Werewolf: I'm a natural showman, you win easily

Chapter 43 Sorry, I'm an Idiot

Chapter 43 Sorry, I'm an Idiot
[Player No. 10 please speak]

"Originally I went on the police to comment on the prophet, which is what I have to do in every game, but since I am the first to speak, I can only talk about something else."

"First of all, I'm talking to the prophet. Don't test me. What I hate most is being tested."

"If you think I speak like a wolf, just click me into the wolf pit. If you think I'm a good person, just accept me."

"No matter how you define my identity, whether it's right or wrong, I'm OK with it."

"It doesn't matter if I'm hit by mistake. I won't take sides emotionally. If someone hits me and says I'm a wolf and pushes me into a wolf pit, I'll say he's a tough guy."

"Similarly, even if someone recognizes me as a good person, I will not lean towards him just because he recognizes me."

"I stand on the sidelines and look not only at the speeches of the two prophets, but also at some external factors, such as co-edge relations, wolf pits, etc."

"To put it bluntly, you can define my identity however you want, but just don't come to test me. As long as you say you are a prophet coming to test me, I will be disgusted. I will be disgusted a hundred times more than directly calling me a wolf."

"Because I just don't like the feeling of being tested."

"Anyway, I've already told you this. Be it a wolf or a prophet, don't come and test me. Otherwise, I'll blow your head off."

Player No. 10's remarks made all the good guys frown. He doesn't like being tested, does he really not like it, or is he afraid of being tested?

If everyone is so disgusted with taking their own test, how can the prophet play his role?
It's already miserable enough to be a prophet. He has to be pinned to the ground and beaten by eleven cards, and attacked by the good guys and werewolves. Now there are people like this who turn against him as soon as they are tested. The prophet might as well just be a civilian.

Of course.

Having said that, this game definitely cannot be without the prophet. Without him to attract firepower, who would the good guys attack on the first day?

Besides, not everyone dislikes taking tests. Some people like to be led by Jinshui.

There is a huge difference in people's ideas.

In the past, Ren Fan didn't like to be tested. He always felt that the prophet came to test him. From his point of view, it was a waste of an opportunity to test people.

If this personal verification information is external, it will allow him to have a broader perspective and discover more things.

This is why Ren Fan doesn't like to be tested, but now he doesn't care. It doesn't matter whether he is tested or not.

"Finally, I hope the prophet can speak well, make his logic clear, and show his perspective. We don't have much room for error in this board. Of course, the same goes for the werewolf."

"If the prophet is pushed out on the first day, it will be very difficult for the good guys to win, unless the Wolves make a mistake later on."

"If the tough guy is pushed out, the good guys will basically win as long as they don't make big mistakes."

"After two rounds of speeches on the first day, the winner will be determined by one prediction, so the prophet must be recognized by the good guys, and the good guys must stand on the right side. Don't make mistakes when it's easiest to win this round. Otherwise, it depends on whether the werewolves give you a chance."

"There are two people under the police, 3 and 9. I think we should just have a tie PK. I like to listen to the fortune tellers talk more. The more they talk, the more likely I am to be on the right side."

"And after the tie, everyone votes together, and once the two teams are separated, it will be easier to find the wolf."

"After this board has a tie PK, the Wolves will basically rush for votes. In this case, there are fewer people who hit the hook."

"Because as long as the Wolves can get the police badge and trick the good guys into pushing the Prophet out on the first day, it means they have won this round."

"And if we play the hook and let the prophet get the police badge, all the initiative will be in the hands of the good guys, and it's hard to say what the result will be."

"Maybe I can hook it to the end, maybe I'll be caught on the first day, so it's better to just go for it."

"Of course, this is all my personal understanding, and it doesn't mean that others think the same way, but I think that having a tie PK is always beneficial to good people."

"That's all I have to say about the first position. I hope everyone can recognize me because I have said so much."

[Player No. 11 please speak]

"You don't want to be tested? Fortunately, I'm not a prophet in this game. If I were a prophet, I would definitely use the First Badge Flow on you."

"You think the prophet is your servant. If you say you don't want to take the test, then don't take it. If you don't want to take the test, just talk nicer and don't threaten the prophet. This kind of behavior of yours is not good in my eyes, Player No. 10."

"If you think positively, you really don't want to be tested. If you think negatively, you are just afraid of being tested. Who is afraid of being tested? Only wolves."

"As a good person, I have to obey the prophet's arrangements in everything. Whoever he says will be revealed, whoever he says will be verified, and the prophet must talk like a prophet. I don't like timid and submissive prophets."

"How about this, I'll give the prophet a chance to prove that he's not a grandson card. The first police badge flow will test player No. 10 and let him know that his likes and dislikes mean nothing in the eyes of the prophet."

"If anyone dares to test Player 10, I will stand by him and give him a thumbs up for his courage."

Player No. 11 is obviously here to sabotage and add fuel to the fire.

10 Just now, in the front position, he used a long speech to tell the prophet not to test himself. If he thinks his speech is not good, he can click into the wolf pit. Testing him is equivalent to pushing him to the opposite side.

As a result, 11 said that the prophet should not be intimidated by anyone. Some people don’t like to be tested, so they have to be tested. This bad habit should not be tolerated.

According to 11, the prophet is the only true god and shouldn't be played like a grandson.

However, having said that, in reality the prophet cannot be tough. After all, the choice is in the hands of others, and the prophet is only the soul of the good camp in theory.

When we stand on your side, you are the soul. When we don’t stand on your side, no matter who you are, you will be eliminated in minutes.

Player No. 11 urged the prophet to verify No. 10 and get into the mindset of No. 10. It can be seen from this that No. 10 and No. 11 will never meet.

If 11 is a wolf, then 10 must be a good person. Conversely, if 10 is a wolf, then 11 must be a good person.

"Player No. 3 and No. 9 are under the police. Player No. 10 said they could have a tie. I don't think it's necessary. Let them vote freely."

"What I hate most is when people try to tie the votes for each other. It's ridiculous. I don't know how to take sides, but I still need others to tell me who to vote for."

“I think since people 3 and 9 have chosen to stay under the police, they naturally have the ability to stand aside. Otherwise, they would have gone to the police to evade the ticket. Why stay under the police?”

"So, my suggestion is that the last-placed person should not arrange them to vote for two prophets separately. This will easily lead to mistakes and problems."

"Suppose there is a wolf among 3 and 9. The wolf is arranged to vote for the prophet, and the good guy is arranged to vote for the wolf who pretends to be a tough guy. But the wolf insists on voting? Can the police kill him? Of course not."

"Because it is possible that good people want to take sides and vote for the prophet in their own minds, and do not want to vote according to other people's ideas. After all, the so-called arrangement has not been discussed with them."

"Anyway, I just want to see the most realistic ticket shape, so it will be easier to determine their identities."

Player No. 10 suggested that players 3 and 9 should have a tie PK, so that they could listen to the speeches of the two prophets one more time, which would be more conducive to taking sides.

However, Player No. 11 still sang a different tune.

In his opinion, it is meaningless to deliberately equalize the votes in the PK.

The players under the police are not machines, nor are they anyone's subordinates. Why should they obey the so-called arrangements?

What if the person who arranges the PK is a wolf?
If you really want to arrange a tie PK, that's fine, but at least your trump card has to be a god. But it's not worth it to have a god card alert just for a tie PK.

So, everything depends on fate. It would be best if there were equal votes for PK, but if not, don’t force it.

To prevent someone from using this incident as an excuse and saying that they were arranged to vote for someone. Once such remarks come out, how can we judge whether he is a good person or a wolf.

Only when people vote freely and the police listen to their reasons and logic for voting can we better distinguish who are the wolves and who are the good among the police.

"Player 10's comments are just average to me. I don't agree with them, but I won't call him a wolf. I just can't stand him saying he doesn't eat tests."

"The predictions of fortune tellers are based on logic. They won't test someone for no reason. If everyone says they don't want to be tested, how can the predictions work?"

"Let's see if there's a prophet who can mess with him. The more he doesn't want to be tested, the more he should be tested. Let him be taught a lesson by reality a few more times, and then he won't say that I am disgusted by tests anymore."

"As for me, I don't have such bad habits as Player 10. If you want to test me, I will test you. You are welcome to do so anytime."

After listening to the speech of player No. 11, Ren Fan felt that he was deliberately messing with the mentality of player No. 10.

Although 10 said that he would not accept the test and that he would be disgusted if the prophet tested him, there was no need for 11 to go too far and confront 10, and there was no need to instigate the prophet to test 10.

Comparing the speeches of 10 and 11, 10 is definitely better. 11 seems a bit aggressive, but he is not necessarily a wolf.

Even if a wolf wants to find a position to resist being pushed, it will not use such an excuse to attack others, as it is easy to backfire and get itself involved.

[Player No. 12 please speak]

"This game is stable. Player 1 will check and kill. Let's check the badge flow 9 and 4."

Player No. 12 stood up and threw a check to the police player No. 1, which made the good guy perk up.

12 lost the check to the police queen at this time, which easily made people think that he was pretending to be a wolf and was going to fight the prophet.

To be honest, this has almost become a habit of thinking.

When the people behind the police came to investigate, their first reaction was that the wolf had bravely tried to kill the prophet, rather than that the prophet had detected the wolf last night and it just happened that the wolf spoke behind the police.

Although the good guy has doubts about the identity of player No. 12, it is good to have a check and kill, and the check and kill is more exciting than gold and water.

"I used the first police badge flow to hit player No. 9. First, it was to canvass votes. Not to mention getting the police badge directly, but at least to ensure there was a chance for a tie PK. Second, it was to determine the situation under the police."

"In this round, only 3 and 9 are under the police. If 9 is a good guy, 3 will go to the wolf pit. Listen carefully, it means go to the wolf pit, not that 3 must be a wolf. After all, it is not ruled out that four wolves will go to the police. It's just that it's not a good idea to play it this way for the time being."

"Because it is always a low-probability event that four wolves are reported to the police. Only after listening to the speech and feeling that there is a high probability that 3 or 9 are not wolves, can we think in this direction."

"Whether you are Player 3 or Player 9, I hope that neither of you will have any hostility towards me. My comments are all from the perspective of a normal prophet."

"As long as you policemen have a good chat, especially player number 9, vote for me as the police badge, and don't vote for the bandit team and join the Wolves, I will accept you."

"Oh, by the way, if Player 1 jumps from the back position with me, I must get the badge directly. No matter if it's Player 9 who has joined my badge flow or Player 3 who has not joined my badge flow, they must vote for me."

"Listen carefully. This is a must. As long as Player 1 and I start jumping from the same spot, both of you must give me your votes. Whoever gets a bandit vote will be marked as a wolf and beaten. There is no tolerance."

"For this board, I found on the first night that checking and killing is a big advantage for the good guys. The Wolves can either sell the No. 1 player to hit the hook, or be brave and give it a go."

"No matter what choice they make, it will be very uncomfortable. They will sell out their teammates and hook the target, but they may not be able to hook the target. After all, after I get the police badge, I can check another person. When the time comes, the God Card will jump out and make a pit. The Wolves will have very little room for survival."

"And if they start fighting, as long as most of the good guys are on the right side, the Wolves will collapse immediately."

“So, it’s a dilemma.”

"I definitely hope that Player 1 won't jump from where I am, so that the back position will have to sell another wolf, and the remaining two wolves will be forced to charge."

"At that time, as long as the good people stand on the right side, we will win. As for what will happen if the good people stand on the wrong side, I don't think that will happen. I am confident in my speech, and I believe that most good people will stand on the right side."

Player No. 12 looked confident of winning.

The prophet checked and killed the female hunter on the first night, which was indeed a big advantage at the start. The Wolves had to face the dilemma mentioned in 12 just now.

It is difficult to sell out teammates to hit the hook, and it is also difficult for all members to charge, but you have to choose one.

In this case, as long as the majority of the good guys stand on the right side and eliminate the Wolves on the first day, the Wolves will fall behind in rounds. If they want to win, they can only pray that the good guys make a major mistake.

For example, a witch poisons the wrong person, or two good guys fight each other, which becomes the perfect anti-push position for the Wolves.

Otherwise, the wolf will most likely lose.

"The second badge flow hit player No. 4 randomly. There is no reason or logic behind it."

"I don't want to check the 10th and 11th positions in the front. I don't think it's necessary."

"First of all, let's talk about player No. 10. He didn't just do nothing when he was the first to speak. Instead, he told the prophet about his weaknesses. He has a good attitude."

"He doesn't like to take the test, that's fine, I'm a pretty easy person to talk to. He dared to talk to the prophet and said he doesn't want to take the test, which shows that he has enough ability to stand on the side. Otherwise, why would he say that he doesn't want to take the test?"

"In other words, it all depends on where player No. 10 stands. If he stands on the wrong side, I'm sorry, but I'm going to fall into the wolf's pit."

"This is the fundamental reason why I don't play against the No. 10 player in my badge style."

"Speaking of Player No. 11, I wanted to recognize him because from his speech, I heard respect for the prophet."

"As he said, the prophet is not a servant of good people. Whether it is a tester or a police officer, they all have their own ideas. Don't hammer the prophet on the ground at every turn."

"This card is too difficult. Not only do you have to compete with the werewolves, but you also have to argue with the good guys. It's really tiring to play."

"If everyone is like Player 11, and gives more respect and tolerance to the prophet, I don't think there will be so many people who hate playing the prophet."

"Player No. 11 can have such a mentality and talk to Player No. 10, not coercing the prophet with his own likes and dislikes, or even putting pressure on the prophet. I think he should not be a wolf."

"If he were a wolf, there would be no need to discuss these things, and there would be no need to oppose 10 because of this little problem. The more the good guys force the prophet, the better for them, the wolves."

"Logic aside, 11's comments sounded good to me, so I want to treat him as a good guy for now."

"As for their disagreement on whether to even the votes, I don't think it's a big deal."

"Some people want to specifically arrange a tie PK. It's normal to listen to more speeches. Some people don't like to see a tie PK arranged. They think the vote pattern is not real and it is not convenient for the police to find wolves. In fact, there is nothing wrong with that."

"I think this disagreement has nothing to do with identity, it's purely a personal thought."

"Player No. 10, I'm not going to test you because I'm giving you face. I hope you can stand by me. Otherwise, don't blame me for sending you into the wolf pit."

"Player No. 11, I like your speech very much. Don't run off to join the Wolves, as long as you follow me, I will protect you."

"Okay, that's all I have to say for now. I'll repeat it one last time. Police badge flow 9, 4 are verified, player 1 flips over to check and kill. That's it, we passed."

[Player No. 1 please speak]

"I am dying of laughter, Player 12. I am sorry to tell you that your great performance will be wasted this time because you hit the worst card, idiot."

As soon as these words were spoken, all the good people on the field showed a gloating smile.

Player 1 is right, the Idiot is the nightmare of the Wolves. Killing him is no different from killing the Hunter, or even worse.

The hunter is out shooting, and the good guys are always missing a god.

But the idiot was overthrown by the anti-overthrow card, he still occupies a god pit, and he can't kill the god without a knife.

In other words, when the Wolves kill a Hunter, they can at least do a one-for-one exchange, but when they kill an Idiot, they can't even do a one-for-one exchange, and the best they can do is eat a bottle of poison from the Witch.

Idiot, a real iron plate.

When the werewolf shows up and tries to hide, he is most afraid of idiots and hunters, and 12 happens to pick one of them.

Of course.

This is from the perspective of a good person with closed eyes.

When Ren Fan saw Player 1 take over the check and kill and jump to idiot, he was in a completely different state of mind.

The comments in the live broadcast room also increased as 1 followed the killing and jumped into idiot. "Really an idiot, the Wolves have a teammate like 1, it's hard not to lose."

"This board is about checking and killing the idiot who jumped into the trap. What's the idea? Jumping into the trap of a witch is better than jumping into the trap of an idiot. At least they don't have to give the good guys a proper perspective, right?"

"What's so interesting about this game? Everyone is so bad. It's probably just low-ranked rookies fighting each other."

"No, I just think your comments are stupid. Have you ever thought that this is the Wolves' strategy? For example, 1 and 12 are wolves? For example, player 1 deliberately pretends to be an idiot and knocks player 12 down?"

"The board for the white female hunter, who dares to jump to the idiot when checking and killing, is either a big boss or a rookie, there is no middleman."

"No matter what the trick is, No. 1 is definitely the wolf. Get rid of him first."

Seeing the live broadcast room's barrage discussing the game, Ren Fan immediately said, "It's not certain whether player No. 1 is a wolf. It's also hard to say whether players 1 and 12 can be wolves to check and kill wolves and hit them with boards."

"At this time, we must not jump to conclusions blindly. We should continue to listen to the speeches and, if possible, put ourselves in the shoes of Player 1 and imagine what his purpose in jumping like that is."

"It's like guessing a riddle. If you can guess it, you can show off your skills."

Listening to Ren Fan's words, the audience in the live broadcast room sneered.

"Come on, at your level you're still teaching people how to play Werewolf. You're simply misleading them."

"It's really funny. It's not certain whether 1 is a wolf or not. So the question is, if he is a good person, why didn't he just show his loyalty when he was asked to be killed? Why is he such an idiot?"

"I'm sorry everyone, this anchor is mentally retarded, I hope you can understand, if you don't like it, please feel free to insult it, don't leave."

"As expected of someone who got the idiot card, his brain fits these two words perfectly."

"..."

On the other side, Player No. 1 was still chatting excitedly.

"To be honest, Player 12 was pretty good at chatting. If he hadn't thrown a check at me, I would have sided with him."

"The logic is there. His definitions of the identities and relationships of 10 and 11 are pretty much what I thought, which shows that his perspective is completely consistent with that of a prophet."

"He was in good shape. His comments during the dialogue with police officers 3 and 9 were quite prophetic and showed great momentum."

"We need to be forceful and give the people behind the police a check and kill, which fully reflects the look of a prophet holding a check and kill."

"It's a pity that my trump card is that I'm a good person, and I'm also a white god. Otherwise, I'm afraid I really can't make this water clean."

Player No. 1 was in a very relaxed and calm state, without any of the nervousness and uneasiness of a tough idiot.

This made Ren Fan think that 1 and 12 might be double wolves, 1 deliberately jumped into the idiot position to raise the prophet's face of 12, while lowering the prophet's face in the latter position.

But there is another possibility, that is, player No. 1 deliberately plays the idiot role to make the good guys think that they, 1 and 12, are twin wolves, thus achieving the goal of becoming the dirty 12.

Now both possibilities exist and are more in line with the gameplay in this score range.

“从12号玩家对10、11的态度来看,我觉得我之前的判断没有错,10、11应该都不是狼。”

"It's just that player 11 was too angry. When he heard player 10 say that he didn't want to take the test, he was upset and couldn't help but scold player 10. There was some personal emotion in it. I wonder if player 11 just played the prophet in the last game and was scolded, which affected his mood in this game."

"If this is really the case, I hope player 11 won't be so excited. If player 10 doesn't want to take the test, then he doesn't have to. As long as he says he doesn't want to take the test, then we can kidnap him."

"I haven't heard of any newbies who specifically talk to the prophet and say that they don't need to be tested. Most of them are experienced people who think they are very good at being on the right side and have such thoughts."

"Since he is confident in his side, give him a chance to show it. If the police stand on the wrong side, just mark him as a wolf and hit him. The police should not pick on him for not taking the test, as it will easily make people think that he is forcing the rhythm."

"Player No. 11, I hope you can listen to my words. Player No. 10 too. Don't attack each other over such a small matter. In the end, you will become enemies. The werewolf will only benefit from this."

"Player No. 12's badge flow is 9, 4 in sequence. He used the first badge flow to attack Player No. 9 under the police. I guess he was canvassing for votes."

"It's rare for a wolf to use the first badge flow to attack a wolf teammate under the police after losing the check. The benefit of doing so is very small."

"Basically, they throw checks and kills, and use the strength of the checks and kills and the police badge flow to win votes from the good guys under the police. If there are wolf teammates under the police, the possibility of getting the police badge is very high."

"So, I think it's better to not use wolves under the police. In this game, there are four wolves and police. 12 threw a check to me in order to kill the prophet. However, he was unlucky and didn't get the prophet. Instead, he hit a wall."

"Either Player 3 is a wolf, and he's forcing Player 9 to vote. Once Player 3 gets the vote, he'll grab the police badge."

"I can't say what the situation is right now. Let's listen to what Player 3 has to say later."

"Okay, that's all I want to say on the police. Player 12 is a wolf, and my trump card is an idiot. That's it, passed."

[Player No. 2 please speak]

"This round is easy. Player 1 takes the check and kills and jumps to Idiot. I won't say whether his speech is good or not. We will know the truth after the next flop."

"If 1 is an idiot, then 12 must be a fake. If 1 is not an idiot, then 12 is most likely a prophet."

"Yes, it's just a high probability, because it is not ruled out that 1 and 12 double wolves will hit the board. I have seen such routines."

"The benefits are relatively large. I can be a prophet who helps my teammates and get the real idiots into the Wolves. Although good people may think of this, there is still a gap between thinking about it and doing it. Do you understand what I mean?"

"For example, if we see a pair of wolves 1 and 12, they might be playing a board game, and player 1 is out without turning over a card. When we wake up the next day, do we really dare to fight against player 12? I'm afraid it will be a bit difficult."

"I guess most people still prefer to side with player No. 12. This is the benefit for Wolves."

"They are not afraid that the good guys will think of 1 and 12 as wolves, but they are afraid that 12 will talk too badly. As long as they can reach the level of the prophet, many good guys will definitely stand on the wrong side."

"And those who are on the wrong side are the wolf team's anti-push positions. When the time comes, the remaining two wolves, one will charge and set the pace, and the other will hit the hook. It will be very difficult for the good guys to find them all."

Player No. 2's thinking was quite impressive. At least he thought of the possibility of 1 and 12 double wolves hitting the board.

Generally speaking, when it comes to pre-Hunter White's board, the Wolf Team is not likely to use these fancy tactics because the risks are too great.

Wolves kill wolves, which means that the werewolves will be eliminated on the first day, which is equivalent to giving the good guys a round for free. Although there may be benefits later, there are too many variables.

Once the good guys figured out what was going on, or someone thought of killing the wolves and leading the team back, the wolf team would collapse.

Instead of taking the risk of being punished, it is better to confront the prophet. As long as you are confident in your words and can fool good people into standing on your side, that's enough.

The Wolves are guaranteed four votes, and theoretically they only need to get two good guys into the water to control the situation. The difficulty is not big, but it is not small either.

Therefore, there is no need to play the wolf to kill the wolf. It would be better to use this energy and effort to play the tough role.

But sometimes, wolves don't play by the rules. There are advantages to confronting the prophet head-on, and there are advantages to wolves checking and killing wolves. They just like to make trouble, and there is nothing you can do about it.

As a good person, you should get what you deserve and not be so stubborn.

不过2号玩家想得还是不够多,他只盘到了1、12双狼打板子,没想到还有可能是1脏12号玩家的身份,套路好人去盘1、12双狼。

This game is full of truth and falsehood, and you will never know the truth until the last moment.

"Player No. 10 said in his first position that he would not take the test and that he went to the police station to comment on the prophet. This has become his habit. I don't know if what he said is true or false, but as soon as such a statement came out, I knew that he was on the wrong side and was most likely a wolf."

"People who are not confident in their side selection or whose side selection accuracy is not high will never say something like Player 10. They don't have the confidence to say it."

"A person who is always on the wrong side of the prophecy, do you have the nerve to say that you are a prophet? Do you have the nerve to say that you don't take the test, and if you speak badly, you can just go straight into the wolf's pit?"

"I'm watching the logic of player 10 standing on the side. Oh, that's not right. Player 1 jumped to the idiot after checking and killing. It seems that we don't need to stand on the side. The flipping perspective is more reliable than any logic."

"In this case, we can only see if the wolf pit at 10 o'clock is correct. If you make more than one mistake, you will be put in the wolf pit."

"What can I say about player No. 11? He seems to be looking for trouble. Player No. 10 just said that he would not take the test. I think his remarks were not good. He should just go to the wolf pit."

"Then 11 talked to the prophet to check 10. As long as anyone dared to check 10, he would want to take the side. Logically speaking, isn't this just deliberately adding fuel to the fire? I think 11's mentality is somewhat problematic."

"It's not that his mentality is like a wolf, but he is too violent. He has little tolerance for other people's comments and is very aggressive."

"But his comments on the Prophet card were quite accurate. He talked about the Prophet's embarrassment and difficulties, as well as some of the headaches he encountered."

"Sometimes playing the Prophet is exhausting, but there is nothing we can do. The level of the good guys standing on different sides varies, and there will always be someone standing on the wrong side in each game. Otherwise, how can the Wolves play?"

"It's actually quite normal for someone to attack the prophet, but as long as we can talk well and get most of the good people on the right side, that's enough."

"I can tell that 11 wants to support the prophet and hopes that the prophet can be more assertive and not be so timid and afraid of offending others."

"After all, this game is based on the logic of the prophet. Since you are the soul mentor of the good camp, you have to show some momentum."

"I think the speech of player 12 is quite good. He seems like a prophet. It's a pity that he jumped 1st and was an idiot. That means I'm probably on the wrong side."

"If the wolf jumps to the idiot in disk 1, it is obviously a bit unreasonable. The wolf will take the check and kill, even if the witch jumps to poison, or the civilian jumps to resistance, it cannot jump to the idiot."

"1's behavior doesn't seem like that of a wolf. If he really is a wolf, we'll have to figure out who's the wolf.

"After talking for a long time, I think player No. 11 is most likely a good person, but he is too aggressive and aggressive, and he seems to be deliberately messing with people's mentality. I suggest that player No. 11 control his temper, otherwise he will offend many people and be easily rejected."

"Player No. 10 just needs to take sides. Speaking out is secondary."

"For the time being, I believe that Player 1 is an idiot. Player 12 is probably just a coward who wanted to kill the prophet, but ended up hitting a wall."

"Then let's listen to the prediction from the prophet in the back position. That's it. It's over."

[Player No. 4 please speak]

"Player No. 12 is so patient? He has already attacked the idiot, but he still doesn't self-destruct. Are you waiting for your teammates to make a comeback, then retreat and claim that you are a fraud?"

"Brother, if you have this idea, I advise you to save your mind. You can't drain the water. Explode yourself early, and then explode another one tomorrow. It's the wisest choice to double-explode and swallow the police badge."

Player No. 4 stood up and advised Player No. 12 to self-destruct, which made Ren Fan frown.

If you look at this statement in a positive way, 4 is honest and wants to see the Wolves set off fireworks.

But if you think about it in a worse way, it is not ruled out that he is sending a message to Player No. 12, telling him not to hold on any longer and just go for the double explosion to swallow the police badge.

Now Ren Fan would not maliciously speculate on 4's speech, but if he felt that 4 talked like a wolf and had a lot of banditry, then the conversation between 4 and 12 would become the logic of 4 and 12 being a pair of wolves.

"You still don't want to explode? Well, since you don't want to explode, then I'll chat for a few more minutes."

"First of all, Player 1 is an idiot when he receives the kill. There is nothing wrong with his speech, perspective, and mentality. I think he is definitely an idiot."

"Otherwise, I wouldn't have told player No. 12 to self-destruct."

"12, even if I give him a chance, he won't do anything. I told him to blow himself up, and it would be great if he did, and he could also tarnish my identity."

"Maybe he didn't expect this, but no matter whether he thought of it or not, after I made this clear, the good guys should stop thinking that 12 and I are teammates of the Wolves and tell him to blow himself up."

"Player No. 2 said that it is possible that 1 and 12 will play as wolves against each other. Although what he said makes sense and I have indeed seen this kind of routine, I don't know why, but I always feel that 2 is a bit like a wolf."

“尤其是12往1身上甩查杀,我听到1跳白痴之后,脑海里瞬间冒出了一个念头或者说猜测吧,就是2、12双狼夹杀1。”

"As a result, Player 1 talked for a long time but didn't talk about this. It seems that his attention was focused on the police officers 3 and 9."

"In that case, I can say this is a supplement to Player 1's logic, that is, 2 and 12 may be twin wolves."

"I suggest the prophet in the latter position to check 2, just in case."

"Of course, not only player 2, but everyone in the police post is a suspect. Who knows if the police post had multiple wolves, so 12 took the risk to go to the police post to check and kill them."

"If I were a prophet, I would definitely hit player 2 with my first badge. Otherwise, I would always be worried, wondering if player 2 and 12 could be a pair of wolves. 12 was afraid that player 1 was a prophet, so he would jump first and throw a check on player 1 to force him to jump."

Player No. 4 is full of doubts about Player 2's identity.

In his opinion, 12 can check and kill player No. 1, so the good guys should pay attention to player No. 2 and make appropriate guesses whether 2 and 12 are a pair of wolves.

Especially when player No. 2 was still using double wolves to hit the board at plate 1 and 12, it felt like he had opened his eyes, it was just weird anyway, and it didn't sound very good.

"There are only two people under the police, Player 3 and Player 9. 1 has already analyzed their identities, and they are basically the same as I thought."

"The possibility of 9 and 12 being double wolves is very small, almost negligible. The possibility of 3 being a bandit is relatively large. If you don't beat him, he is a wolf, so you have to bet on four wolves and call the police."

"But in this game, I do have the idea of ​​playing with four wolves and the police, because 12 will jump to the police queen to check and kill him, and the police queen may want to kill his teammates."

"So, I didn't really want to attack player 3. I just threw a water bag at him and saw how he talked with the police."

"If the police officer speaks well and doesn't sound like a wolf, I will call the four wolves to the police. Otherwise, I will still click 3 and enter the wolf pit."

"Whether you can be a good person or not, Player 3, it all depends on your performance."

Player No. 4 is not very hostile towards Player 3, there is just a little bit of hostility, but that is because after recognizing Player 9, he symbolically doubts the identity of Player 3.

In fact, judging from 4's mentality, he seems to be more inclined to put the fourth wolf on guard, otherwise, he would have clicked 3 to enter the wolf pit long ago.

"Player No. 10 said that the person at the end could consider pulling a tie PK, so that the two prophets can talk for one more round. Anyway, there are only two people under the police, so it is easier to arrange."

“I actually agree very much with this idea.”

"As a good person, I think everyone wants to listen to the two prophets talk for another round. If there is a tie, the possibility of good people standing on the opposite side will greatly increase."

"As a result, player No. 11 used logic to say that we can't see the real ticket shape under the police, so what?"

"Why don't we just pretend that the first round of votes didn't exist and just look at the second round of big votes? By then, we can separate our teams and it will be much easier to find the wolves."

"11 said on the surface that it would be best if there was a tie vote pk speech, but in fact he was trying his best to prevent a tie vote pk from happening because he didn't want anyone to arrange a tie vote. He just said some extreme situations and tried to persuade good people not to force a tie vote pk speech."

"I think if you don't do well with this mentality, you might end up being a wolf. And the reason why he attacked player No. 10 was ridiculous. Everyone has a weak spot."

"10 just talked to the prophet and asked him not to check him. It's not a matter of principle. But 11 kept harping on this point and even encouraged the prophet to check 10. No matter how I think about it, I feel that his identity is questionable."

"He talked about the bad situation of the prophets and how we should respect the prophets and not be timid. I felt that he was trying to win the favor of the prophets."

"If that's the case, 11 is very smart. He knows what to talk about to establish his identity. He is an old fox and it's hard to catch him."

"I suggest the prophet check 11 tonight. His comments have some good aspects, but he also has some wolf-like aspects. I'm a little unsure, so it's best to check him out directly."

"He said he doesn't mind taking tests, so why not give it a try?"

"I have said so much, I just want to tell you that 10 is not a wolf. His speech does not have a wolfish flavor. He is just thinking about good people."

"Player No. 11 has a bad side, don't assume he's a good guy hastily. Pay special attention to Player No. 2. If possible, it's best to test him."

"The prophet can test 2 and 11 in a row, put some pressure on them and see their reactions and flexibility."

"Okay, that's all I want to say on the police. You're a good guy, that's it. It's over."

(End of this chapter)

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