Werewolf: I'm a natural showman, you win easily

Chapter 88 The routine is about to be played out

Chapter 88 The routine is about to be played out
[Player No. 12 please speak]

"Let me ask you first, player 11, are you faking your identity or are you really pretending to be a brat?"

"If you are a fraud, withdraw your money now."

"And the reason why I feel that you might be faking your identity is because you are putting extreme pressure on me, and you are the first person to speak out and ask the police to investigate, so the possibility of faking your identity is not small."

"Are you still not backing off? Well, now that I've said this, if you still don't back off, then you can only be a shrewd person."

"Whether you want to fight the prophet or just want to escape the attack, I can only say that you are unlucky and have hit a wall. I am a demon hunter."

Player No. 12 is very smart. He did not take a photo of his identity right after receiving the check. That would make him look like he did not think carefully and his mentality was not very good, which made it easy for people to suspect that he was a wolf checking and hitting the wolf.

He first talks to 11 about whether he is trying to falsify his identity, and only reveals his true identity after he is sure that 11 is not falsifying his identity. This is much better than directly taking a picture of his identity.

And when he jumped the witcher, the good guy immediately raised his eyebrows.

Witcher, if it were in other boards, wolves would never dare to wear his clothes. After all, they would die if they did, which is more deadly than the witch's poison.

But this board is different, the Night Noble restrains the performance of the Demon Hunter.

During the day, the witcher tells the good guy who he is going to kill at night, and of course he can judge the other party's identity by the turned-over cards the next day.

But this also gave the Night Noble a hint that if the demon hunter was going to poke a good guy, he would not have to care, but if the demon hunter was going to poke a wolf, he would definitely have to protect his teammates.

It is precisely based on this skill characteristic that wolves are not so afraid of demon hunters. There will even be people like Player No. 11 who will take the initiative to provoke demon hunters.

"Player No. 11 made a bold statement in his first position. There are only two possible situations."

"Either he was arranged by the Wolves to make a comeback last night. No matter which speaker he was, he had to make a comeback. He had no choice."

"Either he wants to fight the prophet, and there is a high probability that he will use multiple wolves after the police are alerted."

“Or both.”

"I haven't listened to the speech of player 1 yet, but I want to throw a small water bag at him. I have a little doubt that players 1 and 11 will double-team and kill me."

"If possible, I suggest that the prophet in the latter position check Player 1 at night. This is safer. After all, listening to the speech is not so accurate. Some people speak like wolves and sound better than good people."

"Player 1, I'm definitely not saying this to set the pace and turn you into a defensive player."

"As a good person, I accepted the investigation and I will definitely think a lot. Some of it is right, some is wrong. Regardless of whether it is right or wrong, I have to talk about it now because it represents my perspective and logic."

"If I have no hostility towards you, I'm afraid the people behind me will call me a wolf pretending to be a witcher."

"There's a saying, put yourself in your shoes, be more tolerant, more understanding. I don't want to hit you, but the current situation forces me to do it. You might be teammates with 11, do you understand?"

"If you are a good person, I should be able to recognize you, police officer."

Player No. 12 thinks that 1 and 11 may be two wolves, there is no problem with that. He accepted the check and wanted to slightly doubt the identity of 1.

Just like he said, if he had no hostility towards 1 at all and didn't expect that he would be double-teamed by 1 and 11, then there was something wrong with his perspective.

The police officer threw a water bag first. There was no need to think about the logic. After all, he didn't even listen to 1's speech.

When he gets to the police station, if he still wants to continue to play Player 1, he has to use logic.

This is a very mature speaking process and format. No matter who comes, they will all chat in this way. The only differences are in the details and speaking status.

Player No. 12 was the one who talked relatively well, whether it was the conversation with Player No. 11 before the identity photo was taken, or the conversation with Player No. 1 after Plate 11 and 1 might be a double wolf, he always made people feel that he was a good person with a closed eye.

"Everyone knows this board. A demon hunter can be bullied by a wolf, because the Night Noble can protect the wolf from being stabbed to death. But if the demon hunter does not awaken the Fool's Protection, he will definitely be defeated if he is stabbed."

"The next day, the wolf can turn black into white and say that the witcher was stabbed to death by him. By then, it will be difficult for the good guys to tell whether I was stabbed or killed by the knife."

"So, I think there is a high probability that there will be wolves pretending to be demon hunters with me in the back position. They are unlikely to directly sell out the No. 11 player to make a counter-attack."

"But if the prophet in the latter position finds a wolf, then I think the wolf will most likely double-explode and swallow the badge. Otherwise, the Wolves will have to sell three people on the table on the first day."

"Some people may be curious about why I said there are three wolf snails on the table. In fact, it is very simple. Player No. 11 has a wolf that jumps into the role of a tough player, a wolf that checks and kills players, and a wolf that jumps into the role of a witcher."

"It's impossible for the wolf that the prophet is checking to kill to jump into the Witcher with me. No one would believe him if he did. How could it be such a coincidence that I am the wolf checking to kill the Witcher who is pretending to be a Witcher, and he, a real Witcher, was checked and killed by my wolf teammate. The possibility of this is almost zero."

"If possible, I hope the Awakened Fool can come to protect me tonight. I will poke a wolf tonight, and I will probably poke another wolf tomorrow night. That's two rounds."

"Of course, this is just my request. If you think I am a demon hunter, then protect me. If you think I am not a demon hunter, then I have nothing to say."

“11打的警徽流是双压警下2、5顺验,不想得太多,2、5应该都是他拉票的好人,警下开狼在3、9当中。”

“But I think 11 is unlikely to sell so many perspectives, so there may be wolves among 2 and 5.”

"It's more likely that player No. 5 is a wolf, because based on my personal experience, a wolf-like player will only push his wolf teammates into the second police badge stream, and the possibility of pushing them into the first police badge stream is very low."

"But Player 2 can't let it go completely. After all, no one knows if Player 11 will play against the rules."

"So, what I'm saying now is just speculation. In the end, we still have to decide how to deal with it based on the comments."

"Okay, that's all I'll say for now. Off duty I'll continue to look for wolves. That's all. We're done."

[Player No. 1 please speak]

"I'm not a demon hunter, so I won't fight you, player number 12, but I won't recognize you either. After all, you said it yourself, this board wolf can openly pretend to be a demon hunter, don't be afraid."

"If you are a demon hunter, the external wolf can jump against you, but if you are a wolf and take over the kill, you can also jump directly into the demon hunter and then use the trick of the thief crying thief."

"Now I can only say that you are good at chatting, like a demon hunter, but I am still a little far from recognizing you directly. I will see if anyone in the back position jumps out to take a picture of you."

"If not, then you are a demon hunter, which means that the Wolves sold out player No. 11 to make a false move. If so, it depends on which of you speaks better."

"But I must say one thing. If there are demon hunters jumping in, we can't touch them. If we rashly attack among the demon hunters, if we make a wrong judgment and push the real demon hunter out, it will explode."

"It's best to choose between the two prophets. If you believe that the demon hunter is the one who chooses the opposite position, then choose the one who chooses the opposite position. This is the safest way."

It can be heard that Player 1 is not very hostile towards Player 12 and he controls his emotions very well. He does not attack Player 12 just because Player 1 and Player 11 might be double wolves.

There are two reasons for this.

One is the conversation between player No. 12 and No. 1, which greatly reduced the hostility of No. 1 towards the 12-1 and 11 double wolves. No. 12 said that he had no choice but to play the 1 and 11 double wolves. Having said that, if he still makes a big fuss about it and insists on calling No. 12 a wolf, it would show that he has a bad mentality.

The second one is that 12 is a jumping demon hunter after all, and his trump card is not a demon hunter, so he naturally won’t say too harshly. This will make it seem that he and player No. 11 are really wolf teammates, and he is helping 11 to set the pace.

He wants to avoid suspicion when he is in a melon field or a plum field.

"Actually, this is what I think. Isn't the police badge flow of 11 a succession of 2 and 5? Then vote for him with 2 and 5, and vote for the remaining 3 and 9 for the prophet in the latter position. This way, we can pull out a tie for PK."

"I think if we can tie the votes, we should do it, because if we listen to the two prophets' speeches one more time, the possibility of us standing on the same side will be greater, and there will be more logic to be discussed."

"Not only that, after the PK speech, everyone will vote together to pull the two teams apart, which will help find the wolf."

"So, no matter what board I play, I prefer to see a tie PK speech. In this round, there are exactly four people under the police, and 11 is a double pressure under the police, which is very suitable for a tie PK."

After a pause, Player 1 said, "Actually, I think the 11th jump prophet's speech was quite good, especially the way he assigned tasks to each god card, which made me feel like he was a prophet."

"If he was a wolf stalker, he probably wouldn't think of talking about these things, like a witcher killing a wolf or a witch poisoning a wolf. This mentality makes me want to stand on his side."

"Including his conversation with the players under the police, if it is 12 and jumps from the spot, everyone has to vote for him, and whoever votes for the bandit will be marked as a wolf. His speech is very prophetic, and I think this is how a prophet should talk."

"12 jumped despite being checked, and someone voted for him. What else could he be but a wolf? It's a pity that 12 didn't jump on the spot. Maybe he is really a demon hunter. If he is a wolf, he will have to sell another wolf teammate. Let's wait and see who will jump into the demon hunter against 12."

Player 1 is a vacillating fence-sitter.

Earlier I said that 12 sounded like a witcher, and now I say that 11 sounded like a prophet.

Such remarks will make people feel that he is not doing a good job.

After all, 11 and 12 are opposites, he can only choose one, not both.

If you think 12 is like a demon hunter, you have to attack player 11 instead of saying where 11 should speak, and vice versa.

As for what he said about equalizing the votes, that is a matter of opinion. There are many benefits to listening to two more rounds of speeches from prophets, but not everyone is willing to listen.

Because people's thoughts are very complex and difficult to unify.

Player No. 1 just said that 2 and 5 should vote for 11, and the remaining 3 and 9 should vote for the prophet in the latter position. It sounds fair, but if any one of the four of them has ulterior motives, the PK will be in vain.

Everyone is worried that if they vote honestly, others will do something weird, so they simply don't try to tie the votes and just vote according to their own ideas.

Most importantly, who can guarantee that the people who tie the votes in the PK are fair and just?
For example, player No. 1 asks 2 and 5 to vote for 11. If he is a wolf, and one of 3 and 9 does not vote for the prophet in the later position, but chooses to vote for 11, then won’t the police badge be taken away by the wolf?

Therefore, when there are more than two people under the police, don't try to even the votes deliberately, as this can easily arouse suspicion.

"Player No. 12 said that there might be a wolf teammate in the police badge flow of Player 11. I think 12's guess makes sense. Thinking about it carefully, I seem to be like this. Whenever I play tough, I often put the wolf teammate in the second police badge flow."

"12 can talk about this, so he has a lot of good people. There is nothing wrong with his perspective, logic, and mentality. This is also the reason why he might be a double wolf in plate 1 and 11, and I didn't play him much."

"But 11 also makes me want to take sides. His police badge style and his speaking style are consistent with the image of a prophet in my mind."

“That’s very uncomfortable.”

"I've thought about it and I won't help anyone in the police department. I'll remain neutral and wait until I hear the speeches of the prophet and the demon hunter in the back position. Then I'll take a side."

"Maybe some people will think that I am not doing my job well because I didn't take sides after listening to the speeches of 11 and 12. Am I afraid to express my position?"

"Actually, I just can't make up my mind. There are indeed points in the speeches of 11 and 12 that I appreciate, but I don't want to take sides rashly, it's that simple."

"But I'm definitely a good guy. If I were a wolf, I wouldn't be so conflicted."

"For example, 11 and I are teammates of wolves, and 12 has already jumped to Demon Hunter. Why don't I quickly make a hook to prove my identity? What am I waiting for? My ambiguous attitude will definitely make 12 more suspicious of 1 and 11 as a duo. Wolves will not make such a mistake."

"Similarly, 12 and I are wolf teammates. 12 is responsible for checking and killing the demon hunter. His identity will be exposed sooner or later. I won't step on 12 to gain his identity. I will stand by 11 to win his favor. I'm awesome."

"This is only the case with a closed-eye perspective, so I must be a good person. I hope everyone can recognize me."

"Okay, that's all I want to say about the police. I'm a good guy and I won't take sides for now. That's it, it's over."

[Player No. 4 please speak]

"It's quite interesting to think about it. The Demon Hunter, a powerful card that can chase rounds, has become the only existence that the Wolf can jump into in this board."

"It's not easy to jump into a witch wolf. If you jump, you will definitely be poisoned. You can't jump into an awakened fool either. They can flip the card to prove their identity. In this case, you can only wear the clothes of a witcher."

"Because of the Night Nobility, the Demon Hunters can't kill the Wolf who is wearing their own clothes."

"Not only that, he will be stabbed, and when he wakes up the next day, he will be splashed with dirty water, becoming a werewolf who gets stabbed and knocked down." "I said all this just to tell good people that demon hunters are the same as guards in this board. Since ancient times, nine out of ten guards found are wolves, so from my perspective, player No. 12 is most likely a wolf."

After going around in circles, Player No. 4 finally expressed his attitude and position. He believed that Player No. 12 was a wolf pretending to be a witcher.

As for why I chose the Demon Hunter, it’s very simple. I don’t dare to touch other cards. If you touch the Witch and Awakened Fool, you will definitely die. But it’s different for the Demon Hunter. What can you do if they touch you?

This is what player No. 4 said, he is obviously a strong god, but because of the Night Nobles, he has become a pitiful weak god, and he even has to show off. If this happened in other boards, even if he had a hundred guts, he wouldn't dare to pretend to be a demon hunter.

But this is a different time. The Demon Hunter has become a weak god, and the wolf will pretend to be a demon hunter. So player No. 4 thinks that it is very likely that the wolf pretends to be the Demon Hunter.

"I will side with player 11 in the police department. I think there is nothing wrong with his speech. Whether it is the police badge, the speech status, or the conversation with player 12 and the player below the police department, I think he is a prophet."

"Although the surface water of 12 is not bad, I really can't recognize him jumping into the Demon Hunter. Again, in this board, it's the same whether he jumps into the Demon Hunter after the check and kill or jumps into the Guardian after the check and kill."

"Oh, by the way, player 12 said that there is a high possibility that player 11 will have his own wolf teammates in the police badge flow. Otherwise, too many good guy cards will be sold."

“I don’t agree with his statement.”

"First of all, it's anti-logical that 2 is a wolf teammate in 5 and 11. The correct logic must be that 2 and 5 don't meet 11. He plays the police badge flow just to canvass votes. As long as 2 and 5 give him votes, and the wolf in 3 and 9 rushes for votes, he can easily get the police badge."

"Secondly, is it possible that Player 11 predicted the good guys' predictions and knew that someone would use the wolf in his badge flow, so he deliberately used the badge flow on the good guys?"

"Player 12 may think he is smart, but he may actually be falling into a trap."

"So, I am not satisfied with 12's comments on 11's badge flow. Before I hear their speech, I must be thinking positive logic, not negative logic."

You know what, Player No. 4 actually got this right.

Why didn't 11 put the wolf teammate No. 9 player under the police into the police badge flow? He did it on purpose to predict the good guys' prediction, so that 2 and 5 could become the focus.

Player No. 1 was obviously fooled. He agreed with Player No. 12's definition of the identity of the players under the police, and felt that if Player No. 11 was a wolf, and if a wolf appeared between Players 2 and 5, it was unlikely that they were good people.

Because he has personal experience, when he jumps into the role of a tough guy, he likes to keep his teammates in the police badge flow.

Player No. 4 needs to think more, at a higher level, he thinks that 11 is a wolf and may predict the good guys' predictions.

It's just that he is now on the side of player No. 11 and has no intention of using No. 11's police badge to make trouble. Otherwise, he would have the police placed the wolf between 3 and 9.

"Player 1 didn't take sides this round. He talked about some of the logical points about 12 being like a demon hunter, and also talked about some of the points about 11 being like a prophet. His attitude was ambiguous."

"We must focus on this card. As for his logic of claiming that he is a good guy, I don't agree with it."

"In my opinion, only those who bravely stand on the side can be regarded as good people. No matter whether they stand on the right side or the wrong side, if they dare not even stand on the side, either they are wolves who want to see the wind direction before deciding whether to hook or charge, or they are good people who cherish their feathers too much."

"Good people like this who are hesitant and timid are generally not very capable. If they were, they wouldn't dare to even stand by the side."

4号玩家对1的评价不是很高,虽然没有点1进狼坑或者说打1是狼,但从他对1的态度就看得出来,他觉得1身份不做好。

Or he is a good-for-nothing who, after listening to the speech, wavered and did not dare to take sides. The so-called "taking a stand after listening to the speech and then taking a side" is just an excuse to save face.

Or 1 is the wolf. He has not decided whether to charge or hook. After all, the current situation is not clear. Whether it is hooking or charging, it is easy to put himself in trouble, so he simply does not take sides.

"In fact, demon hunters don't have to be afraid of wolves pretending to be dressed. If it were me, I wouldn't poke player No. 12 at night. I would poke from an external position, so that the Night Nobles would have no way to deal with it."

"Not only that, I also gave the other party a difficult problem. At night, will the Night Noble protect his teammates or not?"

"If I don't protect him, what if I directly poke player 12? If I protect him, what if I don't poke player 12? Then player 12 will be killed by his eldest brother. After all, as a wolf, he will die after becoming a night servant."

"Turning passivity into initiative is the wise thing to do."

Listening to the speech of Player No. 4, Ren Fan was deeply touched. He was now facing such a dilemma and choice.

Will player number 12 be protected tonight?
If he keeps level 12, not to mention that he can't kill the good guys and chase them, the key point is that he might be outdone by the demon hunter. If the demon hunter doesn't hit level 12, he will end up making things worse.

At that time, 12 will not die at the hands of the witcher, but at his hands. Then, as the big brother, is he the big brother of the wolf team, or the brother of the good guys?
But 12 is not safe. Once 12 is stabbed to death by the witcher, his teammates will blame him or even scold him.

In the final analysis, this game is about making choices, making choices over and over again. Only the right choices can win. Once the wrong choice is made, unless there is a tolerance rate, the result is just one word: lose.

"Okay, that's all I want to say on the police. I'll side with player 11 because he's a good guy. I don't recognize the demon hunter 12. That's it. Pass."

[Player No. 6 please speak]

"I don't know if Station 4 is on the right side, but I think he is a good person because he compared the demon hunters on this board to guards, which I think is very thoughtful and makes sense."

"It may be because the demon hunter's skills are relatively strong, and he is a presence that makes wolves tremble in fear in other boards, so we all subconsciously think that wolves dare not pretend to be demon hunters."

"In fact, the demon hunter on this board is not that strong. Not to mention proving his identity, he can't even deal with the wolf who wears his clothes. He can only use words to beat him up. If he doesn't have anyone to protect him at night, he will die. This is indeed in line with the characteristics of a weak god."

"Since player 4 could talk about this, I felt that he was most likely not a wolf, so I recognized player 4. Even if he was on the wrong side and player 11 was a tough guy, I would not point him into the wolf pit."

Player No. 6 stood up and acknowledged No. 4 who had just spoken. The logic was that No. 4 compared the demon hunter on this board to a guard, which was quite vivid.

In his opinion, wolves would most likely not talk like this, and only good people would use such metaphors.

In fact, if you think about it carefully, what player No. 4 said is absolutely correct. The only clothes that this board wolf can wear is the Demon Hunter, and other god cards are not easy to jump into.

"Since I agree with Player 4's logic and opinions, I will follow him and stand on Player 11's side for the time being."

"12 didn't jump from the spot, but forced himself to wear the clothes of a demon hunter. I wonder if he could be a noble of the night?"

"He jumped into the demon hunter, and the good guys dared not touch him easily. As long as he was allowed to live until night, he would have a chance to use his skills. Even if he was stabbed to death by the demon hunter, it would minimize the loss."

"After all, as long as he chooses Night Servant, no matter whether he is dead or alive, Night Servant will eventually turn over his cards at a certain time."

"So, I have some doubts that player No. 12 is a Night Noble. The Demon Hunter can consider poking No. 12 directly."

"Of course, the risks of doing this are self-evident. If 12 was not a Night Noble but a Little Wolf, this stab would have been equivalent to destroying him."

"It would be fine if the Awakened Fool protects the Demon Hunter. But if he doesn't, it would be like the Demon Hunter dying without doing anything. What a huge loss."

"In the end, it all depends on what the demon hunter thinks. Player No. 12 could be a little wolf or a noble of the night. If you are too afraid of him and don't poke him, you will give him more chances to survive."

"Player No. 1 doesn't sound like a wolf. If he were a wolf, he would have to have an attitude no matter what. Hooking or charging are all fine. If he just doesn't stand by, it will easily attract the attention and hostility of the good people in the outer position."

"And he said that it would be very beneficial for good people to even out the votes as much as possible and listen to the two prophets talk for another round. I think he is right."

"He has such a mentality. I'm not saying he's a good person, but I don't think he's a bad guy. I can't say he's a wolf for now."

"There are four police officers, and one or two wolves are for sure, but I haven't seen the votes or heard their speeches, so I won't say anything rashly."

"Okay, that's all I want to say on the police. Stand by player number 11. Players 1 and 4 are most likely good guys. That's it. Pass."

[Player No. 7 please speak]

"Police badge flow 4, 5, check, player number 9 who was drawn last night, check and kill."

As soon as Player No. 7 opened his mouth, the Wolves were instantly put into an extremely embarrassing situation.

Both checks and kills are wolves. No matter whether it is player No. 9 or player No. 12, the wolves will suffer.

Even if it is among the prophets, unless the 7 resistance can be eliminated, otherwise, the wolf will always go first on the first day.

The most important thing is that on the first day, wolves 9, 11 and 12 became the focus, which is not a good thing.

"First, let me explain why I didn't check it with the player next to me last night, but checked it with player No. 9 in another position. Actually, this is my habit when I play as a prophet. I like to play a dragon-locking game."

"When it comes to killing in the net, you always have to study positional skills. I play the dragon lock game based on positional skills. I found out that player No. 9 is a gold and water player. If player No. 8 stands on my side, I won't attack him. But if he runs to join the wolf team, then sorry, he will go straight into the wolf pit."

"On the other hand, if it turns out that player No. 9 is a wolf, player No. 8 can be put aside for the time being. As long as he is not a bad chatterbox, I have a tolerance for him because the possibility of player No. 8 and player No. 9 being wolves is relatively low."

"Anyway, this is how I always play with the Prophet. I can quickly clear the pits and find the wolves. Although there are times when I fail, in most cases, it works pretty well."

"Now that player No. 9 is a wolf, I won't click on player No. 8 for now. I hope he can stand by me and not join the wolf team. This will betray my trust and make me start to doubt the duo of No. 8 and No. 9."

Player No. 7 readily acknowledged Player 8. Although he had not yet heard what Player 8 had said, it did not affect his favorable impression of Player 8 at all.

This is how he plays the role of a prophet. It has become a habit for him over the years. He will first check a person in an isolated position. If it is a gold or water person, he will put extreme pressure on the locked person. As long as the speech is not done well, the Wolf Team will become a wolf.

If the animal turns out to be a wolf, the locked person will temporarily admit it. As long as the other party doesn't try to commit suicide and keeps joining the wolf team to do banditry, he will not be pushed into the wolf pit.

"I used my first badge on player 4 because I felt his speech was not good and he had a gangster side."

"He first compared the witcher to a guard, and then he secretly said that 12 was a wolf pretending to be a witcher. This kind of behavior and mentality makes him look like a wolf to me."

"No matter what, his trump card is not a demon hunter. What qualifications does he have to directly call 12 a wolf pretending to be a demon hunter?"

"And he said that the comments of 12 on 11 police badges were not good. They were not using positive logic but negative logic. What's wrong with that?"

"Whether it's positive logic or negative logic, as long as it fits the actual situation, it's fine. It's obvious that it's normal for 11's police badge flow to have wolf teammates. They're deliberately hiding the perspective."

"There is nothing wrong with the idea of ​​player 12, but he insisted that if player 12 doesn't follow the correct logic, he won't do well. This makes him look more like a wolf."

"So, I'll use the First Badge flow on him. If it turns out that he's not a wolf, then player No. 6 will fall into the wolf pit, because player No. 6 follows the logic of the trend and stands on the side of the trend. His identity is not much better."

"At least one wolf must emerge from among 4 and 6."

"The second badge flow is used on player 5 because I also think that there is a wolf in 11's badge flow, and I think exactly the same as 12. He thinks that 11 is unlikely to use the first badge flow on the wolf teammate, so he can only play on player 5."

"Of course, I'm not saying that 5 and 11 are definitely wolf teammates. I'm just suspicious. After all, many people will put wolf teammates into the second police badge flow when they are pretending to be a hero."

"First, it can hide the view, and second, it is convenient for the wolf teammates to rush for tickets, so why not do it."

"If you are not a wolf, player 5, I hope you can understand why I suspect you and player 11 might be teammates of the wolf. If I hear you speak like a wolf, I will recognize you as one of them."

"But before that, I'll still push you into the second badge stream."

"I don't know if the police will open one wolf or two wolves in this round. If it only opens one wolf, then I don't have to play 2, 3, and 5. But if it opens two wolves, I still have to find a wolf among the three of them."

"I hope 2, 3, and 5 can get votes. 11 is a tough guy. A demon hunter is a demon hunter after all. He is definitely not comparable to a guard. At least he carries a knife at night."

"If the 9th player jumps to the Demon Hunter, it means they have recognized the wolf. If another wolf jumps out from the outside position and the 12th player jumps to the Demon Hunter, the wolf team will basically play with their cards open."

"This is definitely unwise. After all, the werewolf's advantage lies in concealment, not standing up and fighting the God Card head-on."

"So, I advise the two wolves in the outer position to play the hook. If they charge, they will definitely lose."

"I won't define player 1 for now. Let's see how he stands under the police. A wolf appears between 4 and 5. 11 is a tough jump. 9 is a flip to kill. The police badge flow 4 and 5 are tested. That's it. It's passed."

(End of this chapter)

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