LOL: My talent is top-tier, my professional skills are unparalleled.

Chapter 187: A traditional chapter for the LPL!

Chapter 187: A Traditional LPL Program!
But as RNG's new coach, Heart can't just criticize star players like Xiaohu and Uzi, otherwise he'll definitely be kicked out of the team the next day.

After thinking it over, Heart could only manage a wry smile: "The first game is irrelevant. We just need to do well in the second game and try to come back from a 0-1 deficit to win 2-1!"

When both teams reappeared on the field, the LPL audience continued to cheer enthusiastically for their players.

"Haha, it seems everyone is eagerly anticipating the second match between the two sides. Actually, I feel the same way and am also very curious to see what surprises Kshine will bring us in the second match!"

Miller looked very excited.

After witnessing Wang Yao's incredible comeback in the first game, which turned the tide with a "fairy pointing the way" moment, they were quite looking forward to seeing if he would bring something new and different to the mid lane.

"However, in the second game, EDG will be on the red side and RNG will be on the blue side, so there might be some differences in the draft phase."

"Coach Heart isn't stubborn at all; he banned Kshine's Camille right away. That's very solid!"

Upon seeing this, the fans at the scene immediately booed, clearly directed at RNG.

"EDG still banned Ryze first, not wanting Xiaohu to get a comfortable mid-lane champion."

In the second ban, RNG banned Zoe, while EDG chose to ban Syndra.

In their final ban, RNG banned Azir, while EDG banned Jarvan IV, played by Xiangguo, once again.

As soon as the blue team came out, RNG immediately picked Galio!

"Should we pick Galio?" Miller pondered for a moment, then said, "Perhaps RNG wants Xiaohu to play on the side lane and provide support."

This version of Galio is actually slightly buffed in the laning phase, but he has undoubtedly been weakened a lot in team fights.

This Galio pick is pretty good; it's not too difficult to lane against, and it provides good support as well.

"Not bad," Rita said thoughtfully. "It would be difficult for Xiaohu to go toe-to-toe with Kshine, but I think he can play steadily and provide support."

After RNG secured Galio, EDG countered by locking in Ezreal and Jayce!

The top laner, Flandre, has a much wider champion pool than most LPL top laners, so he's definitely willing to lock in Jayce.

However, Letme was a little confused when he saw EDG lock in Jayce, because the current Jayce is not as strong as last year.

This version of Jayce doesn't have much of an advantage in the top lane; he's far inferior to Gangplank and Camille.

At this moment, Miller on the stage realized something and slammed his hand on the table, saying, "That should be Jayce in the mid lane! EDG is most likely going to use a flexible strategy!"

Jayce's pick and ban rates at the S7 World Championship were both incredibly high.

Therefore, Riot Games naturally nerfed him, and in patch 7.23, Jayce was also heavily nerfed.

Firstly, there's a nerf to the equipment. The fixed armor penetration values ​​of Serrated Dirk and subsequent upgraded armor penetration items like Youmuu's Ghostblade and Duskblade have been reduced by 2 points.

Jayce's E skill, Thunder Clap, has had its cooldown extended, and the damage of his Q skill, Surge, has been slightly reduced.

In a top lane dominated by powerful players and stat-obsessed monsters, the councilman from Piltover is simply not up to the task.

But it would be just right if it went to the middle!

The reason EDG dared to make this choice was because they were certain that RNG's Galio couldn't be flexed to go to the top lane.

If it were Galio built with a full tank build in the S7 World Championship, he could still be flexed and played in the top lane as a front-line tank champion.

However, Galio's current role is that of a champion who builds pure AP items, so going to the top lane would be clearly not a good fit.

"Wow! Coach Maokai's draft strategy completely outmaneuvered Coach Heart!" Wawa clearly agreed with Miller's point of view.

RNG will continue to focus on Varus and Alistar.

EDG's third pick was Zac as their jungler.

With both Jarvan IV and Sejuani banned, Kha'Zix is ​​actually a good choice. EDG's poke composition needs a carry like this. However, poke compositions are more vulnerable to being engaged upon!

Now that RNG has already secured Galio, we can't let them get another champion that's too strong at initiating team fights.

This Zac pick was a steal instead of a ban.

Both sides entered the second round of drafting and banning.

As expected, EDG banned the jungler Kha'Zix and then banned Gangplank.

RNG banned Braum and Tahm Kench, putting two protective supports on the ban list.

Immediately, EDG locked in Ornn.

On the other hand, RNG helped Letme pick the versatile top lane champion Gnar, and then gave Xiangguo a relatively unpopular jungler carry champion, Nocturne!
EDG locked in Gem Knight as their last pick!

Although Gem Knight's protection and counter-attack abilities are not as good as Braum and Tahm Kench's, he is still usable.

When Nightmare uses his ultimate to charge in, Gem Knight can also use his ultimate to protect the backline. This counter-strategy is quite ingenious.

The lineups for both sides are now officially finalized.

RNG (blue side) fielded a team with Gnar (top), Nocturne (jungle), Galio (mid), and Varus and Alistar (bot).

The red team, EDG, has Ornn in the top lane, Zac in the jungle, Jayce in the mid lane, and Ezreal and Taric in the bot lane.

"Interesting. The lineups of both sides in this game have a kind of 'positive and negative' feel to them. In the last game, EDG focused on initiating team fights, while in this game, RNG focuses on engaging. Now it's a test of who has the stronger ability to engage!"

Wawa's words clearly sparked discussion among the fans of the "Pig vs. Dog" rivalry in the audience, since the "Pig vs. Dog" rivalry is a traditional LPL event.

"Yes, RNG's lineup emphasizes initiating team fights, and the EZ + Jayce poke composition is in line with the current meta."

"However, Galio in the mid lane might have a tough time against Jayce."

Rita expressed her concerns.

In this version, Galio's W skill provides far less physical damage reduction than in the previous season.

"It all depends on how Xiaohu handles it."

Amidst the cheers and shouts of encouragement from both sides' fan groups, the match footage officially transitioned to Summoner's Rift.

As is customary, the director also displayed the talent points allocated to both players on the broadcast screen.

In the mid lane, Wang Yao's Jayce had Electrocute, while Xiaohu's Galio had Aftershock.

EZ fits the current money-stealing strategy, taking the [Kleptomancy] rune.

In this game, neither side adopted the strategy of level one invasion.

With the arrival of the new season and new version, most teams will play more conservatively at the beginning of the game, and some early game strategies have not been developed.

Both sides started the game quite steadily, and soon the mid lane minions arrived on the battlefield first.

After Wang Yao controlled Jayce and came to the lane, he first showed the dog tag to Xiaohu on the other side, but Xiaohu was unmoved and his mentality was not affected at all.

Although Xiaohu was badly beaten by Wang Yao's Camille in the last game, he didn't lose his composure or malfunction because of it.

There's a little pressure, but it's not a big problem.

The mid lane is shorter than the top lane, making it quite difficult for Jayce to push Galio out of the experience zone or block the lane.

As long as Galio plays steadily, he can at least gain experience behind the minion wave, slowly level up to level six, and then go to the side lanes to provide support.

(End of this chapter)

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