Werewolf: Please start your show
Chapter 320 Be a Demon Hunter with Dreams
Chapter 320 Be a Demon Hunter with Dreams
The night operation was quickly over.
There is nothing special about this board on the first night, except that the prophet checks individuals, the wolf knife checks individuals, and the demon hunter and the night noble cannot be operated temporarily. They can only activate their skills on the second night.
As for the Awakened Fool, he can use Secret Body to shield people, which is similar to guarding people on the first night, but he doesn't have to worry about the healer being penetrated.
Therefore, the shield man is a good choice for the first night of Awakening the Fool. You don't have to be like a guard, who is afraid of being killed by the healer.
[All players who want to report to the police are asked to turn on their lights to signal, players who do not want to report to the police do not need to do anything]
The system's beep sounded in everyone's ears.
Gu Feng naturally chose to report to the police without hesitation. There was no reason not to report to the police after getting the Demon Hunter card.
In his opinion, there are some cards that must be reported to the police, such as the prophet, the witch, the hunter, the wolf, and well... the civilians.
Well, for Gu Feng, there is no way to avoid reporting to the police.
It didn't take long for the police report to come out.
【本局上警的有1号、3号、4号、5号、6号、9号、10号、11号、12号,共九位玩家,随机从10号玩家开始逆序发言】
[Player No. 10 please speak]
"The sky is vast and the wilderness is endless. The werewolf is right beside me. I checked the player No. 9 last night and turned over the card to kill him."
"I'm sorry, Player 9, for picking you out on the first day and giving you a bad gaming experience, but there's nothing I can do about it. This is fate."
"Do you need to understand? Listen to my advice, don't make any more meaningless struggles. If you jump right where you are, it's no different from admitting you're a wolf. You might as well just blow yourself up. If you don't jump right where I am, I'll have to trouble my wolf teammates to come out and rescue you. It's not worth it."
"So, my advice to you is to kill yourself and never hurt your companions. We don't care about our life and death. We just want our teammates to survive."
Player No. 10 immediately acted like a prophet as soon as he stood up. How should I describe his speech? It was a bit unserious, very relaxed and casual. I don’t know if it was a problem with his personal speaking style, or if he was trying to cheat and wanted to test the flexibility of Player No. 9.
However, Gu Feng really likes this kind of people who are good at making fun of others. They talk nonsense all the time and it is refreshing.
"Let's use the police badge flow to double-press the lower police officers 2 and 7. The upper police officers don't want to test it and didn't listen to the speech. There is no point in using the police badge flow. Although the lower police officers didn't listen to the speech, using the police badge flow on them can at least win votes."
"If player 9 jumps from the same spot as me, 2, 7, 8, I don't need to tell you how to vote, right? In that case, whoever votes for the bandit will be marked as a wolf."
"As a prophet of the first-home position, I hope you can give me some tolerance. In fact, you can do all these without me saying anything, right?"
The good guys' expectation of player No. 10 using the police badge flow and double-pressing the police was completely within the good guys' expectations. In this situation, how else can they play the police badge flow without double-pressing the police?
I didn't hear any of the police's speeches, so it would be meaningless to suppress them. Relatively speaking, it would be much more meaningful to suppress them and canvass for votes under the police.
As for tolerance and so on, for the prophet who starts from the first position, some will definitely be given. Otherwise, why do we say that the front position depends on the status and the back position depends on the logic.
Player No. 10 is in pretty good shape right now, and has the ability to predict the future, but it’s hard to say.
"In this board, we good guys are quite strong. Witches, awakened idiots, oh no, I should say awakened fools, and demon hunters can all chase rounds."
"On the Wolves team, only the eldest brother can kill a good person every other day, and the intensity is far inferior to ours. Next, I will divide the responsibilities and implement them to individuals. If everyone does their own thing well, the game will be stable. win."
"First of all, Awakening the Fool, I don't ask much of you. Isn't it too much to shield you for a Christmas Eve?"
"Then there's the demon hunter. After a whole round, it's not too much to kill a wolf, right?"
"Witch, don't be the Archmage of the Wolves. It's not difficult to poison a wolf, right? In addition to the player No. 9 that I have already killed, everyone has to perform their duties. The Wolves will definitely lose, and no one is allowed to fall behind."
One thing to say, the tasks assigned by Player 10 to each divine card are really not difficult. If witches and demon hunters can't kill a wolf, what's the point?
As an enhanced version of the guard, the Awakened Fool should come out on Christmas Eve. These are the most basic requirements. As long as they are met, there is no way the Wolves will win.
This shows how strong this good guy is.
As for the Noble of the Night, just hide it well. If you hide it poorly, you may not even have a chance to activate its skills.
Assuming that player No. 9 is a Night Noble, he may not even survive until the night, which means he is useless.
"That's what I think. Demon hunters, don't jump out on your own. Just listen to what I'm saying and find the wolf. If you don't say you're 100% sure, you can take action if you're 90% sure."
"You jump out, and the Awakened Fool has to shield you, for fear that you'll poke the wrong person. But if he shields you, he won't know whether you were shielded or because you poked the Night Servant the next day."
"So, don't always think about asking the Awakened Fool to shield you, and you designate a person to hunt. If the other person is a wolf, you can't hunt him to death. After all, he has a big brother to protect you. If he is a good person, even if the Awakened Fool shields you, the wolf will kill you. If you stab me, you still have to kneel down."
"In my humble opinion, demon hunters should be free men. If one day's speech doesn't work, listen another day until you are sure. If that doesn't work, we will leave the one with the biggest face for you to attack, and use the second biggest face as an external position. How do you think?"
Listening to the speech of player No. 10, Gu Feng rolled his eyes. Not so good, who is he looking down on? He even specifically left the one with the biggest bandit face to poke at him. Is he the kind of person who eats food given out of pity?
Sorry, he is looking for a deep-water hook wolf, which is deadly with one shot. The one with the biggest bandit is better left to the wizard, lest he poisons the wrong person again.
On this board, there are two types of demon hunters.
One is the wolf-killing type.
One is the life-saving type.
The first one is easy to understand, which is to hunt wolves. It would be best if you can kill the big brother once and for all.
The second way is to go against the Noble of the Night. As soon as he chooses a good person to be a Night Servant, you poke the Night Servant. You poke whoever he chooses.
Although it is very difficult to achieve this step, it is not completely impossible. It depends on how you analyze it.
And this is what makes this board interesting, Demon Hunter can attack and defend, and the same is true for Night Noble.
If he knew that his little wolf teammate was going to be hunted by the witcher, he would definitely choose his teammate to become a night servant, which would just offset the witcher's hunting.
"Okay, that's all I'll talk about when we get to the police. Now let's see how player No. 9 performs. That's over."
[Player No. 9 please speak]
"It was such a good chat. I almost thought I was the wolf. I was wondering if I remembered the cards wrong. I just checked again and I'm not the wolf. Player 10, did you remember the check last night wrong?"
"I think you need to clarify for me when I speak, otherwise I will sue you for defamation."
Player No. 9 must be a cheerful person. He did not have the urgency to take a picture of his identity card as soon as he got up to receive the check. Instead, he started to make a fuss, which made everyone laugh and cry.
Neither player No. 9 nor player No. 10 can possibly remember the wrong cards or check the person, so there is only one possibility, someone is lying, or both of them are lying.
But what's strange is that from the speech of player No. 9, there is no hostility towards player No. 10 at all.
This guy has a strange train of thought. He didn't attack player No. 10 as a tough guy. Instead, he said that player No. 10 must have remembered the wrong person and even asked player No. 10 to help him clarify.
Let's make it clear, the prophet can still make a mistake in testing people. It's better to buy a piece of tofu and kill himself. What a game.
Player No. 9 knows that good people will not believe the nonsense he says, but he still wants to talk like this.
This kind of mentality is either being clever or having something to rely on.
"Player No. 10, do you know why I don't fight you because you are a wolf pretending to be a tough guy? Because I believe in you. Yes, I believe you are a prophet. As long as you don't back down, I will stand by you."
"But if you retreat and get to the police station, don't blame me for beating you up."
"As long as you say you are a prophet, I will believe that you have misjudged the person. But if you say you are not a prophet and you throw a check on me, and then tell me that you are trying to be flexible by faking your identity, I will label anyone who says that as a wolf, and you are no exception."
Player No. 9 is putting a knife to the back of Player No. 10, forcing you to move forward and not backward.
If you jump down, prophet, I will believe you. If you don’t jump, I will call the wolf to attack you. Player 9 said it with great confidence, but everyone could tell that this was putting player 10 on the fire.
If 10 really doesn't retreat, will 9 really stand by him? It's impossible even if you use your toes to think about it, but if 10 retreats, he will still be beaten by the wolf, which means that 10 has been sentenced to death by 9.
On the surface, they are polite to you and have no hostility at all, but in fact they push you into a desperate situation and leave you no wiggle room. This is the attitude of player No. 9 towards player No. 10.
"Just now, player 10 said that the demon hunter should not jump out and tell the good guys who to hunt at night, and should not talk to the awakened fool to guard him. There is no benefit in doing so. Well, I think what he said makes sense."
"As long as the big brother is with the wolf team, if the demon hunter designates a target to hunt, if the target is a wolf, it will definitely not be hunted to death, unless the target is the big brother himself."
"If that's the case, the good guys will make a lot of money, but excluding the tough wolf, there are still three wolves left in the external position. It's not easy to accurately find the big brother."
"I have the same idea as player 10. Demon hunters should try not to jump out and say who to hunt. We are all experienced. Trust your own judgment. If you really can't figure it out, wait a few days before hunting again."
"The most important thing for awakened fools is to guard the prophet, followed by the witches. Basically, you don't need to worry about the others. It really depends on the luck and level of the demon hunter. If any demon hunter says that he will awaken the fool to guard me at night, I will really laugh, you know?"
It seems that everyone has the same idea. They don't agree with the demon hunter jumping out directly and specifically hunting down one person. There really isn't much benefit in doing so.
If the opponent is a good guy, then the skills of the Awakened Fool are wasted. If the opponent is a wolf, the eldest brother can save him. If you want to know whether you didn't fall down because you hunted the Night Servant or because you were protected by the Awakened Fool, you have to wait until the next day.
But in this process, who knows what will happen? Once the Awakened Fool loses his secret body, he will no longer be able to prove his identity. When the werewolves jump, who will he believe?
Therefore, no matter whether it is the demon hunter himself or the person in the external position, do not specify to the demon hunter who he wants to hunt. As long as you specify, the big brother of the wolf team will not sit idly by, and this will be meaningless.
"There are three police officers, 2, 7, and 8. I think it's not too much to say that one of them should kill a wolf, right?"
"Player No. 10's police badge style is to double-press the police. Well... there is nothing wrong with it, but he has somewhat ignored the feelings of Player No. 8."
"If I were number 8, I would be very sad. Isn't my vote a vote? Why don't you hit me with your police badge? Why don't you take my vote? At least talk to me."
"Will this make people think there are 8 or 10 wolves? I was stuck in the middle and happened to be the one who got checked and killed."
"Player 8, don't worry. I won't play you two wolves, player 8 and player 10. If player 10 is really a wolf, I will play him to deliberately give the perspective, hoping that the good guys will play you two wolves, player 8 and player 10. This is how cunning werewolves play. We have to be more careful."
Player 9's remarks are profound and thought-provoking.
He said seriously that he would not discuss 8 or 10 pairs of wolves, but he talked about the possibility and logic of 8 or 10 pairs of wolves, which sounded a bit like a veiled attack.
Different people have different thoughts and feelings about what Player 9 said.
Now I really can’t tell what he meant when he said 8 and 10 were not twin wolves.
Is he trying to make the good guys in the external position notice the double wolves 8 and 10, or is he reminding the good guys that player No. 10 is deliberately selling the perspective to dirty the identity of player No. 8.
As for whether or not to fire wolves among the three police officers 2, 7, and 8, and how many wolves to fire, it is hard to say.
In fact, judging from the actions of player No. 10, it is not ruled out that the four wolves will go to the police, and No. 10 wants to go behind the police to fight the prophet.
But in the same way, if 8 and 10 are both wolves, it is normal for player 10 to be afraid that player 9 is preparing and to throw a check to him first and force him to jump.
"Oh, I've been talking for so long, but I didn't take a picture of my identity. What a sin... Oh, that's not right. Player 10 remembered the kill incorrectly. Why should I take a picture of my identity? I won't take a picture."
"When I get to the police station, if 10 continues to throw checks at me, it won't be too late for me to take a photo of my identity. I'll keep it a secret when I get to the police station. I'm afraid that if I take a photo of my identity, 10 will back off and say he's a fraud. He's my unparalleled prophet. If he backs off, who will I stand on?"
"Okay, that's all I'll say on the police station. I hope you can recognize me. That's it. I'm done."
[Player No. 6 please speak]
"It's hard to define. From what Player 9 said, I really can't tell whether he is a wolf or a good guy."
"Say he is a wolf, but he is so superficial that he doesn't seem like one. Say he is not a wolf, but after receiving the check from player No. 10, he actually said that 10 remembered the check incorrectly and said that 10 is his peerless prophet. Although it was a bit of a joke, his remarks did not show any hostility towards 10."
"If I were in that position and received the check, I would subconsciously play 8, 10 double wolves or play four wolves to the police, and 10 would fight the prophet after the police. I think this is the perspective of a good person."
“但9号玩家却说8、10不是双狼,10号玩家卖视角脏8的身份,就很奇怪他的发言。”
"I even wondered if 9 and 10 were the twin wolves playing a trick on us. Otherwise, why would 9 have such a reaction after receiving the check?"
Player No. 6 was a little confused. After listening to Player No. 9's speech, he didn't know how to define the other party's identity. Was he a preference or a partiality?
It seemed like no matter how he tried it, it worked, and no matter how he tried it, it didn't work, which made him a little depressed.
Although he was a little unhappy, he didn't dare to define the identity of player No. 9 casually. This was not something he could say on the spur of the moment. After all, words spoken were like water spilled, and they could not be taken back, and he had to take responsibility for it.
If he says that player No. 9 appears to be a good person, someone might say later that he and player No. 9 are bad teammates.
On the contrary, if he says that 9 represents water and does not look like a wolf, some people will say that he wants to set the pace and use 9 to resist the push.
It's difficult. No matter how you play, others will always find a reason to hit you. Player No. 6 is not afraid of being hit, but he would like to avoid trouble. Who wants to be unlucky?
"What can I say about the prophet 10? I think he is quite similar. He dances in a relaxed and humorous way, and his speech has a unique style, not so mechanical."
"To be honest, I actually want to stand on his side, but for the sake of caution, I'd better not rush to express my position and attitude. After all, I haven't heard the speech of the late prophet."
"If 10 is really a wolf, I suggest the prophet to check 8 under the police. No matter if 10 is deliberately selling his identity or is afraid that 9 will jump the prophet, it is necessary to check 8." "After checking 8, the identities of 2 and 7 can be soft-defined. If one of them is on the bandit ticket, then it is very likely that he is a wolf."
"If the test shows that 8 is a check, 2 and 7 can basically be released. The possibility of opening a double wolf under the police is very small."
Player No. 6's speech was very conflicted. He wanted to stand on the side of Player 10, but it was difficult to beat Player 9 because he was a wolf.
Would a wolf be so tame when it receives a check from a prophet? Even if he came up with some new tricks, it wouldn't be so outrageous, right?
Moreover, player No. 9 did not jump to No. 10 on the spot. If he was a wolf, he would have to sell a wolf in the back position. In this board, it was very unwise for the first wolf team to send out two to fight the good guys.
After all, good guys have a high tolerance rate for mistakes. Except for the prophet, the rest of the god cards can chase rounds and are not easy to jump. The big brother of the Wolves may only kill one good guy in the whole game.
Starting from the second night, the Noble of the Night selects a night servant. On the third day, the night servant will turn over the cards. The next time will be on the fifth day, when the newly selected night servant will turn over the cards. But can this round last until the fifth day?
Not to mention five days, I'm afraid three days will be the limit, so the Night Nobles can only kill one good person, which is equivalent to chasing one round.
And in this process, you cannot protect your wolf teammates and cannot be destroyed by the demon hunter, otherwise you won’t be able to kill even a good person.
To be honest, Brother Ye is still a little weak. Compared with other big brothers, he is more or less not as good as them. For example, Shadow of Nightmare, Eclipse Maid, Eclipse Wolf Concubine, and Mechanical Wolf are all more powerful than him.
"Okay, that's all I have to say for now. I want to side with player 10, but I still need to listen to the words of the late prophet. Finally, I will decide whether to side with player 10 or not."
"I think the water from player No. 9 is neither good nor bad, just weird. Maybe he has other purposes."
[Player No. 5 please speak]
"Why is it so hard to define the identity of player No. 9? I think it's pretty easy to define. Player No. 9 is either a wolf or a god. Once he made that statement, it's basically impossible for him to be a civilian."
"A civilian who accepts the check and kill will not have that kind of mentality. Either he is a god, and he is fearless, which makes the No. 10 player feel hesitant. It is not right to retreat or not retreat. Or he is a wolf, and he is playing a mentality game with the good guys, and deliberately chatting like this."
"I now feel that player No. 9 is more of a gangster, because I tend to side with player No. 10. He took the lead and although there was no logic in the discussion, his opening remarks did not seem like a tough jump."
"If a wolf plays the role of a prophet in the first place, he will be a little nervous, so he will overdo it, but 10 gives me a completely different feeling. He is not nervous at all, his state is neither too high nor too low, very natural."
"And his speaking style is very humorous and a little playful, which I don't think is something a tough wolf can do."
"So, I believe that 10 is the prophet. Note that I believe that he is the prophet, not that I completely stand on 10's side. After all, I haven't listened to the speech of the prophet in the latter position. Who knows what he will say? What if he speaks better than 10? Then I will turn back."
Gu Feng did not hide anything and said right away that he wanted to stand on the side of player No. 10. Compared to player No. 6 who was secretive, he seemed much more open.
As a demon hunter, he still has this courage and boldness. Even if he has no identity and is just a commoner, he will still say so.
Gu Feng would never stand firm on one side just by listening to the speech of a prophet, but he would also not be afraid to express his own thoughts after listening to the speech of a prophet.
It's not scary to stand on the wrong side, everyone stands on the wrong side. What's scary is that a person is stubborn, or has obsession in his heart, and knows that he may fall into the wolves' team, but still holds on to the fluke mentality and does not turn back.
To put it bluntly, I just don't want to face the reality that I'm on the wrong side, and I want to take a gamble, just in case I'm right.
Of course.
Most of the time, it's just about emotions. If they don't like what you say, they won't stand on your side. If they don't get along with you, they won't stand on your side. They pick on your words or a certain sentence or a certain logic. These are very common things.
"Player 6's speech sounded benign. Although he did not explicitly express his support for Player 10, I could tell that he, like me, believed that Player 10 was a prophet."
"It's just that he was confused by the water of player No. 9. He felt that the water of No. 9 didn't seem like a wolf. How could a wolf talk like this when it received a check and kill? Indeed, normally, a wolf would not do this when it received a check and kill."
"But sometimes, if you do something different, it will have a miraculous effect. I think that's what Player 9 is thinking."
"Unless Player 9 can take a photo of a god, whether it's a demon hunter, a witch, or an awakened fool. Let's put it this way, as long as the wolf dares to jump into the god's world, I will believe it, especially when the skills have not been used yet."
"As a demon hunter, it's best not to jump out and say who you are hunting, let alone ask the Awakened Fool to guard you. This will make you look too cowardly. Be more confident in yourself, find a card that looks like a werewolf, grit your teeth and stomp your feet to send him out."
"Don't worry about not being able to report the good guys after you get shot. I believe that everyone here is a big shot, and everyone has strong logic. Some of you are even more prophetic than the prophets."
"It's no exaggeration to say that even if you stab yourself to death, when you wake up in the daytime, it's not difficult to figure out who you hunted at night by analyzing your previous statements."
"But if you jump out and say who you are going to hunt, then you will be passive. At that time, the Awakened Fool will protect you, which will give the Wolf Blade Prophet an opportunity. The key is that you still cannot kill the wolf. After all, Brother Wolf is not a decoration."
"Listen to my advice, be a demon hunter with dreams. Don't be timid and always worry about poking the wrong person and getting yourself killed. There's nothing to be afraid of. You should make the wolves afraid of you."
"I'm not bragging, but if I had the Demon Hunter card, I would start tonight. I would not only look for the wolf, but also for the big brother."
Gu Feng spoke with great passion, but there was a hint of disappointment in his words. It wasn't obvious, but if you listened carefully, you could still feel it.
He deliberately showed this to others in order to let the wolf know through his emotional changes that he was not a witcher.
This kind of technique and routine is simple to say, but it is very difficult to do. It requires a lot of game experience plus personal understanding and performance to trick the werewolf.
Yes, it's just a possibility. As for the routine, it depends on whether the wolf is sensible or not. If he is not sensible, no matter how many routines you use, it will be useless.
"I don't want to say whether or not to use wolves or how many wolves to use for the three policemen. I didn't listen to the speeches or see the vote patterns. I just relied on the so-called probability and experience, which is unreliable."
"It's like flipping a coin. Even if it came up heads 9,999 times, we can't say it will come up heads again the next time, or that the probability of heads is greater than tails."
"In fact, our experience can sometimes be of great help to us in finding wolves, but sometimes it can be a shackle and a constraint. Werewolves who are good at adapting will take advantage of some of the psychological and logical inertia of good people and take advantage of loopholes. After all, they have captured good people before and know how good people think."
"So, we should not have preconceived ideas. We must not, seeing that there are two or three police officers, say that one of them is going to be shot. In my opinion, it is not too late to draw conclusions after seeing the votes and listening to the speeches."
"Alright, that's all I want to say, police. For now, I'm on the side of player 10. Player 9 is either a wolf or a god. Right now, the bandits are more numerous. Let's see if he can take a picture to identify him. That's it, we're done."
[Player No. 4 please speak]
"2 gold water, police badge flow 8, 5 goes smoothly."
As soon as Player 4 opened his mouth, the good guy's brow furrowed.
Through player No. 3, number 4 reports that 2 is gold and water, which is interesting.
Generally speaking, in order to avoid unnecessary trouble, a prophet will be around to check the situation.
Although there is no rule that the prophet cannot stretch his hand a little further, why bother?
A gentleman does not stand under a dangerous wall.
You know that going too far will increase the suspicion of the good guys and even give the Wolves a handle to beat you, but you still do it. That is a pointless confrontational mentality.
During the first night inspection, everyone is inspected. If you overreach, it will arouse suspicion, so don't cause trouble for yourself, unless you are not afraid of trouble.
"Let me tell you why I checked 3 through player 2. Yes, it's just as you think. A dragon-locking game."
"I always check people like this when I use the prophet. Either I check 2 to lock in player 3, or I check 6 to lock in player 5. I chose to check 2, naturally to lock in player 3."
"I know that many people scoff at the Dragon Locking Game, thinking that it is all pseudo-logic and perverse reasoning. I don't want to argue about right or wrong on this issue. Believe it or not, it doesn't matter. Anyway, I have always played it this way and I am used to it."
"I hope no one will use this to attack me later, especially Player 3. I locked you up so that you would stand on the right side. Got it."
But pull it down.
Listening to what Player No. 4 said, Player 3 curled his lips and thought, you put so much pressure on me to stand on your side. If I don't, I will be pushed into the wolf's pit. Why do you say it as if it is for my own good?
Isn't this a typical case of breaking your legs, giving you a pair of crutches, and then telling you to thank me for my kindness?
Logically speaking, he doesn't need anyone's help to stand on the right side, he can stand on the right side by himself. In fact, from the moment player No. 4 threw the gold water to player No. 2, he guessed what player No. 4 was planning.
And this is the disgusting part of the Dragon Locking Game. If you don't stand on his side, he will beat you like a wolf. If you stand on his side, he may not completely accept you and may even suspect that you were forced to stand on his side.
When Gu Feng heard the words "Dragon Locking Game", the corners of his mouth slightly raised. He had encountered a prophet who played the Dragon Locking Game when he played in the ranking match before, and he didn't expect to meet him again in this game.
To be honest, this style of play is quite damaging. It’s okay for the person in the external position, but the key is that the person who is locked will feel very disgusted, and thus develop a particularly strong hostility towards the prophet who locked him.
If such hostility is mistaken as the wolves wanting to charge, it would be counterproductive. It would be equivalent to pushing good people into the wolf team with your own hands, and the wolves would of course be very happy.
But sometimes, the Dragon Locking Game can really lock the Wolf, making it impossible for him to charge and uncomfortable to hook, which is really frustrating.
"Now that I have finished talking about the mental journey of testing people, let me tell you why my police badge flow is 8 and 5 smooth."
“首先,前置位的10悍跳预言家给9丢查杀,我怀疑8、10双狼,10号玩家怕9是预昨晚验了他们中的一个,所以才先手给9丢了个查杀压9起跳。”
"Moreover, his operation can be used both offensively and defensively. If player No. 9 has an identity, he can retreat and say that he is a fraud."
"Or if player No. 9 jumps a god, and then he jumps another god under the guard, then it is equivalent to him finding two gods by himself. Even if he is pushed out of the game, he still does not lose."
"Secondly, we can verify that player No. 8 can canvass votes and use him to soft-define the identity of player No. 7."
"If player No. 8 is Jinshui, then player No. 7 is most likely to be a wolf. It's just a high probability. I won't beat player No. 8 to death just because player No. 7 is a good guy."
"Because judging from the behavior of player No. 10, it is possible that he had four wolves on the police. He felt that the possibility of fighting the prophet was relatively high, so he threw a check to the back of the police. If this is the case, his behavior has nothing to do with the 8 under the police."
"The second badge flow checked player 5 because he was on the side of 10. I can actually understand why players 5 and 6 would prefer to be on the side of 10. After all, there was only 10 in the front position, and he was checking and killing, which was somewhat powerful."
"In this situation, it's normal for good people to temporarily stand on the side of 10, but no matter how many reasons and excuses there are, standing on the wrong side is standing on the wrong side, just like you are on the bandit ticket. No matter how you justify it, you have done a bandit thing. Who knows if your explanation is just to excuse yourself?"
"Player No. 5's intention to drill into the Wolves is slightly more serious than Player No. 6's, so I checked Player No. 5, but I definitely didn't mean to hit Player No. 5 as a wolf. I just wanted to put some pressure on him."
"And if I don't check 5 or 6 in the front position, I can't check the reverse gold, or the people who haven't spoken after checking the police, then there is no point."
Player No. 4 talked in detail about the reasons and logical thinking behind his use of the police badge flow to hit 8 and 5.
Generally speaking, there is no problem. It is normal to suspect 8 or 10 pairs of wolves. It is also understandable to test one among 5 or 6, after all, you are on the wrong side.
Who else could Player 4 check? Player 1, who hadn't spoken yet after checking the police? Player 12? Obviously not suitable.
Although 4's police badge flow was reasonable and flawless, Gu Feng always felt that 4 had bad intentions in using his police badge flow, as if he was paving the way for resisting him.
But he couldn't figure it out, it was just his intuition.
"I have dialogues 7 and 8. No matter if you are a wolf or a good person, no matter if you are in my badge stream or not, as long as you give me a vote, I will not point you into the wolf pit."
"Oh, by the way, a friendly reminder, the speech of player No. 9 is a bit like a god, you should think carefully about whether it is more cost-effective to play a charge or a hook. I, the prophet, will nail you with every word. If you give me a vote, I will not play it, and you will definitely not play it, unless you admit that you are a wolf, then I can't do anything about it."
"It's the same for good people. Player 9 made such a statement. Do you think he could be a wolf? If he was a wolf, he would be very nervous after receiving the check from the prophet. He wouldn't be so careless."
"He even said that Player 10 had misremembered the check. This kind of mentality is not what a wolf would have when he was checking and killing."
"Player 5 said that Player 9 is either a wolf or a god. Then I tell you, Player 9 is definitely a god, and it is very likely that he can prove his identity. You can think about it yourself."
Player No. 4 went all out to get votes, and even said that as long as he got votes, he would not click into the wolf pit.
Wow, what a big pie.
Even though 4 is speaking with great confidence now, it may not be the case once he gets the police badge.
Even if he doesn't play the hook, won't the god card in the outside position and the people standing beside him play it?
Moreover, he used 9's mentality of checking and killing to prove that 9 was not a wolf, which was a bit far-fetched. Under normal circumstances, a wolf would not talk like this, but what if 9 was not a normal werewolf?
As the saying goes, if you walk too much on the road at night, you will see ghosts. Who knows what tricks the wolf will play.
To be honest, Gu Feng has seen many werewolves who use unconventional methods and do fancy tricks.
"Player No. 3, I told you to play a dragon-locking game. You will inevitably be hostile to me. I understand that, but I hope you won't let your emotions get the better of you. Don't let your emotions get the better of you and create a strong confrontational mentality. Be a little more rational when you look at my behavior."
"Let me put it this way. I'm not asking you to stand by me, just don't be stubborn and join the Wolves."
"Of course, if possible, I still hope you will stand by me. What I am saying to you now is from the bottom of my heart. Heaven and earth can bear witness to it. I believe I will not let you down."
"Finally, let me talk to player No. 2. I found out that you are the gold water last night. Even if everyone in the external position doesn't recognize me as the prophet, you still have to stand by me and vote for me. Don't let me down. I think you should know how much of a blow the gold water's betrayal will cause to the prophet."
"The most important thing is that when the werewolves see that Jinshui has turned against us, they will definitely charge forward. Once I am pushed out, it will be difficult for the good guys to win."
"Okay, I'll talk about this much for the police first, and then the wolf pit police. Finally, I'll repeat it again. Player No. 2 is Jinshui, and the police badge flow is 8 and 5. Good people must stand on my side, definitely."
After listening to Player No. 4’s speech, Gu Feng suddenly realized that he was standing on... the wrong side.
Player 4 should be a tough guy. There is nothing wrong with his logic and his speech is not out of place, but his attitude towards player 3 is wrong.
Generally speaking, the prophet who plays the Dragon Locking Game has a strong character. I will lock you. If you don’t stand on my side, I will mark you as a wolf and attack you. Without this kind of strength, there is no point in playing the Dragon Locking Game.
To put it bluntly, the so-called dragon-locking game is to hold your head down and force you to sing "Conquer". It is precisely because of this that the people who are locked in are extremely disgusted.
But the attitude of player No. 4 towards player No. 3 seems too soft. He says that he doesn't want to stand on his side, as long as he doesn't join the wolf team. Then how can you play a game to lock the dragon?
This is a matter of details and has nothing to do with logic, but sometimes details are more important than logic.
Anyway, just listening to the speeches of police officers 4 and 10, Gu Feng still tends to stand on the side of player 10, but he can't simply condemn player 4. After all, you can't deny a person with one detail.
(End of this chapter)
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