You promised a top lane tutorial, but you're just using Worlds as material for your videos?
Chapter 566 Doinb, I overestimated you! So you can't play Yasuo!
Chapter 566 Doinb, I overestimated you! So you can't play Yasuo!
If it were a less skilled Renekton, Yasuo might have already sent the cannon minion into TES's mid-lane tower.
However, the cannon minion is now stuck outside the tower by Zhou Dian, which means Yasuo will have to rely heavily on minions to recall.
After consuming the minion wave and controlling the minion wave slightly in front of the tower, Zhou Dian chose to return to base.
After returning to base to replenish his equipment, the crocodile immediately used his teleportation ability to return to the mid lane.
When the crocodile teleported to the ground, Doinb's Yasuo had already walked back to the lane.
Zhou Dian pressed the Tab key and glanced at the equipment bar.
After discovering Yasuo's recall, they bought another Doran's Blade.
Yasuo is currently using a double Doran's Blade build.
Doinb is trying to compete with himself!
It seems I shouldn't have made this burning gem first.
Double Doran's Blades are usually something only top lane Yasuo would do.
With two Doran's Blades, a skilled Yasuo can definitely hold his own against many warrior champions.
However, mid-lane Yasuo rarely builds like this.
Even if the laning phase is difficult, this build wouldn't be used.
The reason is simple: building two Doran's Blades slows down the game's pace too much.
The mid lane is different from the top lane. It doesn't matter much if the top lane slows down the pace most of the time, because the top laner is playing a single-player game.
If the mid lane slows down the pace, it could be fatal.
It was precisely because Zhou Dian didn't think Doinb would build two Doran's Blades that he chose to build a Gem of Infernal instead of building the other component of Black Cleaver, the Pyramid.
Zhou Dian naturally understands Doinb's usual playstyle: pick heroes that can push lanes and push aggressively.
After pushing, go and gank the side lanes. If you can get a gank, it will give the whole team an advantage.
If they can't catch the enemy jungler, they start draining their own jungler's health and farming the jungle like crazy.
If you have a significant economic lead over your opponent's mid laner, he can still carry the game in the mid-to-late game!
To put it simply, Doinb's playstyle is essentially about economic efficiency.
Either the entire team has a significant economic lead, or you yourself have a significant economic lead against your opponent.
You must do at least one of them.
When Doinb can't do any of that, it's very difficult for him to win.
Because he lacks strength in other aspects of the details.
Therefore, Zhou Dian's first choice of building the Burning Gem was also due to its cooldown reduction effect, which would improve Renekton's wave clear ability.
The middle lane is short, and if Doinb doesn't fight him head-on, he doesn't have many good options.
I guess I'll just have to push it too!
As a result, Yasuo pulled out two Doran's Rings, plus Ignite, while Renekton built a Ruby Crystal, an item useless in duels.
Now Yasuo can definitely go toe-to-toe with Renekton.
Of course, the prerequisite is still that Yasuo's skills are good enough.
No matter what items you build, Renekton's early-game counter to Yasuo is undeniable.
Zhou Dian initially thought that Doinb had predicted his item build, opting for two Doran's Blades in an attempt to gain an advantage through skillful play.
结果
Yasuo pushed the lane even more aggressively, showing absolutely no intention of engaging the Renekton.
With the high lifesteal from two Doran's Blades and the keystone rune Fleet Footwork, Yasuo can indeed push lanes effortlessly and without pressure in the mid lane, a short-range lane.
Easy to understand!
In that case, my choice of the Burning Gem on my Crocodile wasn't wrong; it was indeed the right choice to play that first.
I didn't expect Doinb to play Yasuo with such a pure economy-focused playstyle!
Yasuo is a champion whose damage output becomes extremely high once he has acquired certain levels and items.
In theory, most of these heroes can follow an economy-focused strategy.
But Yasuo is somewhat different.
They exploit the economy, and they also exploit the methods used to their advantage.
The reason is that Yasuo's output environment is usually very bad.
Clearly, TES's lineup in this game wasn't the kind that allowed Yasuo to deal damage without thinking.
Therefore, in this game, Doinb's Yasuo didn't just need to mindlessly farm.
However, the laning phase in the first few minutes, coupled with Yasuo's inconsistent item build and behavior, made his actions seem off.
This allowed Zhou Dian to accurately capture a piece of information.
That means Doinb lacks confidence in his own Yasuo gameplay!
A Yasuo who lacks confidence is definitely not a skilled Yasuo.
All top Yasuo players are extremely confident.
If you're not confident in your skills when playing Yasuo, you simply won't be able to play this champion well.
Doinb, I overestimated you!
So you don't know how to play Yasuo!
It seems that Doinb chose Yasuo in this game simply because he saw the strength of the Yasuo-Gragas mid-jungle combination, and this mid-jungle duo performed exceptionally well in the LCK gauntlet.
But he's truly a master of Yasuo; he has an extremely high level of proficiency.
Otherwise, the synergy of a single Gragas wouldn't be enough for Yasuo to unleash his damage without thinking.
Doinb's Yasuo is clearly something he practiced on short notice.
You dare to bring this up? I don't know if you look down on the entire TES team, or on Knight, who was supposed to be your opponent in this game?
Or is it just that he's overconfident and wants to test the waters in the first game of a best-of-five series?
These weekly peaks are unknown.
But he knew that Doinb's Yasuo might have a hard time making a positive impact in this game.
That's just how Yasuo is.
Even with top-notch skill and technique, they are often useless in matches and can only follow their teammates around.
Not to mention that if the operation is insufficient, it is basically useless, or even has a negative effect.
To sum up Yasuo in six words: "high risk, low reward".
Of course, this is the general situation.
These types of heroes usually have another advantage that is difficult to utilize: their skill ceiling is extremely high.
It's so high it's practically sky-high!
Fiora is also a champion of this type, and is a typical example of such champions.
But just like in the vast LPL, Fiora can only reach such a sky-high theoretical ceiling when played by Zhou Dian.
According to Zhou Dian, it seems that he is the only one in the entire LPL who can bring Yasuo to his theoretical potential!
For the next minute or two, the situation was relatively peaceful.
Both sides were mostly farming and developing on all three lanes, without much trading or fighting.
Neither side's junglers found any opportunities.
After safely clearing a round of jungle monsters, they each returned to base to upgrade their jungle items.
Then I bought a True Sight Ward and headed out, preparing to plan the next wave of attack.
FPX's lineup in this game puts them under significant offensive pressure in the early and mid-game. On the TES side, after the lane swap between Zhou Dian's Renekton and Knight's Corki, they now have Renekton and Elise in the mid and jungle.
Even though TES's two carries in this game are Corki and Kai'Sa, both champions with good carry potential in the late game.
But if the mid-jungle duo of Renekton and Elise doesn't make some moves in the early game, both Zhou Dian and Xx will feel like they're missing out!
Therefore, neither jungler is willing to let the situation remain calm.
We must find a way to do something.
However, it was TES who took the initiative first.
Because TES's mid and jungle need to be more proactive before level six.
The game lasted a little over 5 minutes.
After replenishing their equipment, the spiders that had come from their base descended the highlands and made their way to the upper river.
Next, the spider crossed the upper river and entered FPX's red buff area.
If Xx is going to make a move this time, it will definitely revolve around his mid-lane Renekton.
Spider stepped into FPX's red zone, transformed into human form, and then placed the trinket wards on the ground in front of FPX's F6 camp.
During that recall, Xx replaced the Spider's Scan with a trinket ward.
The barrels that Xiaotian drank were the exact opposite of what he got.
Just as the spider placed the trinket, Xiaotian's barrel arrived near the spider.
After replenishing his equipment at the start of the game, Gragas headed straight up the mid lane.
Then turn right in front of your own tower and follow the narrow passage next to F6 into your own red zone.
Because of the intersection of the mid-lane minions, it's now closer to TES's side.
Therefore, when Gragas turned into the jungle in front of his own first tower, he was outside the vision of the blue side minions and was not detected by TES.
Of course, after the barrel entered his own red zone, he took a couple of steps and ran into the spider, thus exposing his position.
The fact that they met at the red side's F6 camp indicates that both junglers have the same idea: to start making plays around the mid lane.
After all, Yasuo is almost level six.
A level 6 Yasuo with Gragas still has a very strong burst of power.
After seeing the barrel approach, Xx placed a self-destructing spider (human form W) at the barrel, and then controlled the spider to retreat back to the upper river.
Xiaotian didn't choose to chase the spider. Gragas used his W skill to drink some wine, reducing the damage from the spider's W skill.
Neither side's junglers showed any intention of making a move in the jungle.
However, the mid-lane Renekton and Yasuo moved towards the top river the moment the two junglers met.
If a real battle breaks out, support can arrive more quickly.
At this moment, both the crocodile and Yasuo arrived at the upper riverbank.
In order to provide quick support, Zhou Dian and Doinb were now very close together, only one or two body lengths apart.
Zhou Dian suddenly realized that this was an opportunity.
Because Yasuo seems to be a bit too close to the spider.
In fact, on the map, there is at least a thousand yards between Yasuo and Elise.
However, with crocodiles around, this seemingly long distance is not an insurmountable barrier.
"Come on, come and kill Yasuo!" Zhou Dian immediately called out to his jungler.
At this moment, Yasuo was holding a Wind Blast, while Renekton was in a state of red rage with over fifty points of rage.
Xiaotian's Gragas has activated his scanner and is currently placing the trinket ward that the Spider just placed in front of his own F6 camp, very far from Yasuo.
Meanwhile, Spider had already entered the upper river, where FPX had no vision.
From Doinb's perspective, the spider is currently invisible, and it's unclear which direction it went after leaving its own red buff area.
Upon glancing at the crocodile's red rage meter, Doinb immediately sensed that something was amiss.
He quickly blew Yasuo's hair dryer towards the crocodile.
As soon as the wind blew out, Yasuo immediately turned around and walked towards his own defensive tower without pausing for a moment.
At this moment, the mid lane minions were in front of the TES tower, but Doinb couldn't care less about retreating like that, as the mid lane minions were about to be controlled by Renekton's ultimate.
Yasuo's gust of wind, at close range, directly blew up the crocodile that had just turned its head to face Yasuo.
By the time the crocodile landed, Yasuo had already taken two steps back and was almost within range of his own base's first tower.
The next moment, a yellow light flashed.
Zhou Dian decisively controlled the crocodile, flashed, and used his red-rage W to bite Yasuo.
"Yasuo is dead!" That was Zhou Dian's thought at that moment.
Immediately, Xx quickly controlled the spider to flash and cocoon, hitting Yasuo who was stunned by Renekton's W.
But seeing the spider's movement, Zhou Dian's heart skipped a beat: "Damn it, I can't kill Yasuo!"
The crocodile has now bitten Yasuo with its red-rage W, and the stun duration is quite long.
Xx's Spider doesn't need to immediately Flash followed by E.
This way, the timing overlaps!
The Crocodile and Spider combo is good for early-game kills, so there's no need to worry about overlapping crowd control.
The crocodile should use its W ability to lock down the enemy first, then the spider should follow up with its cocoon.
Even if the control time overlaps and the control time is not long enough, it is still enough for each of the two to unleash a set of skills.
With just two sets of skills, they killed the person.
But this game is a little different.
The crocodile currently has a burning gem on its body, which does not provide any damage bonus to the crocodile.
Yasuo also built two Doran's Blades, which gave him a significant boost in health.
Even so, it doesn't really matter.
Under normal circumstances, the damage from two sets of skills from the crocodile spider is already excessive.
Given the current situation where one side gains and the other loses, the damage from both sets of skills was barely enough.
But just now, Xx accidentally set the self-destructing spider (human form W) on a barrel-destroying device.
Xx didn't expect to have a chance to take on Yasuo this time, so he naturally took the opportunity to blow up Gragas as soon as they met.
All of the above, plus the lack of damage from Spider W's detonation.
This results in the damage output of the Crocodile Spider's pure skill combo being somewhat insufficient.
One or two more basic attacks are needed.
If the crocodile's red-rage W and the spider's cocoon control can be staggered sufficiently, the control time can be maximized.
After the crocodile and the spider finish their combo, each of them can easily auto-attack Yasuo once more.
In that case, Yasuo is definitely dead.
However, Xx's Flash-Cocoon combo was too fast, resulting in too much overlapping crowd control and insufficient control duration. Whether he can kill Yasuo is hard to say.
(End of this chapter)
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