Werewolf: I'm a natural showman, you win easily

Chapter 64: Changes are worse than plans

Chapter 64: Changes are worse than plans
[Player No. 9 please speak]

"10 check and kill, 11 gold and water, badge flow 5, 2 smooth verification, I am the lucky prophet."

Player No. 9 did not throw the maximum amount of gold and water to Player No. 8. He chose to throw the maximum amount of check and kill. This was obviously an attempt to distance himself from Player No. 8 so as not to implicate himself, or to implicate Player No. 8.

He refused to throw gold water to player No. 8. Judging from their words and actions, the two were opposites.

Once he throws gold and water to 8, it will be like a grasshopper tied to a rope. The risk is too great, so it is better to pull the opposite side.

The disadvantage is that the check and kill he threw at the policemen is not as powerful as the gold and water thrown at 8.

Pros and cons.

Since Player No. 9 made this choice, he must have his considerations. Although it is a little different from what was planned last night, Player No. 8 didn't throw gold water to Player No. 9 either.

"Last night, my first check was to see if player No. 10 turned over the card to kill. After receiving the skill from the Miracle Merchant, I checked to see if player No. 11 was Jinshui."

"Luckily I didn't check player No. 8, otherwise I would have wasted an opportunity to check people."

"I guess the reason why player No. 8 jumped in the front position is because of the double wolves of No. 8 and No. 10. He was afraid that I was a prophet, so he took the initiative and threw a check to me."

"In the end, he was unlucky and actually fought me. But I was luckier because I used the skill of Miracle Merchant. Otherwise, I would have lost the game."

"Alert players 4, 10, and 11. There should only be one wolf. Since player 10 has already been checked and killed, I will temporarily accept player 4."

"Three wolves are going to be opened on the police. Among those who have spoken in the front position, I think player No. 5 is most likely to be the wolf."

"Of course, it's just compared to 6 and 7. It's not that player 5 is bad at chatting, but if I have to pick one among them, I would definitely test player 5. That's why I used the first badge flow on him."

"Player No. 8 was in the front position. He was quite hostile to Player 7 and said that we, Players 7 and 9, might be a pair of wolves. This means that Players 7 and 8 don't meet. If they were teammates of the wolves, Player 8 probably wouldn't comment on Player 7 like this."

"Player No. 6 is playing the victim and wants the Miracle Merchant to give him skills. It doesn't sound like a wolf. I don't think a wolf would be so shameless. But I won't say anything for sure. Let's see how he stands on the sidelines."

"The second police badge flow hits player No. 2 and I just leave it there at random. The police under me don't need to check it. It's enough to check a player No. 5 in the front position. If the police queen hasn't spoken yet, I'll just hit player No. 2 at random. The police under me will definitely change it."

Listening to the speech of player No. 9, Ren Fan curled his lips, thinking that this player No. 9 was quite good at giving his teammates an identity.

In the minds of the good guys, it is rare for the wolves to jump in and use the police badge flow on their wolf teammates at the same time. Either both of them suppress the good guys, or one suppresses the good guys and the other suppresses the wolf.

Player No. 9 plays the police badge flow in this way definitely to create the illusion that they have never met. Once his identity is exposed, his teammates can use the logic of the police badge flow to prove that they are not on the Wolves. This is the fundamental purpose of 9 vs. 5, 2 police badge flow.

"No one in the front position jumped to Miracle Merchant and reported me as the lucky one, which means Miracle Merchant is still in the back position."

"Wait for a miracle..."

As player No. 9 was speaking, player No. 8 suddenly retreated, which surprised everyone.

How can this be withdrawn? What the hell, can it be withdrawn?

Perhaps he felt that he couldn't outwit the lucky prophet, so he backed off to save his life?
But then again, if player No. 8 is a wolf, he should know that it would be difficult for the good guys to recognize him even if he retreats. In that case, why bother retreating? Just fight to the end.

Although the Lucky Prophet is backed by the Miracle Merchant, the good guys are naturally skeptical of the Lucky Prophet and always feel that the so-called Lucky Prophet is a trick of the Wolves.

Therefore, 8 is a wolf and may not be without a chance of argument. What's more, 9 starts out under the attack. In terms of strength, 8 is not worse than 9, and may even be better.

If Player No. 8 could withdraw his bet in this situation, he was either a good person who was trying to deceive the prophet, or he thought he had deceived the prophet, so he quickly withdrew his bet.

Or there could be 8 or 9 pairs of wolves, two of them playing tricks.

"Player No. 8, you can still withdraw your money? Don't tell me you are faking your identity. From your speech, I really didn't hear that you were faking your identity. Your jumping action was full and you talked about everything you should talk about. Now you want to withdraw your money, sorry, I'm afraid you can't withdraw your money."

"Let's see who jumps against me in the back position. If no one jumps against me, then player No. 8 is the original jumper. Otherwise, it doesn't make sense."

"Finally, have a conversation with player 4. Please give me a ticket. I need this badge."

"As long as I get the police badge and the guards protect me for another night, the Wolves will have no choice but to surrender, because by then, they will have no room to survive."

"Of course, if you don't give me a ticket, I won't beat you up like a wolf."

"I've already said it before. Now I think that I will only fire one wolf. Unless your speech is particularly bad and has obvious wolfish flavor, I will definitely not point you into the wolf pit."

"Player No. 11, you are my Jinshui, you have to vote for me no matter what. If even you don't believe me, then the good people in the external position will be more suspicious of me."

"I know that the lucky prophet will make you wonder. The Wolves like to play this kind of trick, but I am indeed the lucky prophet in this round. If I make a fake one, I will be fined ten times."

"Okay, that's all I want to say about the police. 10 is for checking and killing, 11 is for gold and water, and the badge flow is 5 and 2. That's it, I passed."

[Player No. 12 listens to the speech]

"Now we can only side with player No. 9, after all, he is the only one who jumped. Player No. 8 has retreated, but whether he is a lucky prophet or not is still debatable."

"Like he said, Wolves like to play the lucky prophet's game. The situation is still unclear, so I won't take sides too strongly. I can only say that he is a big prophet in my opinion, and I have the urge to take his side."

It can be heard that Player No. 12 is quite cautious about taking sides.

Although 9 was the only one in the front position who acted as a prophet, and although 9 was very powerful and there were no problems in all aspects of the discussion, he still did not say anything definite out of caution.

Years of experience in killing werewolves taught him that he should never be too confident or stubborn, lest he get slapped in the face.

Even though he was willing to believe that 9 was a prophet, he still had to leave some room for himself.

“Although I am still not sure whether 9 is the lucky prophet, I have already marked 8 as a wolf.”

"He can't back down. He can't just get away with it by saying he's lying about his identity."

"If he was a fake, he wouldn't have chatted so much, and the time he backed out was wrong. If he was a good person, he should have backed out the moment 9 jumped into the lucky prophet, instead of waiting until 9 was halfway through the chat."

"In my opinion, this is not the mentality of a good person. Unless he jumps into the witch trap, otherwise, just wait in line to eat the anti-push."

"Oh no, I should suggest the witch to poison player 8 directly at night. He might be the wolf king. After all, he is the one who jumped to the police station. It is better to throw him behind the police station to check and kill him. This little wolf is unlikely to jump like this."

"If, I mean if the prophet is in the back position, you can't let go of player 8. On the surface, 8 and 9 don't seem to share the same side, but I think 8 and 9 can potentially become double wolves."

"8 is the little wolf throwing a check to the wolf king to pull the opposite side. After the player No. 9 shoots, his status will be very high."

"Having said all this, I just want to tell the good guys that no matter who the prophet is, 8 can hardly hold the good guy card."

Player No. 12 is very hostile to Player 8. In his opinion, Player 8 cannot play the nice guy card, no matter who the prophet is.

9 is the prophet. He is the original tough guy. He originally wanted to kill the prophet, and he did succeed, but the Lucky Prophet is not someone he can mess with.

After all, he has the support of the Miracle Merchant. Even if he dares to jump, his teammates may not necessarily jump to the Miracle Merchant to cooperate with him.

The most important thing is, the wolf teammate pretends to be the miracle businessman, who should he report as the lucky one? It is definitely not possible to report the good guy, because he is not the lucky one. As soon as he opens his mouth, his lie will be exposed.

You can get by for a day by not reporting your luck, but you will still be exposed tomorrow.

Therefore, it is normal that no one from the Wolves jumps out to cooperate with player No. 8. In this case, No. 8 chooses to retreat and tells the police that he is faking his identity, which is better than jumping out head-on.

"From the statements of 7 and 8, it really doesn't seem like they have met, but I don't think we can easily let down player 7. If 8 is the wolf king, he knows that his identity will be exposed sooner or later. Before that, it is normal for him to be an identity for his wolf teammates."

"So, I don't think that player 7 is a good person. Judging from his comments, he is not as good as player 5 and player 6 in chatting."

"The 5th speaker was in the first position. He didn't slack off. He talked about his thoughts and opinions on this board. Regardless of whether they were right or wrong, he always had a good attitude."

"Not to mention player number 6, who only wants to be the lucky one and is willing to play the victim for this. Such comments make me feel that he is unlikely to be a wolf."

"He said that he is very good at taking sides. His comments and analysis on the prophets help the good guys take sides. Then I want to see if his logic is as good as his mouth."

"For now, let's just treat him as a good guy. I hope Player 6 doesn't betray my trust."

"Player No. 9, my suggestion is that you should change your police badge flow and check Player No. 7. The Wolves want to win by playing by their identities. It is almost impossible to win if you play by the rules."

"And I felt it was strange that player No. 8 forced the wolves of No. 7 and No. 9 to be picked. The more I thought about it, the more I felt that he was deliberately picking player No. 7."

"Although 9 also realized that 7 and 8 might be twin wolves, he obviously didn't take it seriously enough. It felt to me like he just mentioned it casually, which is definitely not okay."

"I hope that after listening to my speech, player 9 will go check player 7, which is better than checking player 5."

"Police, 4, 10, and 11. If there are no accidents, only 10 should be fired. 4 can be released temporarily, but only temporarily. We should consider as many small probability situations as possible for this board."

"Player No. 6 also talked about this, such as Silver Water self-knife, Wolf checking and killing Wolf as an identity, etc."

"Okay, that's all I want to say on the police. I'm a good guy, and I'll stand on the side of Player 9 for now. That's it, it's over."

After listening to the speech of player No. 12, Ren Fan suddenly had a bad feeling in his heart.

Judging from the situation, the prophet’s answer was between 1 and 3, and no matter which of these two people was the prophet, he might have verified it last night.

If he is really checked and killed, and then the Miracle Merchant says that he gave the skills to Player No. 9 last night, I'm afraid the good guys will not believe it.

I hope 1 is not a prophet, in this case, he will not be afraid even if 3 is in the last position to check him.

[Player No. 1 please speak]

"Player No. 9 must be a wolf, because I am a miracle merchant and I didn't use any skills at all last night."

"5 Everyone talks about how good it is for the Miracle Merchant to blindly give skills on the first night and what benefits it has, but they don't focus on how much loss it will suffer if the Miracle Merchant accidentally gives the skill to the wolf."

"Even though the Miracle Merchant can drag a werewolf with him when he turns over his cards, it's still a loss. Not to mention that as a god, it's not worth it for him to swap with a wolf. The skills he has are just beyond the reach of a wolf."

"First, choosing the lucky person is equivalent to a day's inspection. Secondly, giving the lucky person skills is equivalent to a round. In the case of the miracle merchant, it is equivalent to two or three rounds."

"The reason why the good guys have such a big advantage on this board is because of the existence of the Miracle Merchant. If he dies on the first night and swaps places with the werewolves, then the wolf team will have an advantage from then on. Can't you figure this out?"

"If the Miracle Merchant can be more stable and give the skills the next night, the Wolves will be really helpless. By then, the poison can catch up with the rounds, and the test can quickly clear the pits. In addition, the Miracle Merchant will basically not be killed by bullets, so there is no need to rely on luck."

"This is what a steady Miracle Merchant should do. Blindly giving skills on the first night to get a Miracle Merchant, is it really necessary to be so aggressive?"

Player No. 1 dropped a bombshell as soon as he opened his mouth, saying that he was a miracle merchant, but he did not use any skills last night, so the lucky prophet No. 9 was fake.

This immediately made the good man feel uneasy.

In this situation, Player No. 1 suddenly plays the role of Miracle Merchant and says that he did not give the skill last night. Player No. 9 is not the lucky prophet at all. He is a wolf pretending to be the Miracle Merchant to trick the good people not to believe that 9 is the lucky prophet. Or is it the real Miracle Merchant who came out to set the record straight?

If Player No. 1 also gave a skill last night, it would be great if there was a Lucky Guy on the field. In this way, the information of the Lucky Guy and the Miracle Merchant can verify each other, and the credibility is greatly improved.

After all, it is unlikely that the Wolf would spend so much money to confront the Miracle Merchant and the Prophet head-on.

Unfortunately, Player No. 1 said that he did not give the skill last night because he did not want to gamble on his luck and he wanted to be safe. After listening to the speech, he gave the skill the next night, which made the good guy a little disappointed.

"The prophet is between 2 and 3, and there must be a wolf between 2 and 3."

"Since player No. 9 is pretending to be the Lucky Prophet, there must be a werewolf who cooperates with him and pretends to be the Miracle Merchant."

"He can't jump again under the police. The good guys won't believe him if he jumps under the police. A miracle merchant who has been given skills will definitely go to the police, so the wolf under the police can't cooperate with 9."

"Even the wolf who has spoken in the previous position cannot do that. If the real Miracle Merchant gives a skill, he will definitely talk to his lucky person. 5, 6, 7, and 8 do not have such operations or speeches, so if there is a wolf among them, they cannot pretend to be the Miracle Merchant."

"In this case, only the wolves in 2 and 3 can pretend to be the Miracle Merchant. If the police queen does not have a wolf teammate, 9 will not pretend to be the Lucky Prophet."

Player 1 got this point quite right.

In this situation, the only one who can play the role of Miracle Merchant and cooperate with Player No. 9 is Ren Fan.

Player 5 is definitely not an option. If he jumps into the Miracle Merchant, it means he is admitting his guilt. If he really is the Miracle Merchant, he would have told the good guys that he gave the skill to Player 9 last night. If he doesn't report this information, it means he is not the Miracle Merchant.

When Player No. 1 was able to talk about this, his image as a miracle merchant improved immediately.

"9 pretends to be the lucky prophet and throws a check on 10. I think 9 and 10 don't meet each other, so there's no need to use the wolf to check the wolf as an identity."

"If it's just for identity, 9 can simply jump to the prophet to throw a check to 10, and it won't jump to the lucky prophet."

"The lucky prophet means selling one more wolf teammate, and two wolves hitting the board, just to check and kill the wolf teammate under the police for identity. I can't handle this situation."

"If the three of them can really play that well, then I admire them. I will accept the defeat with all my heart."

"So, from my perspective, players 9 and 10 will never be teammates with the Wolves. Player 10 is a good guy and the one the Wolves want to fight against today."

"Player No. 8 might be a good guy trying to cheat his identity, but he could also be a bad teammate of Player No. 9. He threw a check and then retreated to Player No. 9, perhaps just to cheat his identity."

"Just watch how Player 8 talks. If you can't identify him and he doesn't talk very well, then you'll be rejected."

"It's not that easy to fake your identity. If you don't talk cleanly, you should be prepared to be rejected."

"Three wolves appear on the police station. Two wolves must appear among 2, 3, and 9. If player No. 8 is also a wolf, the wolf pit on the police station will be cleared."

"Player No. 10 is definitely a good guy. A wolf will appear between 4 and 11. It's hard to say who it is. After all, no one knows what the wolf is thinking, so guessing is not a good idea."

"The prophet in the latter position must speak well. I will jump out to report the information and play 9 to pretend to be the lucky prophet. This is the only thing I can do. As for whether the good people believe it or not, I don't know."

"Fortunately, it's not your turn today. At worst, there's still player No. 9 in front of you. If you don't talk well, No. 9 will pay with his life. If you talk well, the wolf will collapse."

"That's all I want to say, police. No matter what, I still hope that good people can recognize me. The wolf between 2 and 3 appears today. You can't touch player 9. He is most likely the wolf king. If he takes me away after appearing, it will be a big loss."

"Player 2, are you a wolf? If so, start your show."

[Player No. 2 please speak]

"Don't make a fuss. I found out you're Jinshui last night. If you have a police badge, just go to 7-11 for the test."

As soon as Ren Fan said this, the Wolves were collectively stunned.

What the hell? Where is the agreed cooperation? If Ren Fan doesn't jump to Miracle Merchant and jumps to Prophet, isn't that equivalent to selling out Player 9?
That's right.

Ren Fan had been struggling with whether he should sell his wolf teammate to become a prophet, or fight player No. 1 to become a miracle merchant.

After weighing the pros and cons for a long time, he finally decided to pretend to be the prophet and not to confront Player No. 1 head-on. This was not a wise choice.

Not to mention that Player 1's speech was better and his perspective was particularly like that of a miracle merchant. Even if the good guys couldn't tell the difference between him and Player 1, and who was the miracle merchant, he was in trouble at night.

Player No. 1 will definitely poison the lucky guy, and after the lucky guy receives the poison, he will be dead. When he wakes up the next day and sees the death information, the good guy will know who is the real one and who is the fake one.

After much deliberation, Ren Fan decided to sell out his teammates and play the role of the prophet himself.

As for the routine we agreed on last night, it has been torn to pieces.

8 and 9 did not speak as planned, so he didn't bother to smooth things over for them.

"Player No. 9 is definitely Iron Wolf. He pretended to be the Lucky Prophet. He used such an old trick. To be honest, I laughed as soon as he pretended to be the Lucky Prophet."

"Player No. 1 is a miracle merchant, and he didn't use his skills last night, so the Wolves are basically defeated."

"From my perspective, 3 and 9 are two wolves, and player 8 is also likely to be a wolf. I don't believe a good person would throw a check and kill to the police in the middle position to defraud their identity."

"And did you notice a detail? When 8 stood up to check 9, there was a slight pause. I think this pause was intentional, just to pave the way for his retreat later."

"Although I shouldn't be so malicious in speculating about player 8, after all, he was there to check for player 9, and judging from his behavior, he and player 9 are unlikely to be good teammates."

"But both logic and listening experience tell me that 8 and 9 are most likely double wolves, and 8 will step on a group of wolf teammates and pull the opposite side to establish an identity."

If you want to sell out your teammates, sell them out completely.

Ren Fan not only said that player No. 9 was a wolf, but also that player No. 8 was a wolf, and he really beat the player to death, otherwise he would not have deducted the details in his speech.

You can't blame Ren Fan for being cruel, there's nothing he can do about it, he definitely can't protect player number 8, and he can't show the slightest thought or intention of wanting to raise the number 8, otherwise, even he will be beaten by the Biaolang.

As for why he didn't throw a check on 3 even though he knew that the 3 in the back position was the prophet, it was actually very simple. It was just to reduce the hostility of the good people towards him.

If he throws a check on player 3, what is the first reaction of the good guy? He must know that player 3 is the prophet, so he throws a check on player 3.

The good guys will definitely not tend to stand on his side just because he jumps up with a 3-connection check.

This may be true in low-end games, but in high-end games, everyone is more concerned and thinks more complicatedly.

Therefore, Ren Fan could not throw a check to player No. 3. On the contrary, he really hoped that player No. 3 would throw a check to him.

These are actually not logic, but a kind of psychological game. As a hardcore Werewolf player, Ren Fan is well aware of it.

These are abilities gained from a large amount of experience and games, which can only be understood, not explained.

"Player 10 is the reverse gold. What 1 said is correct. 9 and 10 definitely can't be a double wolf. The lucky prophet has jumped. It can't be to give 10 an identity. It must be to resist pushing 10 to grab the round."

"In this case, the police wolf is between 4 and 11. It depends on how they vote for the police badge. If they vote for the bandit, it is estimated that the charging wolf will not escape."

"If I am the one being voted on, I will accept it and play the good guy for now."

"Player 4, Player 11, if you are good people, vote for me. Player 3 will definitely pretend to be the Miracle Merchant. Think about what Player 1 said, think about his logic and perspective, can he handle the Wolf Card?"

"As long as you recognize 1 as a miracle merchant, you can recognize me as a prophet, 3 and 9 are twin wolves."

Ren Fan is very cunning.

Subconsciously, he has been trying to win the favor of Player No. 1.

For example, he throws gold water to 1, or agrees with 1's logic, or says that 1's perspective and logic are good. In short, he secretly ties himself to 1 and makes the good guys subconsciously think that they are in the same camp.

At that time, if Player No. 3 jumps into the role of prophet again, his credibility will naturally be far less than his. This is because of preconceived notions. He is already in a relationship with Player No. 1, and the one who comes later will be considered a mistress.

Although a mistress can get promoted, the difficulty can be imagined.

Unless Player No. 3 is much better at chatting than Ren Fan, otherwise, just go to bed.

“3、8、9大概率是三狼,还有一狼在警下的4、11当中,这就是我警上认为的狼坑。”

"The officer may change, or he may not. After all, I don't know what new situation the officer will encounter."

"Finally, let me talk to Player 1. I also want to be a lucky prophet. If possible, please give me a bottle of poison at night."

"Of course, if you think I might be a wolf and unreliable, then go find a lucky guy in the external position. I'm mainly here to satisfy my addiction as a lucky prophet."

"Okay, that's all I want to say about the police. I'll say it one last time. Player No. 1 is Jinshui, and the police badge flow has 7 and 11 tests. That's it, we passed."

[Player No. 3 please speak]

"Brothers, don't be confused. I am the prophet. I checked the No. 2 player last night. I will check the number 11 and 5 for the badge flow."

3 jumped into the role of a prophet again, and the wolves were not surprised at all. After all, they all knew that 3 was a prophet, but the good guys were a little confused.

Shouldn't 1 and 2 be in one camp, and 3 and 9 in another camp?
Why did the 2nd and 3rd pairs become prophet? Doesn't this mean that player 9 is being sold out?

After all, if no one jumps to Miracle Merchant to cooperate with 9, he can't pick up Lucky Prophet and explodes on the spot.

2. Who is the wolf in the end? He is so cruel that he actually stands his wolf teammates up. Is he really not afraid of his wolf teammates’ mentality exploding and he will just explode and start to criticize them directly?

At this time, Ren Fan did not think about whether his Wolf teammates would lose their temper because of his behavior. He accepted the check from 3 and felt very happy.

After Player No. 3 jumped the Prophet, he threw a check on him, which would make the good guys have a bad impression and hearing of him.

Although this little detail will not affect the good guy's stance, if there are more similar details, the situation will be completely different.

As long as the good guy is biased towards Ren Fan and tends to stand on his side, it will be difficult to pull the good guy back.

"The Wolves must have discussed it last night. They let 9 pretend to be the Lucky Prophet, and then 2 pretend to be the Miracle Merchant to cooperate with him."

"But Player 1 performed very well as Miracle Merchant, which probably put a lot of psychological pressure on Player 2. He felt that he couldn't beat Player 1, so he simply sold out his teammates and played as Prophet himself, giving Player 1 gold to win favor."

"I originally thought that 9 should be the Wolf King, but Player 2 said that 9 cannot be touched today and I should be replaced. This made me feel that 9 might not be a fake Wolf King, and the real Wolf King might be Player 2."

"Although there is a Wolf King board, it is usually the Wolf King who comes out to make a bold move, but sometimes the Wolf Team will not play by the rules. They even made a bold move for the Lucky Prophet, so it is not surprising to arrange for the Little Wolf to make a bold move."

"To put it bluntly, maybe the Wolf King has used his sword to become a silver water. I have encountered such a routine before."

"The little wolf is responsible for jumping, and the wolf king is responsible for self-slashing. If the cards are reversed, shoot with the prophet, or bring a suspected witch miracle merchant in the external position."

"If you don't turn over the cards and succeed in cheating the medicine, you will try your best to play the reverse hook. If you play like this, as long as the Wolf King's speech is not particularly bad and he doesn't let the prophet to test him, basically no one can push him, and even talk to him."

"Of course, I don't mean to bring up Yinshui, I just want to get to the point here."

Player 3's words really came true.

Although he did not fully guess the tactics used by the Wolves last night, it was good enough to think of the Wolf King using his own sword as an identity.

"Player 1, I'm afraid you'll join the Wolf Team. Why did Player 2 throw gold water at you? It's a louse on the top of your head. It's obviously trying to win your favor and votes."

"From what I've heard from you, I feel like you have a lot of determination and ability. Don't fall for the werewolf's scheme."

"Especially don't give skills to player 2. As soon as he said this, you should be able to sense his sinister intentions."

"To put it bluntly, he wants to trick you into giving him skills, and then he'll kill you."

"2 is quite hostile to 8 this round. I don't know if he is selling out his teammates or trying to turn 8 into a wolf to resist the push."

"I feel that 8 may not be in the Wolves, but I dare not protect him, or even speak for him. After all, his behavior is not good. If I say he is not a wolf, I am afraid that the good people in the outside position will think that I am trying to save my teammates."

"Even the two sentences I said now will probably make good people think we are 3 or 8 pairs of wolves."

"But I can't just follow the trend and say 8 is a wolf because I'm afraid of the good guys doing this. His behavior is not good, and that's undeniable."

"But judging from the way he checked and killed player No. 9, and the attitude of player No. 2 towards him, I think he has a good side and cannot be condemned with one blow."

"Player No. 5 could be a wolf. If the police start the wolf, I think it's 2, 5, and 9. The margin of error is player No. 8."

"When the police are in the game, you can only play 4 or 11. Player 10 must recognize it. It is quite common for the wolf to check and kill the wolf as an identity, but it is almost impossible to jump to the lucky prophet and check and kill the wolf's teammates. At least I have never seen it."

"So, Player 1 is right. 10 can be completely put down."

"I used the first police badge flow to hit 11, just to determine who is the wolf. If 11 is found to be gold and water, player 4 will go into the wolf pit. If 11 is found to be the wolf, player 4 can let him go."

"I've already said that the second police badge flow hit 5, I feel that 5 has a bandit side, 7's speech is okay, I don't think 7 talks like a wolf."

"Also, player No. 2 used the first badge flow on player No. 7. From this point of view, I feel that player No. 2 and player No. 7 do not share the same side."

"That's enough. I'll just talk about this much on the police force. It would be best if I can get a police badge. If not, I can only say that I didn't talk well enough. Don't blame the good guys. That's it. I'm done."

(End of this chapter)

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