Werewolf: I'm a natural showman, you win easily
Chapter 236 Crazy Trampling and Pulling Opposites
Chapter 236 Crazy Trampling and Pulling Opposites
[Player No. 6 please speak]
"Throw the check at me, player 7. I can only say that you are unlucky. You have hit a wall."
"I'll give you three seconds to retreat. If you still don't retreat after three seconds, you'll definitely be a coward. Even if you retreat later, I'll still beat you up."
"three!"
"two!"
"one!"
"Well, if you don't back off, I can only shoot my identity. The trump card is the witch. The knife edge was on player 5 last night. He is a silver water, but I now have some doubts that 5 and 7 are double wolves."
"Player No. 7 threw a check at me, maybe because Players No. 5 and No. 7 were trying to double-team me, or maybe he was afraid that I was a prophet, so he checked that Player No. 5 was a check. In this way, his identity as a self-killing wolf was exposed."
"So, player No. 7 took the initiative and threw a check at me. In this way, even if I am a prophet and verified 5, no one would believe it."
"Of course, it's not just 5 and 7 who could be two wolves. The people behind the police actually all have banditry. We can't even rule out four wolves on the police, because player 7 obviously wants to kill the prophet. Only if the police start multiple wolves, the possibility of killing the prophet is higher. Only a little wolf would do that. Otherwise, it's safer to throw gold water."
"Player 5, I haven't heard your speech yet. Logically, I shouldn't doubt your identity, not to mention that you are Silver Water. But I can't help it. You are on the police, and you may form a situation with Player 7 to kill me. I can't let you go."
After receiving the check from his wolf teammate, player No. 6 was not in a hurry. He first had a pretentious conversation with player No. 7, asking him to retreat if his identity was being blown up. Then a witch jumped out.
His jump was equivalent to a death jump.
A good man might not dare to resist him today, but by night, it can be said that he will surely die.
There was no way the witch would let him live to see the next day's sunrise, but there was nothing he could do. Who had made him take on this task?
The routine that Ren Fan talked about last night did not have any fixed point about who would be the fake prophet or the fake witch. It was based on the actual situation on the field.
If you get Player No. 7 who jumps, then Player No. 7 jumps; if you get him who jumps as a witch, then he who jumps as a witch.
If you want to use the opposite side as your identity, you have to be a little ruthless to yourself, even if you know that you will die if you jump into the witch world.
Putting aside other things, after hearing what player No. 6 said, who would have thought that they could be wolf teammates?
Unless a good person has opened his third eye, otherwise, how could he possibly catch 6 or 7 pairs of wolves?
"I don't know who the prophet is behind the police, but no matter who it is, I hope you can double-press the police, and the police below don't have to check for the time being."
"As for player No. 5, just ignore him for now. I'll keep an eye on him and see how he talks. If I really feel he's a self-defeating wolf, don't blame me for being ruthless. I'll send him off tonight the same way I picked him up last night."
"Now that it has come to this, Player 5, if you are a good person, then you should speak nicely and talk better. At the very least, don't join the wolf team and don't help the wolves to vote for incitement. Otherwise, I'm afraid I will really call you a wolf that stabs itself."
"I have never had a complex about silver water. Some people have an inexplicable fondness and tolerance for silver water because of witches, but I don't. I have to say this in advance."
"You want to rely on the silver water to make me admit it. Don't say that I now suspect that 5 and 7 are wolves. Even if I didn't receive 7's check, I would not easily admit that 5 is a good person."
"But then again, don't worry that I've made a mistake in picking your No. 5 player. As long as you're not a wolf, you don't have to worry about that. I won't poison True Silver Water by mistake for a self-saber wolf."
"Actually, I said so much in front of you just to put some pressure on you and let you not stand on the side of player No. 7. I hope you can understand my good intentions."
Player No. 6 pretended to talk to Ren Fan, and both his emotions and tone seemed quite realistic.
From this point of view, the acting skills of Player No. 6 are still good. He basically talked out the feeling that a witch suspected that Yinshui committed suicide.
In this way, it will be very difficult for the good guys to get 5 or 6 pairs of wolves. How can a wolf suspect that the wolf teammate killed himself after the witch threw silver water at him?
Player No. 6's remarks have completely put him on the opposite side of Ren Fan. As long as he is a wolf, no one can figure out that Ren Fan is also a wolf.
"I have been chatting with player No. 7 and he has not self-destructed yet. So I think the Wolves will most likely pretend to be the witch. If they don't, No. 7 will be sold out, and the badge will be easily obtained by the prophet."
"In this case, the prophet can still report for two days with the police badge to test people. By then, the Wolves will have no room to survive, so they can only bite the bullet and fight against me against the witch."
"Let me put it this way. If we don't jump, the Wolves will almost certainly lose. If we jump, there's still a glimmer of hope. Is there any need to say more about this choice?"
"If, I mean if the good people don't believe that I'm a witch, then don't get rid of me. If you really have no other options, go and fight against the prophet."
"I have poison in my hand. If I am pushed out by the counter, the good guy will lose two rounds at once. The prophet will only lose one round if he is pushed out by the counter."
"As the saying goes, choose the lesser of two evils. I think you all understand this, right?"
"Then the guards can guard player number 7. I promise to make him turn over his cards. This will prove that I am a witch, right?"
Once Player No. 6 said this, it meant that he no longer loved anyone.
He only cares about his own life or death, and doesn't care about others.
Whether they are wolf teammates or prophets, whether they can survive depends entirely on their own words.
The prophet is good at chatting, and everyone is on his side, so player No. 4 is definitely in trouble.
If the prophet doesn't talk well, he can only be pushed back.
Anyway, no matter what, the good guys don't dare to come out directly from the two witches, at least most of the good guys don't dare.
"Finally, let me talk about the police badge flow played by player No. 7. He was able to use the first police badge flow on player No. 9. I felt that 7 and 9 did not know each other, and 7 was using the police badge flow to force the good guys to vote."
"Pick out player No. 9, and the wolf will be between 2 and 12."
"But as I said earlier, the wolves may not appear after the police. Player 7 is so eager to throw a check behind the police, he is definitely going to kill the prophet. Maybe this game will be four wolves and one police."
"Okay, that's all I want to say about the police. The trump card is the witch. Player No. 5 is Silver Water, but I won't protect him. Player No. 7 is a tough guy. That's it. It's over."
[Player No. 5 please speak]
"You really are a little bit crazy, Player 6. You didn't even listen to my words. Just because Player 7 sent a check to you, you said I might be a self-killing wolf. Aren't you overreacting? You're acting like I sent a check to you."
"Okay, don't you think that player 7 and I are bad teammates? In order to clear myself of suspicion, I will deny that player 7 is the prophet and that he is a fake. Is that okay?"
"Although I don't know whether you are a witch or not, since you are the only one on the field who is jumping into the witch trap, I will temporarily assume that you are the witch. If someone jumps into the trap with you later, then who I recognize as the witch will depend on who speaks better."
Ren Fan started to act.
The acting skills of the first 6 and 7 wolf teammates are quite good, basically they have completely brought up the opposing side, and no one should be eager to step on the wolf for their own identity.
So when it comes to him, you can't let him down. You must speak well and never let the good guys find a breakthrough with him.
He was the MVP in the previous few games, and he played very well regardless of whether he was against the Wolves or the good guys. If the good guys found a flaw in him in this game and then figured out the Wolves' tactics, it would be a huge embarrassment.
Didn't Player 6 keep saying that he was a self-sabotaging wolf? There was a lot of doubt and hostility towards him. In this case, he flattered himself and admitted that Player 6 was a witch, showing that he was afraid of being picked up by Car 6.
In this way, the good guys will have no idea that he and player No. 6 are wolf teammates.
In fact.
Whether it is behavior, speech, or attitude towards each other, good people have already treated 5 and 6 as if they will never meet.
Either 5 and 6 are both good guys, or there is one wolf and one good guy, but you can never get two wolves.
What kind of person would rush to play the double wolf of 5 and 6 in this situation? This person is either sick or cheating. "To be honest, I think the speech of the prophet of the 7th jump was quite good. He talked about everything that should be discussed, and even talked about the two situations of player 6 jumping in the same place and not jumping in the same place."
"This makes me feel like 7 is a prophet. I thought I would stand by him for a round, but player 6 got up and jumped a witch. He threw silver water at me, but 5 and 7 might be double wolves to kill him."
"What should I do? I can only cut off my relationship with Player 7. If Player 6 is not a witch, then it's fine. But if he is, I can't use the antidote and then the poison."
"Don't blame me for being timid to player No. 7. Actually, I'm a witch on player No. 6. Not only because he puts pressure on me, but more importantly, he is hostile to me. This kind of hostility is exactly the reaction a normal witch should have."
"To put it bluntly, if he didn't doubt the 5th and 7th wolves and didn't play the game against me, I might have been the one who killed himself, then I think he can't pick up the witch card."
"And if player 6 is a wolf, why would he take over the witch check and kill? Is he looking for poison? Is he afraid that the witch's poison is not suitable for the right person? Obviously, this is not in the interests of the wolf team. It would be better for him to pretend to be a guard."
"But 6 didn't do that. Instead, he jumped into the witch's dialogue and told the good guys to go to the prophet in the back position if they didn't believe him, and not to attack him. Once he said that, he didn't seem like a wolf anymore."
"Of course, although I kind of want to recognize player 6 as a witch, if someone else pretends to be a witch and shoots him later, I will still think carefully and not be stubborn."
Ren Fan wanted the good guys to prevent players 5 and 6 from meeting each other. Logically, he should distance himself from player 6 and even directly claim that player 6 was a wolf pretending to be a witch.
But he insisted on recognizing 6 as a witch. It seemed that 5 and 6 looked a bit like two wolves, but unless one was a stubborn person, one would never mistake 5 and 6 for a pair of wolves.
On the contrary, because he is willing to believe that 6 is a witch, the good guy thinks that they should not meet.
Because Ren Fan's reaction was completely reasonable and in line with a good person's perspective. If he had called player No. 6 a wolf right away, it would have easily aroused the good person's suspicion.
"Player No. 6 just said that this game might have four wolves on guard, and that Player No. 7's check was aimed at killing the prophet. I think it makes sense."
"So, I have to pay more attention to the players after the warning. It's no exaggeration to say that among the remaining six players 1, 3, 4, 8, 10, and 11, there may be three wolves."
"If you exclude the prophet, then three of the five people are wolves."
"Obviously, this pit is still quite crowded, but there is no other way. Since I have chosen to believe that 6 is a witch, I have to use this logic."
"Unless I stand on the side of Player 7, that's another matter, we'll talk about that later."
After a pause, Ren Fan said, "No matter who the good guys stand on today, they should all be among the prophets. The witches must not be moved. If they are on the real witches, the good guys will collapse."
"To be on the safe side, we will choose one of the prophets. At night, the guards will go to one of the witches to see who turns over the cards. The one who turns over the cards is most likely the wolf."
"When we woke up the next day, the guard jumped out to give us the information, so we had the right perspective."
"Finally, let me talk to all the good people here. Please don't play the self-killing wolf game. No matter if 6 is a witch or not, I am still a good person. You don't need to play the self-killing wolf game for me, or the double wolf game for 5 or 6. It's just a waste of time and energy. Do you understand?"
"Alright, that's all I want to say on the police. I'm a good guy and I won't side with player 7 for now. Don't blame me for not siding with you, player 7. I was forced to do so. That's it. It's over."
[Player No. 4 please speak]
"I'll just play 1 and 10 first. Player 3 from last night had a hand full of wolf hair."
"7 is in the front position to check for 6, and 6 jumps to the witch to report that player 5 is the edge of the knife. In this way, my wolf pit has been exposed. 3 and 7 are two fixed wolves. There is no objection to this."
"The remaining two wolves might be on the police. Player 6 is very likely right. This round has four wolves on the police."
As soon as player No. 4 opened his mouth, he immediately attacked the three guards behind him, and treated player No. 3 seriously as the werewolf who was trying to trick him.
This state is correct. Although Player No. 7 is a wolf teammate, he must be treated as a real prophet and must not reveal any flaws in the details of his speech.
As for player No. 4, this game may be played with four wolves on guard, and there is nothing wrong with that.
The speeches of the three Wolf teammates were all pretty good, and no one was lame, which finally put Ren Fan's heart at ease.
Everything is going according to the established routine, and no unexpected situations occur. It depends on whether the good people can see through his routine.
Ren Fan felt that it was unlikely that the good guys would figure out that 4, 5, 6, and 7 were the Four Wolves. Logically speaking, with all the smoke bombs released, even he couldn't figure out that 4, 5, 6, and 7 were the Four Wolves, let alone these people. They were still a little short of the mark.
If there is a good person in this game who can figure out that 4, 5, 6, and 7 are four wolves, then they are absolutely awesome and will definitely win the MVP.
"I'm going to check and kill player number 3. I'm going to say something ugly first. If player number 3 jumps into the witch role, I'll mark any of you who believes it as a wolf and beat them."
"You're kidding. How can it be such a coincidence? Player 6 took over the check and killed the witch, and he took over the check and killed the witch as well. In this case, the one who jumped last must be the wolf."
"If player No. 3 jumps to civilian, that's even better. No matter whether he is good or bad, even if he talks a lot, he will still be beaten. For a good person, there is no better choice than him."
"After you push player 3 out of the game today, the guards don't have to guard me or player 6 at night. You can guard player 7 and wait for the correct view."
"The next day, when player 7 got up, he had his cards turned over. So player 6 must be the witch, right? If player 6 wasn't the witch, then player 7 couldn't be killed with the sword, since he had a shield."
"This is the best way to get a correct perspective, and we won't fall behind in rounds because the first day is the wolf."
"If player 3 jumps to the hunter or guard, I hope the real hunter or guard will jump out to shoot him, because once player 3 jumps like this, it means the wolf team will fight to the death. If you don't jump, then you are just helping the wolf, right?"
"So don't be afraid, jump when you need to. We good guys have an advantage on this board. After all, we have guards here, and we can catch up at critical moments."
Player No. 4 is definitely a ruthless person. With just a few words, he blocked all the escape routes of Player No. 3.
If 3 was a civilian, he would definitely be resisted today. Even if the real witch in the external position jumped out, it would not change anything.
However, this is not the worst case scenario. For the good guys, the worst case scenario is that Player No. 3's hole card is a witch, which would be embarrassing.
In this case, if he pretends to be a witch, the good people will definitely not believe him.
Just like what player No. 4 said, how could it be such a coincidence that player No. 6 took over the check and killed the witch, and he took over the check and killed the witch as well. Isn't it obvious that it was a double wolf between No. 3 and No. 7?
It would be even more interesting if 3 was not a witch or a commoner, but a prophet.
At that time, as soon as player No. 7 retreats, it would be strange if the good guys don’t play the double wolves of 3 and 7, and player No. 3 will make a backup jump for player No. 7.
"I'm talking to the police 2, 9, and 12. I can't get you three for now, because I'm dealing with the four wolves on the police."
"Even if there is a wolf among you, at most only one wolf will be shot. There are still two good people. I hope you can stand on the right side of those two good people and vote for me for the badge."
"Only when I get the police badge can the guards at night guard player 7 with peace of mind, and then 6 will detoxify 7 and give you a correct perspective."
"If I didn't have a police badge, even if I checked the person tonight, I probably wouldn't have the chance to report it, because the wolf would definitely stab me tonight and not give me a second chance to report it."
"So this badge is really important to me. It must not fall into the hands of the tough wolf."
"From what player 5 said, he definitely doesn't know player 6. If player 6 is a wolf, then player 5 must be a good guy. On the other hand, if player 6 is not a wolf, then he is more likely to be a bandit."
"Originally I wanted to put 5 in the First Badge Stream, but then I changed my mind and let it go. He is a Silver Water after all. If I put the First Badge Stream on Silver Water right away, then inevitably someone will make a fuss about it."
"I'll just put player No. 5 aside for now, for the sake of the witch. Otherwise, with players No. 5 and No. 7 potentially being a double wolf to kill player No. 6, I'll put him in the first badge flow."
"If the police are playing as a wolf, they should be between 2 and 12. As for player 9, he has joined the first police badge flow of the wolf. I feel that 7 and 9 should not be on the same side, so player 9 can be put off for a while."
"Okay, that's all I want to say about the police. Player No. 3 checks and kills, the police badge flow doubles the pressure on the police 1 and 10. That's it, we passed."
(End of this chapter)
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