You promised a top lane tutorial, but you're just using Worlds as material for your videos?
Chapter 553 Knight collapses and drains his teammates' life; who will win between Zhou Dian
Chapter 553 Knight collapses and drains his teammates' life; who will win between Zhou Dian's fatness and Uzi's fatness?
This pressure, pushing right up to RNG's tower, led to disaster.
Karsa surprisingly planned a very strange jungle clearing route at the start of this game.
When Karsa reached level four after clearing his two jungle camps, he actually appeared near the mid lane.
No one on TES expected Karsa to appear in the mid lane at this time.
The TES bot lane duo even consciously retreated a bit, wary of being caught by RNG's jungler.
As a result, it was Knight in the mid lane who suffered!
Knight was naturally surprised that Karsa would catch him at this time.
However, he still chose to stand closer to the upper reaches of the river.
It could be said that Knight subconsciously took precautions against Karsa's gank in the middle.
Karsa's "abnormality" exceeded Knight's imagination.
He wasn't even in the lower half of the map anymore; instead, he emerged from the river bushes on the left side of the middle lane.
Knight's position, which is closer to the upper river and thus closer to the left side of the map, actually makes it easier for Karsa to gank.
Subsequently, even after Knight used Flash, he was still killed by RNG's mid and jungle in a coordinated attack, giving up the first blood of the game.
Furthermore, Xiaohu also got his hands on the first blood money.
The only price RNG paid was Karsa's Flash.
One Flash for another, and they even got First Blood. It's safe to say that RNG really came out ahead in this fight.
"Damn it, I should have gone into his blue buff area!" Xx said with some frustration in the TES team voice chat.
Xx's attempt to gank top lane failed. If he had followed into RNG's blue buff area, he would have noticed the anomaly in Karsa's jungle pathing in the early game.
Knowing this information, Knight in the mid lane will at least be more cautious.
Therefore, it's not certain that this wave of people will be caught and killed.
Upon hearing this, Knight didn't say much, only quietly remarking, "The enemy jungler doesn't have Flash!"
When playing matches, Knight is a relatively quiet person.
He is not good at expressing his emotions in a timely manner.
So when things get tough, Knight's voice often gets softer and softer until it disappears completely.
While Knight was saying this, Ben had already noted down the time Karsa's Flash was ready in the chat box in the lower left corner of the screen.
The task of keeping track of the opponent's summoner spell durations is mostly done by the support player in most teams.
Comparatively speaking, support characters have more "idle time".
Of course, there are many exceptions.
For example, in the FPX team, these miscellaneous tasks are all done by the mid laner Doinb.
Within the TES team, Knight definitely doesn't do these menial tasks.
He rarely participates even in matters related to command and decision-making.
He's more like a pure enforcer, focused solely on his own actions.
Therefore, compared to solving problems in other ways, Knight prefers to solve problems through skillful maneuvers.
For example, in this game, even though Xiaohu got the first blood with the help of the jungler, Knight is now behind Xiaohu in both economy and experience.
However, the counter-relationships between heroes haven't been completely erased yet.
Knight still has a chance to continue suppressing Xiaohu by using hero counters.
Therefore, after being resurrected and re-released, Knight became even more aggressive in his roster changes for Xiaohu.
Despite being somewhat countered by Knight's aggressive roster changes, Xiaohu, who currently leads Knight in both economy and experience, is not intimidated at all.
Xiaohu also wanted to take this opportunity to completely reverse the relationship with Knight and achieve a counter-suppression of him.
Xiao Hu knew very well that once he actually achieved this...
In that game, RNG's chances of winning will increase significantly.
Similarly, Knight was very happy to see Xiaohu's lack of fear.
This means he has a chance to regain the advantage in the mid lane and make the most of his last counter-pick.
Having been teammates with Zhou Dian for a long time, one of Zhou Dian's viewpoints has gradually taken root in Knight's mind.
That means after you take the last counter pick on the fifth floor of the red team, your responsibility increases, and you have to carry!
However, Xiaohu is no pushover, having dominated the domestic competition scene for so many years.
Now that we have this first blood and the advantage in experience, wouldn't it be a disservice to Uz if we didn't make good use of it?
Although Karsa helped him get the first blood.
But without Uzi's approval, Karsa wouldn't have been able to change the early game strategy that had been decided during the draft phase.
It's important to understand that Karsa's gank in the mid lane meant he was essentially giving up the opportunity to help Uzi gain an early advantage.
Uzi might get repeatedly annoyed by Xx, just like in the last game.
It can only be said that after last year's crushing defeat, Uzbekistan seems to have really matured this year.
Two minutes later, Xiaohu responded to Karsa's early help with a solo kill in his lane.
Because he couldn't gain any advantage in health, Knight became increasingly anxious as the game progressed. In the end, he was lured into a disadvantage by Xiaohu's deliberate attempt to create an opening and chose to fight to the bitter end.
Then Xiaohu used Flash to dodge the crucial skill and completed the counter-kill.
Aside from the first blood money and a slight advantage in experience.
Xiaohu also made the most of the advantage of having an extra Flash.
After Knight was solo killed by Xiaohu, the mid lane completely collapsed!
The lane that TES absolutely cannot afford to have any problems in this game is the mid lane.
Staring at the gray screen in front of him, Knight was completely dumbfounded and didn't know what to do.
After being solo killed, Knight remained silent, and the entire TES team's voice chat suddenly fell into an unspeakable silence.
At times like these, the team needs someone to take the lead and say a few words.
At this point, the only person who could be the backbone of the group was Zhou Dian.
"Knight, buy some mana items and just clear the wave in the mid lane. Don't worry about anything else until you've cleared the wave!" Zhou Dian immediately said.
At this moment, Zhou Dian did not say anything like "It's okay, hold on, I'll carry."
The statement "It's okay, hold on, I'll handle it" is not inherently wrong, but you have to consider the context.
Saying this after a teammate has had an accident naturally carries some pressure on the teammate.
If your teammates have a good mindset, there's naturally no problem with saying this.
However, if your teammates aren't the type to have a good mindset, saying these kinds of things, while seemingly comforting them, could actually have the opposite effect.
Based on Zhou Dian's understanding of Knight, he is someone who cannot handle too much pressure.
They are also prone to feeling lost and unsure of what to do.
In situations like this, the best thing to do is to directly instruct him on what to do.
To prevent him from becoming increasingly disadvantaged while playing in a state of confusion.
After hearing Zhou Dian's words, Knight quickly nodded and prepared to do as Zhou Dian instructed.
If Knight does what Zhou Dian just said, it's essentially going to mean he's going to start leeching off his teammates.
Xiaohu's hero selection in this game was more of a utility type.
After gaining a significant advantage in the laning phase, they will definitely take advantage of their mid-lane control to constantly roam to the side lanes.
Knight absolutely cannot roam with Xiaohu.
Since Xiaohu is a game character, he must have pushed the lane and roamed around.
Knight blindly followed Xiaohu's roaming, which not only resulted in losing minion waves but also made him very likely to die in the jungle.
For Knight, the best way to deal with this is to stay in the mid lane and not go anywhere else, just farm minions!
In this situation, having Knight stay in the mid lane and focus on clearing waves will undoubtedly put more pressure on TES's side lanes and jungle. However, as long as his teammates in the side lanes and jungle can hold on, and after Xiaohu roams a few times, Knight, who is constantly farming in the mid lane, will be able to turn the tide.
Without a doubt, playing like this is just leeching off your teammates.
But there's no way Knight can afford to collapse completely in this game.
If TES wants to win this game, this player must play a crucial role.
With his Earthbound Spirit ability, Knight quickly turned the tide against Xiaohu.
However, Xiaohu's several roams successfully crippled TES's bot lane.
After gaining the initiative to roam, Xiaohu chose to help Uzi in the bottom lane develop rather than try to hinder Zhou Dian's development in the top lane.
Zhou Dian didn't experience much pressure from his own mid-lane disadvantage in this game.
TES's bot lane duo absorbed all the pressure.
Karsa didn't even take Xiaohu into TES's jungle to annoy Xx; he was focused on messing with TES's bot lane.
Fortunately, the two Korean bot lane duo of TES had a very stable mentality.
Even under these circumstances, one can still calmly play the game.
Their sacrifices were not without value.
At least it slowed down Knight's development.
With no one interfering in the top lane, Zhou Dian's Camille became increasingly effective against the tank champions Langx picked in this game as time went on.
This resulted in Camille developing exceptionally well!
To reiterate, an ADC's map influence is not as great as that of a solo laner.
Therefore, Zhou Dian has never really looked down on the "four protect one" ADC playstyle.
This kind of fighting style can be used occasionally as a surprise tactic.
If it's used as a standard tactic, then it falls short.
Of course, what's less than ideal for TES in this game is that Knight, who should have had an advantage after getting a counter pick, is only just keeping up in terms of development and doesn't have much of an advantage.
Otherwise, even if their own bot lane is in a terrible state, Uzi is very fed now, and Zhou Dian is very confident of winning this game.
After all, TES's pre-match strategy included anticipating that their bot lane would be crippled, and they had a contingency plan in place.
Knight messed up his own game completely without any contingency plan.
The subsequent developments depended entirely on Zhou Dian's on-the-spot command.
As for RNG, they actually achieved their established strategic goals completely.
That means the solo lane didn't collapse, and Uzi developed very well.
They were very satisfied with the development of the game in the early and mid-game.
If there are no major strategic problems, in the mid-to-late game, the battle between the two sides will come down to the management of minion waves on the side lanes and the execution of team fights.
With Zhou Dian's Camille on the team, TES naturally has the advantage in lane management.
However, in team fights, TES is really no match.
Knight's development was just adequate, not particularly good, while LokeN's development collapsed a bit in this game.
In a direct confrontation of damage output, he can't even beat Uzi with a four-protect-one strategy.
Uzi's offensive capabilities this season are top-tier.
The problem with the "four-protect-one" strategy lies in the inherent flaws of the tactic, not in Uzi himself.
Given that TES's front line was inferior to RNG's, they were naturally no match for RNG in head-on team fights.
Therefore, the only way to win is for Zhou Dian to push the lanes more.
However, Camille's shortcomings compared to Fiora in split pushing gradually became apparent.
In a one-on-one situation, you lack the ability to tower dive and kill tank heroes who are hiding under their towers.
When pushing lanes, you're not strong enough to fight multiple enemies if the enemy jungler comes to gank you!
Zhou Dian's Camille lane pushing performance in this game wasn't as good as expected.
However, Zhou Dian is a player who knows very well how to play to his strengths and avoid his weaknesses.
He was well aware of Camille's weaknesses.
He understood Camille's strengths even better.
The reason why the line-pulling effect wasn't very good and they kept forcing it seems to be exposing Camille's weaknesses.
Actually, it's to better utilize Camille's strengths.
Compared to other champions who can split push, Camille is strong in team fights.
Furthermore, due to the long-range mobility and wall-passing ability of her E skill, Camille can roam the jungle very quickly once the cooldown of her E skill is shortened.
Therefore, when Zhou Dian's Camille was pushing the lane, she would often suddenly disappear into the jungle.
Then, Camille quickly appeared in the mid lane, intending to catch Uzi who was farming minions there.
However, Camille was either spotted by RNG's vision while crossing the jungle, or she wasn't fast enough to roam the map, so she couldn't catch Uzi when he was alone.
Either Uzi retreated ahead of time, or RNG's jungler and support had already gathered around Uzi.
However, Zhou Dian continued to relentlessly search for opportunities.
Finally, around the 30-minute mark of the game, Zhou Dian successfully ran from the bottom lane to the mid lane and found an opportunity to initiate on Uzi.
But it was just an opportunity.
It cannot immediately change the course of the battle.
Langx immediately used his teleportation ability after seeing Uzi activated.
Even with Uzi using both of his abilities to survive, and Ming, who wasn't far away, decisively flashing over to protect Uzi, Zhou Dian couldn't kill Uzi by himself.
With Langx teleporting to the ground, Zhou Dian's initial move turned into a large-scale 5v5 team fight.
In this kind of large team fight, TES is no match if they can't kill Uzi instantly!
Ultimately, the team fight resulted in a 1-for-2 exchange.
RNG lost Langx, and TES lost their bot lane duo.
Although the remaining RNG players weren't in great form and couldn't secure Baron Nashor.
However, the team fight victory allowed RNG to farm several more waves of minions and also clear out TES's jungle.
The economic gap has widened further with RNG.
However, Zhou Dian was happy to see this result.
Because his Camille had just walked to the mid lane.
Langx, however, was teleported here.
Now, Langx no longer has teleport, but Zhou Dian's Camille still has teleport.
In Zhou Dian's opinion, it's time to end this game.
The chance to end the game came during those nearly five minutes when the opposing RNG team didn't have teleport.
After quickly returning to the fountain to replenish his equipment and health, Zhou Dian controlled Camille and headed straight for the bottom lane.
At this point, the bottom lane minions were almost at TES's second bottom tower.
After Camille arrived near the minion wave, she did not start clearing the minions.
Instead, they chose to station troops along the line.
After accumulating a large wave of minions, Camille began pushing the lane.
Soon, Camille, leading a large wave of red team minions, arrived at RNG's second bottom tower.
The resurrected Langx is already guarding the tower.
(End of this chapter)
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