Werewolf: I'm a natural showman, you win easily

Chapter 244: We Must Make a Break

Chapter 244: We Must Make a Break

[Player No. 11 please speak]

"Brothers, I will stop pretending. My trump card is the Pure White Daughter. You must be questioning why I dare to jump out on the first day. It's very simple, because I checked player No. 9 last night. He is a wolf wizard. He is a wolf wizard."

"As long as I can get rid of the 9th resistance, I will only die from the wolf's sword, not from the wolf witch's death check."

"That's why I jumped out. Logically, if I hadn't identified the wolf witch, I wouldn't have jumped out even if I had checked and killed it."

"But after testing out that 9 is a wolf witch, I think it would be better for me to jump out and report the information."

"Once I send out Player 9 today, the guards will be able to protect me at night."

"But to be honest, I was struggling before, whether to jump out and report the person, or secretly test 9 to death at night."

"But after listening to the police's speech, I thought I should jump out. If I don't, the good guys will push the responsibility on me."

"If I am kicked out because I don't change my identity on the first day, I will suffer a great loss."

Player No. 11 stood up and jumped into the Pure White Girl, throwing a check to Player No. 9 who was under the guard.

Because he saw Ren Fan reported to the police, which meant that 9 had an identity.

Player 7 jumped the witch.

Player 10's speech is more like that of a hunter.

In this case, player number 9 is either the Pure White Daughter or the Guardian.

No matter which of these two identity cards, Player No. 11 is confident that he can push him out of the game.

If the police officer says that player No. 9 is a pure white girl, will the good people believe it? Absolutely not.

How can it be such a coincidence? The Pure White Lady sends a check to you, and you say that you are the Pure White Lady. Isn't this the same as recognizing a wolf?
If player No. 9 jumps on guard, he will still be pushed out of the game.

Because guards have been appearing in the kill since ancient times, werewolves like to jump to guards when they receive a kill.

It is precisely because of this that good people do not trust those who take over the check and kill the guards.

So what if there are one or two smart people?

If the Wolves rush for votes, if two or three good guys in the outside position stand on the wrong side, 9 will be dead.

Unless a Pure White Lady jumps out from the external position to rescue player No. 9, in this case, it is possible to save player No. 9's life.

But when the Pure White Girl jumped out, Ren Fan was happy.

Let's put it this way, as long as the Pure White Girl dares to jump out to get 9, Ren Fan will dare to sell out his teammates and hit the hook, and then check the Pure White Girl to death at night.

After a pause, Player 11 said, "I've thought about it, and I won't fight with Player 7 for the police badge, because the skill characteristics of the Pure White Girl determine that I don't need a police badge."

"Officer, let me tell you who I'm going to test. If he dies, he's a wolf. If he's not dead, he's a good guy."

"If the wolf appears on the police, it will be between 4 and 8. I will not bet on player 10. He will take a picture of his identity tomorrow. If he can't figure it out, he will be out."

"Player No. 10, I think you must have an identity, right? You are either a guard or a hunter. It is most likely a hunter. If you shoot a guard, it depends on whether there is anyone who can shoot a guard against him. If there is, then we have to distinguish them carefully."

"What can I say about player 4? He has a preference for speaking. The bandits are not very strong. If the police are to show off, it is most likely player 8."

"As for the speech made by the 8th police officer, I felt that he was very confused, flustered, and very nervous. This state and behavior were too much like a wolf."

"Tonight, I want to check out Player 4."

"If 4 is alive tomorrow, he's a good guy. If 10 can be a hunter or a guard, then only 8 will be a wolf on the alert. If I kill 4, then there's a high probability that 4 and 8 will be a pair of wolves on the alert."

Player No. 11 did not go and fight for the police badge like the prophet did.

Because the police badge is not particularly useful for the Pure White Lady, the characteristics of his skills determine that he does not need to use the police badge to tell the good guy whether he tested a good guy or a wolf last night.

As long as he says to check someone at night, and then see whether the person is dead or not the next day, that's it.

If you die, you are a wolf.

If you don’t die, you are a good person.

The police badge in his hand is almost just a decoration. At most, it can give him the right to return a vote and get 0.5 more votes, but these are dispensable to the Pure White Girl.

But for the good guys in the external position, they are afraid that it will be the wolf who jumps out as the Pure White Girl on the first day, so they are unwilling to give the police badge to the so-called Pure White Girl, and there is already a witch in the front position who jumps out to ask for the police badge.

So, no matter whether Player No. 11 wants the police badge or not, he will never get it.

After a pause, Player 11 spoke again: "I don't know if you can trust me if I jump into the role of Pure White Girl. I know you may not understand why I jumped into the role of Pure White Girl on the first day, but I have explained the reason why I jumped out very clearly. I hope good people can recognize me."

"If anyone else in the police force uses the fact that the Pure White Girl didn't jump on the first day to attack me as a wolf, then he must be a wolf, because his mentality is not that of a good person. He doesn't listen to others and only believes in his own stubbornness."

"9 is the wolf wizard I checked. He will definitely perform a trance. There is no way he won't perform a trance. If he doesn't perform a trance but performs a civilian trance, he will be directly resisted by the good guys, and the wolf team will suffer a great loss."

"And if he wants to survive, he can only jump out of the witch, so that the good guys will be afraid to act rashly. After all, the witch has a bottle of poison in her hand, and the good guys are also afraid of making a mistake. The witch will lose two rounds at once."

"But I told the good people present that if he dances as a witch, he must be a wolf. He just wants to survive today. Don't believe what he dances as. No matter what he dances as, he is a wolf, an iron wolf."

"No matter what, we cannot let Player 9 survive today. If he survives until night, I will die if he tests me. Even the guards won't be able to protect me."

"So, good people have to choose between him and me, and I think you can all make the right choice."

"Since I'm talking like this and my attitude is so tough, I guess the Wolf Team is going to make a push. They have no choice but to make a push. If they don't, once the Wolf Wizard is driven out by us, I will continue to check people at night, and the guards will protect me. They will have no room to survive."

"It's not a question of whether they want to charge or not, but they have no choice but to charge and get me out of the game. Only in this way can they have a chance to win. Otherwise, they will definitely lose."

"In other words, today's round of exile voting will determine the final victory or defeat. You may think that I am exaggerating a bit, but I really am not exaggerating at all."

Player No. 11 has put enough pressure on the good guy. He cannot escape the problem between him and Player No. 9, and cannot play in the outside position. He must make a conclusion today.

Do you want him or player No. 9?

Anyway, the interests involved have been made very clear by Player No. 11. It's not that he doesn't want the good guy to play in the outside position as a transition, but if 7 survives today, it means he will have to turn over the cards tonight.

Because of this, it is understandable that Player 11 forces the good guy to make a choice, and anyone would do the same.

Now that the Wolf Wizard has experienced it, he cannot be given any chance.

Similarly, if 9 is really a wolf witch, the police will definitely change their identities and cannot be resisted by the good guys, otherwise, the situation will collapse.

"Okay, I've talked about everything I can say on the police. Let me summarize my speech. In my opinion, player 8 should be a wolf. I will check player 4 tonight. Player 9 is a wolf witch that I found out last night. I don't need the police badge. Give it to the witch. Pass."

Not bad!

After listening to the speech of Team Wolf who was pretending to be the Pure White Girl, Ren Fan nodded repeatedly. He felt that Player No. 11 had a pretty good chat.

When on guard, you will know that you have to block the retreat route of player No. 9.

Moreover, he gave the identity of the Wolf Wizard to Player No. 9. If it was a little wolf, the good guys might not have such a strong urge to give out Player No. 9, but if it was a Wolf Wizard, it would be completely different.

The key is to put the wolf wizard's clothes on player 9, which perfectly explains why player No. 11 jumped out on the first day.

It can be said to kill two birds with one stone.

Player No. 11 is a very smart player, he likes teammates like him.

Next, it depends on what the Pure White Girl chooses.

Should he jump out to rescue player No. 9, or just watch player No. 9 being pushed back without helping him, and secretly kill player No. 11 at night.

Logically speaking, it would be fine if the 9th card was a civilian, but the key is that 9 is a guard. Once the guard is pushed back on the first day, it will be difficult for the good guys to play.

But if the Pure White Girl jumps out, this is exactly what Ren Fan wants to see most.

And if the Pure White Lady jumps out, will she definitely be able to get player No. 9? Not necessarily.

The appearance of the Pure White Lady only means that the good guys will not definitely give out Player No. 9. However, if they want the good guys to directly recognize Player No. 9, Plate 11 is a tough jump, which is far from enough.

This is a dilemma. It is not a good choice to jump, and it is not a good choice not to jump.

Ren Fan estimated that the Pure White Lady would most likely choose to sacrifice player No. 9, so he secretly tested player No. 11 to see if he was dead at night.

By then, the good guys’ perspective will be correct.

Because if player number 11 is the Pure White Girl, he won't die, and the guards will be able to protect him, after all, the Wolf Witch is no longer there.

If he died, it means that he must have been killed by the external Pure White Lady. He was a tough guy.

To put it bluntly, if the Pure White Lady doesn't jump, the guard No. 9 will have to be sacrificed. If the Pure White Lady jumps, he himself will definitely die. What should he do?
Faced with this situation, everyone's choice is different.

Ren Fan must be hoping that the Pure White Girl will jump out. At night, he will test the Pure White Girl. From then on, he will no longer have to worry about being tested to death.

But whether the Pure White Lady will fall into the trap depends on how ruthless he is. If he is ruthless, he will not come out to rescue player No. 9. So what if he is a guard? No. 5 is not as important as my life. If he is not ruthless, he can only jump out and sacrifice himself.

[The speech for the Sheriff’s election is over, players under the police are invited to start voting]

After player No. 11 passed the mic, the system's voice immediately rang.

It is very comfortable to vote under the police in this board. You don't need to use your brain. Just vote for whoever jumps into witchcraft. It is not like other boards, where they will consider whether you are a charge or a hook or something.

But then again, it’s comfortable to vote for the police badge, but it’s not easy to speak for the police.

This round was relatively good, as the Pure White Lady jumped out, and either player No. 9 or player No. 11 was eliminated. If the Pure White Lady had not jumped out, it would have been very troublesome to play deep and find the wolf.

There is not much time, and the voting results are out.

All the police officers voted for the police badge for witch No. 7. It seems that everyone is very rational and smart. No matter whether player No. 11 is the Pure White Daughter or not, the police badge cannot be given to him.

If Player No. 11 is really the Pure White Girl, as he said, the Pure White Girl does not need a police badge. If she kills the other person, he is a wolf, and if she does not kill him, he is a good person.

If player No. 11 is not the Pure White Girl, then the police badge cannot be given to him.

Anyway, unless you are confused, no one will vote for the police badge for player No. 11.

Player No. 11 was prepared for this, so he said he didn't want a police badge, but in fact he couldn't get it even if he wanted it.

[Player No. 7 was elected Sheriff. Last night was Christmas Eve. Please ask the Sheriff to choose the order of speaking in this round]

[Player No. 8 please speak]

"This is interesting. I thought the White Lady wouldn't jump on the first day. If it comes from the police, it will most likely be a PK between me and player No. 11."

"I never expected that he would jump to a pure white at the last position, and even said that he had verified that player No. 9 was a wolf wizard. Do you think it's credible?"

"I personally don't think it's very credible, but that doesn't mean he didn't talk well or had any explosive points."

"The main reason is that I can't recognize him as the Pure White Girl. If I recognize him, the police won't be able to find the wolf."

"Player No. 4 made a good speech, Player No. 5 is Silver Water, Player No. 7 is the Witch, and Player No. 10 said that no one should hit him, and no one can hit him. Isn't this a secret God card?"

"In this case, as long as I recognize player 11 as the Pure White Daughter, how can there be a wolf on the alert? Unless player 10 is bluffing, he is a werewolf who secretly jumps the God card."

"Either Player 4 is a werewolf who speaks well, and he may have come to the police just to create an identity for himself."

"But to be honest, I don't really want to fight either of these two people. Relatively speaking, I think that player No. 11 is a wolf pretending to be the daughter of pure white, and wants to take the opportunity to push a good person."

"But what's interesting is that he didn't check the people around him, but instead checked the No. 9 player in the next position. It's a bit intriguing. I always feel like there's something fishy going on here."

"Let's listen to what player No. 9 has to say. Before I heard his speech, I tended to think that player No. 11 was a wolf, but after listening to player No. 9's speech, I'm not sure if I will still think so."

Player No. 8 stood up and expressed his attitude and position. He didn't really believe in Player No. 11, the pure white girl.

The reason is that if he believed that 11 was the Pure White Girl, the wolf would not be found on the police.

Ren Fan and player No. 10 could be wolves, and even player No. 5 could be a self-killing wolf, but he didn't want to discuss any of this. His intuition told him that player No. 11 was a wolf who was just trying to hide behind his will.

"If, I mean if Player 11 is really a troll, the White Lady must not jump out and slap him. There is no need, absolutely no need."

"I even suspect that the reason why player No. 11 threw a check on player No. 9 was not to resist the push of player No. 9, but to lure the Pure White Lady to jump out and attack him."

"As long as the White Lady jumps, Player 11 will achieve his goal. Even if he is pushed out, he may not lose."

"Because the Pure White Girl poses a huge threat to the Wolf Team. If the Pure White Girl keeps hiding, it will be a disaster for them."

"So, they will try to force the Pure White Girl out, or trick her out, just like in this situation. I personally think it's to find the Pure White Girl."

"Player No. 9, if you are a civilian, let me be frank. I think you should resist this push and don't let the Pure White Lady come out to rescue you. It will be more trouble than gain."

"The Pure White Girl jumped out to shoot at Player 11. Let's not talk about whether the good guy believes that she is the Pure White Girl. Even if he does, the Pure White Girl will be checked to death by the Wolf Witch at night. Isn't this a huge loss?"

"So, my suggestion is that if player No. 9 is a civilian, then he should eat the resistance push, and the Pure White Daughter should not act rashly. Similarly, if player No. 11 is really the Pure White Daughter, the guards should watch over him at night and see if he will fall down tomorrow."

"If he doesn't dump the cards, it means that player number 9 is the Wolf Witch who left. He is indeed the Pure White Daughter. The Wolves can't do anything to him."

"But if player No. 11 flips the card, it means he must be a wolf, because he was tested dead by the Pure White Lady."

"In other words, if player No. 9 appears today, you can tell whether player No. 11 is a wolf or a pure white girl tomorrow by looking at whether he turns over his cards."

"My idea is to play player No. 9 and wait and see what happens with the others. That's it. It's over."

[Player No. 9 please speak]

"You want to directly resist me. You are the No. 8 player in Wolf Bar. The police feel something is wrong when they hear you speak, and the police feel this even more strongly."

"You said you didn't want to side with player 11, saying he might be a troll, but in the end, you still wanted to use me as a counter-attack. Isn't that a wolf-like statement?"

"You absolutely cannot use me today because I am a guard. Player 11's kill was a bit accurate. I know that guards have always been used in kills. In this case, you may not believe me if I jump into guard."

"But I am really a guard. If you treat me as a wolf and kick me out, even if the White Lady kills player No. 11 at night, the good guys will still be at a disadvantage."

"Don't forget, the Wolf Wizard has been testing people all night. If he tests us for another night, he will know the cards of the two good guys. When they reveal their identities, what difference will there be between us and the open players?"

"The most important thing is, if I, a guard who can chase the rounds, am pushed out, the wolves can stab people without restraint. Whoever they stab will die. They can even stab people tomorrow."

"So, no matter what, you can't play me. Player 11 is just a tough guy who wants to use me as a defense. He can't even take down the Pure White Girl."

Player No. 9 revealed his identity as soon as he opened his mouth. He had to. If he didn't reveal his identity or changed his identity to a civilian, he would definitely be eliminated today.

Even if the good guys have some doubts about the identity of Player No. 11, the Pure White Lady, no matter what, after a round of speeches, if the real Pure White Lady doesn't jump out to fight him, it is impossible for the good guys to force him to be a tough guy. It doesn't make sense.

What's more, Player No. 11 has already talked about the reason why he jumped out, which sounds quite reasonable.

And this is exactly where Player No. 9 feels it's tricky. If Player No. 11 doesn't talk about the reasons and reasons why he jumped on the first day, the good guys will most likely think he is a tough jump, even if no one in the external position jumps and the Pure White Girl shoots him.

But player No. 11 was very cunning and smart. He said that he was a wolf witch. In this way, it was understandable for No. 11 to jump out.

The fundamental reason why the Pure White Girl didn't dare to jump was because of the Wolf Witch. As long as the Wolf Witch was eliminated, he would have no worries.

Although player No. 11 is a wolf, he has to admit that No. 11 is a master of calculation.

"You can't send me out. If I ask you to send out player No. 11, you will definitely not want to do that. How about we send out player No. 8? If the police send out two wolves, player No. 8 will not be able to escape."

"If only one wolf is fired, judging from the comments of the eight police officers, he is at most a civilian, and it is not unacceptable to fire him as an excessive punishment."

"Anyway, I'm just a civilian, so if I'm out, I'm out. But once I'm pushed back, the good guys will be a little upset."

"So, I hope that good people can think carefully about this and not try to oppose me just because Player 11 said I was a wolf wizard. That was all a bait he set to lure you into opposing me."

"Let's have a final conversation with the Pure White Lady. Don't jump. You must not jump. The purpose of player No. 11's bold jump and missing the kill is to force you out. If you really jump out, won't they get what they want?"

"So, just stay put. I believe good people can distinguish right from wrong and recognize me. If I am unfortunately pushed out, then it will depend on whether you can kill two wolves. One wolf is not enough. You need two to get your turn back."

"Okay, that's all I can say. Today I will be player number 8, and the two wolves on the police are 8 and 11. That's it, we passed."

(End of this chapter)

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