Werewolf: I'm a natural showman, you win easily

Chapter 322 12 Werewolf Beauty Knight

Chapter 322 12 Werewolf Beauty Knight
Soon, the game settlement page popped up.

本局狼人阵营玩家是2、3、8、9,其中3号玩家是噩梦之影。

The good guy camp in this round is the prophet number 10, the witch is number 7, the hunter is number 5, the dream catcher is number 11, and the others are all civilians.

Seeing that player No. 12 was a civilian, Ren Fan finally understood why he was wearing witch clothes at the end.

Simply put, it's a show of operation.

In the round when player 8 came out, player 10 talked to him and asked him to take an identity at the last position to give the good guys a correct view, but he didn't have an identity, but he wanted to eliminate player 8 from the game.

So he took courage and danced as a witch.

It is equivalent to using one's own life to kill the tough wolf, but it also costs a bottle of poison from the witch.

Because he knew that if he jumped like that at night he would definitely be poisoned, but when the witch saw Dan dead the next day, she would know that they were killed by the same knife and had the same poison.

At this time, the witch will understand that he is a good person in clothes.

If the dream catcher catches him at night and he survives the next day, he can just take off his clothes.

But 12 didn't expect that Ren Fan shot player No. 3 to death that night, resulting in an unexpected death.

Fortunately, Ren Fan stood firm, otherwise, the good guys would have lost the game.

……

Fifteen minutes after halftime.

The twelve players each come on stage to draw lots to determine their seats for the new round.

This time, Ren Fan drew number 8.

Definitely a good sign.

[Dear players, please note that the second round of eliminations on the popular anchor track has officially begun]

[This game's board is 12-man Werewolf Knight]

【Board configuration】

[Good Camp: Prophet + Witch + Guard + Knight + Four Civilians]

[Werewolf camp: three ordinary werewolves + wolf beauty]

[Speech time: three minutes]

[Witch: You can’t save yourself in the whole process]

[There is a police chief, who has the right to return votes, and has 0.5 more votes and thirty seconds to speak]

[Double explosion swallowing police badge]

There is not much to introduce about the Wolf Beauty Knight's board, as they are all very familiar characters.

[All players please check their identity cards]

When Ren Fan looked at the screen in front of him, two large blue characters instantly caught his eyes.

guard!

Ren Fan was secretly delighted. He was in the good camp and had taken the guard, so the game was basically secure.

[All players please confirm their identity cards]

[Please close your eyes when it gets dark]

[Guardian, please open your eyes and choose the target you want to protect]

The system's prompt sounded in Ren Fan's ears.

Without even thinking twice, he chose to give up using his skills.

The first night is not the time for him to show off his skills. Unless there are special circumstances, the guards should be empty on the first night to avoid colliding with the witch's antidote and causing the guards to be exhausted.

But starting from the second night, it was a psychological game between him and the Wolves.

Then we will see whether the wolf can guess where his guardian is, or he can guess where the wolf's knife falls.

The night operation was quickly over.

After dawn, the system's prompt sounded in everyone's ears.

[Whether this bureau chooses to call the police]

【Yes】

【no】

Looking at the dialog box that popped up on the screen, Ren Fan chose "Yes" without hesitation.

It didn't take long for the police report to come out.

【本局上警的玩家有1号、2号、3号、4号、6号、8号、9号、11号、12号,共九位玩家】

[Randomly start speaking from player 1 in reverse order]

[Player No. 1 please speak]

"With so many people on the police force, it's a bit embarrassing that I'm the first one to speak."

"First of all, I am not a prophet. The purpose of coming to the police is to identify prophets."

"I don't like being under the police, so I basically go to the police every time."

"I like to speak and chat with you all. Only by talking more can you understand me and recognize me through my speeches."

"Although I am speaking in the first position, no prophet has come forward and no information has been given to me, but I still want to say a few more words to you all."

"Don't be a jerk on this board, especially the prophet. You can't not speak well or not try hard just because the knights are backing you up."

"To put it bluntly, if the knight doesn't stand by you, he may not use his skills to correct you in the end. If that happens, you will most likely be pushed out of the game."

"Don't blame the knights when the time comes, and don't blame the good guys for standing on the wrong side. There must be something wrong with your own speech."

Although Player 1's words are unpleasant and harsh, they are absolutely the truth.

The prophet must not feel that it doesn't matter what he says just because the knight is on this board. In the end the knight will put the perspective back on track anyway. But the so-called putting the perspective back on track is not the knight's obligation.

The greatest contribution the knight can make to the good guys is to kill the wolf beauty. The prophet should not expect the knight to cover for him.

If you can, that's great. If you can't, don't blame others for not knowing how to play.

To be honest, no matter what kind of board it is, a prophet who was pushed out by a tough wolf has no right to blame others.

After a pause, Player 1 said, "In this board, Wolves use more hooks because there are Knights. Everyone knows that."

"Based on this, I will definitely use the hook. Let's put it this way, I have rarely seen the Wolves use all charges when playing this board. At least one of them uses the hook, or even all of them use the hook."

"So, everyone please speak more carefully and don't get hurt by me."

"Especially the 5th, 7th, and 10th officers under the police, if you are on the same side, the officers under the police must talk like a good person standing on the other side, and don't talk like a barbed wolf."

"Once, I took the prophet, and a brother voted for me. As a result, the police chatted in a mess. There was no reason for voting for me. He just said that he felt I was a prophet. With such a statement, how can I not suspect that he is a hook?"

"In fact, he is not a barb, but a good person who can't talk about the logic of taking sides. It is very troublesome to meet such a person. I hope everyone here will not be like this."

"Okay, I'll just say these two points on the police. One is that the prophet should speak properly, and the other is that the side should talk about the logic and reasons of the side. That's it, I passed."

After listening to Player No. 1's speech, Ren Fan felt it was pretty good.

Mentally, 1 seems like a good person.

In terms of status, 1 also looks like a good person.

Regarding the understanding of this board, 1 has said it very well.

In this board, wolves basically use reverse hooks, and rarely charge. Even if they do, it won’t be all of them, otherwise, it will be too easy to collapse.

1 can remind the good guys of this, which means he is most likely not in the Wolves.

Of course.

We cannot completely accept 1 based on this point alone. After all, no one can guarantee that 1's remarks are not just to establish his own identity.

To accurately judge the identity of 1, you have to look at his side, listen to his logic, and the wolf pit he points out.

If there are no problems with these three aspects, then you can accept it.

If there are problems or doubts in a certain aspect, it will have to be judged through more rounds of speeches.

[Player No. 12 please speak]

"Haha, I checked player No. 11 last night. He has a hand full of wolf hair. Let's see if he will jump right on the spot with me."

"If 11 and I jump from the same spot, and the police get 5, 7, and 10 tickets, I want them all. Whoever gets the bandit ticket is a wolf, and even chatting up a flower is useless."

"Of course, if you have an identity, then you can take a picture. This will definitely work. It's a trump card to suppress it."

"Also, I have to talk to the knight. If 11 jumps on the spot, you don't have to come out and poke him in the right angle. A wolf that jumps on the spot and then checks and kills him doesn't deserve to be poked. It's a waste of your skills."

12 got up and threw a check to player No. 11 behind the police.

Judging from the tone and content of his speech, it was quite strong.

Directly talk to the three people 5, 7, and 10 under the police. As long as player No. 11 dares to jump out with him, no one is allowed to vote for No. 11. Otherwise, he will be labeled as a wolf and no matter what you talk about, it will be useless.

Also talk to the knight, 11 doesn't need to jump out and poke people, the good guys can just vote unanimously to beat 11 away.

To be honest, if 11 is really the wolf in this game, he must be very uncomfortable after hearing what 12 said.

If he doesn't jump with 12 pairs on the spot, he will have to sell out a teammate to the outside position. When the knight comes out and pokes the person in the front view, there will be two wolves exposed on the table all of a sudden.

If he and 12 jump to the prophet in the same place, I am afraid no good person will stand by him. At that time, the knight will most likely not come out, and he should be beaten unanimously. If the knight does not use his skills, the wolf beauty will be very uncomfortable. What if the wolf beauty accidentally explodes and the knight gives him a fatal blow, wouldn't it collapse?
Not jumping, not jumping.

This is why Player 12 gloats over other people's misfortune.

He wanted to see what choice 11 would make.

"Oh, by the way, if 11 hadn't jumped right in front of me, maybe he would still be the Wolf Beauty. You knights should poke him for me. Don't think about poking between the two prophets. That's a knight without ideals."

"If you have a bit of courage, just poke player No. 11. Don't think of it as a wolf stepping on a wolf. I asked you to poke No. 11 to improve your own fortune teller status. There is no need for so many tricks."

After a pause, player 12 said, "I use the police badge flow to double-press the police, 5 and 10 are tested. You can say that I am doing this to canvass votes, that's fine, but to be honest, I am not playing the police badge flow to canvass votes."

"First of all, I want to check and kill player No. 11. If he jumps right away, I don't need to use the police badge to canvass votes. I believe players No. 5, No. 7, and No. 10 will definitely vote for me with the police badge."

"Secondly, if 11 doesn't jump out with me, the police will have to sell another wolf, which is equivalent to the police finding two wolves. Then I will definitely have to look for wolves under the police."

"Although I haven't heard the speeches of people 5, 7, and 10, based on my experience, if nothing unexpected happens, at least one of them will be a wolf."

"I used the police badge flow on players 5 and 10 to put pressure on them, not to win their votes. Although player 7 didn't join my police badge flow, when he is under the police, I will pay close attention to his speech."

"For this board, if the prophet can get the police badge, the good guys basically win. After all, there are still guards. It means I can check people for two more days."

"Once the reports of the two days of inspections come out, no matter if it's Chasha or Jinshui, how can the Wolf Team play?"

"So, I have to get the police badge. If I get the police badge, the good guys will win. If the police badge is taken away by the wolf, it will be much more difficult to win this game."

Player No. 12 has a very clear perspective and thinking.

It depends on whether Player No. 11 will jump on the spot with him.

11 jumped. He got the police badge firmly in his hands. The guards could still protect him. After two days of checking and reporting, the Wolf Team had almost no room to survive.

If 11 doesn't jump, a wolf from the outside position will come out to rescue him. He found two wolves on the police at once, so the next step must be to look for a wolf under the police.

The police are looking for wolves, so the police badge flow will naturally hit the police, put some pressure on them, and see the reactions and vote patterns of 5 and 7.

It can be said that everything is under the control of Player No. 12.

The Wolf Beauty Knight’s board was checked and killed by the Prophet on the first night, which means he had already won half the battle.

"Player 1 in the front position looks like a good guy to me."

"Although he didn't talk about logic, his mentality was definitely good, especially when he talked about this board with a lot of barbs, it really touched my heart."

"I have a habit when playing this board. To be more precise, I have a bad habit. I like to play the hook very much. I don't pay much attention to those who stand on the wrong side."

"But don't worry, I won't hit you randomly."

"I look for counter-attacks based on logic. If I don't have a strong grasp or a tenable logic, I won't easily say who is the counter-attack."

"For example, Player 1's comments were relatively benign, so I said he seemed like a good person, but I still couldn't completely let him go in my heart."

"And to be honest, I was just wondering if 1 might be a wolf who made a good speech."

"Doesn't it feel a bit contradictory? Since I said he has a good identity, why do you doubt that he is a wolf? This is what I mean by liking to play tricks and liking to doubt the best identity."

"Because these board wolves are all very despicable, really despicable, they will try every possible way to create an identity for themselves, otherwise it will be difficult to win."

"In fact, we are just talking about this. I told you that I was suspicious. Under normal circumstances, I would not tell you this."

"Because saying this might make 1 dislike me, why should I cause trouble for myself."

The speech of player No. 12 was quite interesting. He told everyone present openly that he likes to play the hook and likes to doubt people with better identities.

But even though he likes her, he won't hit her randomly, which prepares everyone psychologically.

When he performs the overhead kick later, no one will find it strange, nor will they feel that he is looking for a position to resist a push.

The most important thing is that Player No. 12 feels very frank when talking like this.

That's right.

Just be honest.

In this way, everyone will have a favorable impression of him, and when standing on the sidelines and voting, they may be more inclined to favor him.

Regardless of whether 12 is a prophet or not, from his speech, Ren Fan can be sure that this guy is very scheming and knows what to say to benefit himself.

On the surface, his saying that he doubted 1 might make 1 feel disgusted, but in fact, when he said that, 1 would feel that he was like a prophet. It’s still those two words: honest.

"Alright, that's all I have to say on the police station. I'll say it one last time. I'm the one checking and killing 11. As long as he jumps out of the way, you all have to stand by my side. Whoever votes for the bandit or joins the wolf team, I will beat him up. There is no tolerance."

"You can be tolerant, but Player 11, please don't stand there with me. You can stand with whoever you want. If you don't stand with me, it means that I didn't talk well and failed to make you accept it. That's my problem."

"But as long as 11 stands there, I won't allow anyone to stand on the wrong side. Listen carefully, no matter who it is, even if you have a wolf as your trump card, you must play the hook obediently. Well, that's it, I passed."

The last sentence of player No. 12 really made Ren Fan laugh.

You don’t even allow wolves to stand on the wrong side, aren’t you too overbearing?

He had only heard that if you are a wolf, you have to charge forward and the good guys just have to stand on the opposite side. But when it comes to level 12, even wolves have to play hook play obediently and are not allowed to charge forward. It's really a bit arrogant.

But he quite liked this kind of personality, which was much better than the timid prophet.

After all, the prophet is a god, kneeling down all day to serve the good guys and the wolves. When he feels uncomfortable, he will stand up when it is time.

Just like now, player No. 12 has the kill check and a knight who can see him from the front, so he can be very arrogant.

[Player No. 11 please speak]

"Are you trying to fake your identity, Player 12?"

"At first, I thought you were faking your identity because you spoke in a very relaxed manner and didn't sound like a coward, so I didn't take it seriously."

"But the more you talk, the more excited you become. The more you talk, the less you seem like someone who is trying to fake his identity. So I have no choice but to conclude that you are a fake."

"If you are a fraud, refund now and I will pretend nothing happened. But if you don't refund, you will have no chance."

Player No. 11 thought a lot. When Player No. 12 sent him a check, he didn’t think that Player No. 12 was definitely a wolf. Maybe he was a good person who faked his identity.

The knights, in particular, like to pretend to be a prophet to deceive their identities.

Anyway, he is going to poke someone on the first day. Even if he doesn't pretend to be a good person and gets beaten like a wolf, it doesn't matter. When his skills are activated, everyone will know that he is a knight.

It is precisely because of this that the knight can cheat his identity without restraint. Sometimes he can cheat the wolf and have a miraculous effect, but sometimes it simply increases the amount of thinking for the good guys.

"You're not going to back off, right? Well, then you've betrayed Player 12, but your plan to go behind the scenes and kill the prophet has failed."

"Because I'm not a prophet. As for my identity, I can't give it to you. Anyway, there is a knight, right? If he thinks I'm not good at acting, then come and poke me."

"I stabbed me, but I didn't die. Isn't this perspective very clear?"

"Speaking of which, tell the knight, don't poke me. If you poke me, you will die, because I am not a wolf."

"I'll try my best to convince you that I'm a good person, but if you still don't admit it and stab me, and you kill yourself, don't blame me for my poor words and getting you killed."

It is normal that player No. 11 is unwilling to reveal his identity.

If it is other boards, after receiving the check and kill, the identity of the surface water must be photographed, but this board is special, and the identity can be taken without taking a photo when receiving the check and kill.

Because the knight can poke people in the right perspective, if you don't trust him, then poke him. If you can trust him and think he is a good person, then you can poke player No. 12.

There is an advantage to doing this. If 12 is a wolf, and cannot guess 11's identity, and he does not say whether he is a commoner or a god, it will give the werewolf unlimited reverie.

But this made the knight very uncomfortable.

If 11 is a god, he can just shoot it. If the wolf doesn't jump against him, wouldn't the perspective be very clear? He doesn't even need to poke.

But if 11 doesn't take a photo of his identity, he can only rely on listening to his speech. If he makes a wrong judgment, he will lose his life.

Generally speaking, if a strong god takes over and kills you, you can take a photo of your identity to prevent the knight from stupidly hitting the wrong person. If a guard takes over and kills you, it is best not to take a photo of your identity.

Once the film is released, even if the good guys are on the right side, they will be at a great disadvantage. After all, the guards have to stay hidden and guard people at night. If they are forced to reveal their identities by the wolves on the first day, they will basically not survive the second day.

Without the presence of guards, the tolerance rate of good guys would be too low.

Therefore, in this board, when the guard accepts the attack from the tough wolf, he should never take a picture of his identity and try to use superficial tricks to make the good guy recognize him.

If you fail to recognize it, the knight can only rely on his fate, there is nothing you can do about it.

"Player No. 12 jumped to the rear guard to get rid of the check. He must be going for the prophet. So I have reason to suspect that the rear guard will have multiple wolves. To be more extreme, it is not impossible that the rear guard will have three wolves."

“3、4、6、8、9,等下我会重点听他们五个人的发言,看他们的站边。”

"I think the first player to speak is a good person. If there are two wolves at 1 and 1, and only one or two wolves are opened after the alarm, he will most likely not think about fighting the prophet."

"Plus, 12's speaking state and mentality are preferred. The dialogue prophet should speak well and not think about letting the knight cover the bottom. Remind us to play the hook. These are all good behaviors."

"There are three people under the police, 5, 7, and 10. Before 12 threw a check to me, I thought at least one of them would be a wolf, but now it's not certain. Maybe there will be four wolves and a police."

"I hope you won't be confused by 12's remarks. He just wants to have it both ways."

"If I'm lucky, I'll be the prophet and he'll kill me, and he'll say, 'Look, the wolf is really jumping right on the spot with him.'"

"If he is unlucky and fails to kill the prophet and I don't fight him, he will say that I might be a wolf beauty and I dare not fight him."

"Hehe, according to this logic, I can't do anything well. Obviously, this is a logic trap set by Player 12 for the good guys."

Player No. 11 thinks that he can take on the check from Player No. 12, and estimates that the Queen of Police will launch multiple wolves, at least two wolves, or even three wolves. Otherwise, Player No. 12 should not be so aggressive in throwing the check to the Queen of Police.

You know, there is no Wolf King on this board, and the risk of losing the check is too great. What if you hit an iron wall?

It is safer and more secure to throw gold water.

But 12 just happened to lose the check and kill for him, which made people have to suspect that there were many wolves behind the police.

There is nothing wrong with the logical thinking of 11. At this position, if a good person receives the check from 12, he will issue a warning and then open multiple wolves. When the prophet in the back position jumps out, he will do the same.

Although 12 threw the check to the police queen, it cannot prove that the police queen will definitely open multiple wolves, but from the perspective of logic and behavior, it is highly likely that the police queen will open multiple wolves.

(End of this chapter)

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