent is top-tier, my professional skills are unparalleled.
Chapter 314: Lower and middle double C? Upper and middle double C!
Chapter 314: Lower and middle double C? Upper and middle double C!
"Wow! EDG's draft strategy has completely overturned our previous understanding of them! This is a strategy focused on their mid and top lane carries!"
Wang Duoduo also seemed quite surprised.
This means that EDG's mid and top lanes will both need to pick carry-type champions like Jayce and Irelia.
Left with no other choice, KZ had to pick Sejuani first, who synergizes well with Irelia, and then pick Yasuo in the mid lane!
This is what KZ is gambling on!
They bet that Flandre wouldn't dare use Irelia in the top lane to counter Khan's Aatrox, so they were certain that Irelia was a mid laner, and then had BDD pick his Yasuo to counter her.
Here, EDG's third pick is Gragas to neutralize their excess physical damage.
With the current version of Gragas receiving increased AP scaling on all his abilities, even junglers can only build AP items for this champion.
Both sides entered the second round of drafting and banning.
EDG banned Ezreal and Shen, this Shen ban was to prevent the opponent's support Shen.
KZ banned Lucian and Alistar.
However, EDG immediately picked Rakan, with a clear objective: Rakan can charge into battle with Irelia and also break up the Xayah-Rakan combo.
On the contrary, KZ was forced by EDG to pick Xayah, otherwise it would be equivalent to letting the Xayah-Rakan combo out at the same time.
After weighing their options, they chose Xayah + Morgana!
EDG then picked Kai'Sa as their last pick!
Ultimately, EDG's core strategy is still to counter KZ's aggressive, head-on attacking style.
The heroes of the two sides were eventually swapped.
KZ is on the blue side, with Aatrox in the top lane, Sejuani in the jungle, Yasuo in the mid lane, and Xayah and Morgana in the bot lane.
EDG is on the red side, with Irelia in the top lane, Gragas in the jungle, Jayce in the mid lane, and Kai'Sa and Rakan in the bot lane!
"My god, Flandre is really into this lately! He can even pull out Irelia! What kind of surprises does he have in store for us?!"
"KZ's strategy during the draft phase has completely failed! Let's see how EDG performs with this lineup!"
Every version has its own unique trend.
For example, in the S6 World Championship version, due to the strength of long-range supports, the team compositions were basically biased towards long-range and poke attributes.
Players basically can't play heroes with strong engage potential, because if they do, they can't even survive the laning phase, let alone team fights.
The meta in the S7 World Championship was dominated by a four-protect-one strategy, where players would go to great lengths to help their bot lane gain an advantage and allow their Ardent Censer-wielding champion to complete it as early as possible.
Therefore, the heroes who can be used in the game are basically the kind of utility heroes with strong functions.
Now, with the talent rework in Season 8, players have become squishier overall. Coupled with Riot's deliberate version adjustments, the engage-focused strategy has become the mainstream.
Basically, the main theme of the competition revolves around strong opening and counter-opening.
However, choosing to counter-engage means handing over the initiative in initiating team fights and engaging in combat to the opponent, since heroes with strong counter-engagement abilities generally do not possess the attribute of strong initiation.
Therefore, professional matches generally employ a system of direct confrontation and aggressive play, where players charge in head-on to see who can charge the most aggressively.
Both EDG and KZ use this approach to solve the problem.
"Neither side had any intention of invading the other's jungle, so it should be a normal start. Moreover, the junglers of both sides are roughly equal in combat strength in the early game, and I even think there might not be any clashes in the early game."
The doll was still making up her own random interpretations.
However, Xiaotian's jungle clearing route proved him wrong!
Because RNG lost to KT in the previous match, EDG must win this match to ensure that the LPL region continues to maintain its first place in the group. Therefore, EDG must be on high alert.
Online professional players are very cautious; everyone has excellent control over their own health and rarely gives the opponent good opportunities. The best way for junglers to gain an advantage is still to find ways to counter-jungle.
Especially after the Rift Scuttler received a significant buff to its kill experience, the rewards for junglers contesting it have become extremely high!
Xiao Tian keenly realized that his team must have control of the top lane!
On the top lane, Aatrox couldn't beat Irelia at all in the early game, and he couldn't push the lane either, so lane control was destined to be in EDG's hands.
The same applies to the mid lane; Jayce can pressure Yasuo so much at level 1 that Yasuo can't farm the lane, and he will definitely have lane control.
A good jungler must learn to "leverage the strength of their laner," as the advantages of lane heroes are essentially the advantages of the jungler.
Conversely, the jungler's advantage in the jungle can also be seen as an advantage in the lane, especially in the mid lane, where the mid and jungle are closely linked.
Backstage.
Maokai immediately saw through Xiaotian's thoughts and asked the factory manager beside him, "If it were you, how would you start?"
After thinking for a moment, the factory manager gave his answer: "Just farm normally from top to bottom, then go to the bottom lane to find an opportunity. If the advantage in the mid lane is big enough, we can even call Yao to go to the bottom lane for a 4-man gank on the 2nd.
Mao Kai nodded slightly. The factory manager's approach was one way to solve the problem, but there were too many variables!
What if the jungler goes to the bottom lane to cause trouble, and something happens to Flandre in the top lane?
What if the bot lane doesn't handle the laning phase well at the start, preventing the minion wave from reaching the tower and thus denying the jungler the opportunity to tower dive?
For a coach like Moke who prefers a conservative approach, all decisions on the field should aim to minimize variables.
This is similar to that of South Korean coaches.
Korean coaches hate the 'X' factor on the field and wish everything would go according to their pre-planned script.
This is also why many Korean junglers are afraid of Chinese junglers, especially Ning and Guo, two reckless players.
Because these two people don't think too much, they can achieve an unexpected effect.
The most typical example is during the group stage of last year's S7 World Championship, where Guo Laoshi (a nickname for a player) was raising pigs and An Zhangmen (another player) was involved.
It was because this person didn't farm the jungle, and even forcibly invaded the jungle, that he directly burned out An Zhangmen's CPU. An Zhangmen couldn't figure it out no matter how hard he tried.
How dare this thing just walk into its own jungle? How dare it gank people so recklessly!
Playing with your brain? Teacher Guo smiled and said, "I don't even have such a thing!"
The factory manager kept his attention on the broadcast screen and could see that Xiaotian's route was Red, Stone Golem, and F6.
The only fast three-point route in the current version, and then directly arrived at the upper half of the river.
On the other hand, Peanut chose the standard route of clearing four camps of jungle monsters to reach level three. Fortunately, Sejuani had been buffed, making her jungle clearing efficiency much higher.
Furthermore, with the passive ability 'pigskin', clearing jungle camps isn't too difficult.
The two junglers soon met at the top lane river crab.
The factory manager suddenly realized, "Anti-counter-encirclement?"
Maokai smiled and nodded, "This is the lowest-risk, highest-return snowballing method in professional esports!"
Jungle economy and minion wave economy are the same; they are renewable resources. Taking one more jungle camp means the opponent takes one less.
They had already established a preliminary economic and hierarchical system of control, without having to bear too much risk or any unpredictable changes.
(End of this chapter)
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