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Chapter 226: Hell Difficulty Jump

Chapter 226: Hell Difficulty Jump

[All players please check their identity cards]

Hearing the system prompt, Gu Feng raised his eyebrows.

He wants a mechanical wolf. This mechanical wolf on the board is the eternal god.

As long as the mechanical wolf is in his hands, he can get at least one more round, and either learn the witch's poison or the wolf teammate's knife.

Anyway, whether it's poison or a knife, this can give the Wolves a round to chase.

What the Mechanical Wolf fears most is that if it learns from civilians, it will be useless and useless.

As for learning a psychic, although you can't chase rounds, you can test a person once, and if you know your identity, you can be in a trap.

If you see something like a hunter guard, wouldn't you know it already?
however.

In the end, the system failed to make Gu Feng's wish come true.

His trump card in this round is the witch, not the mechanical wolf he has been dreaming of.

What this witch fears most is the mechanical wolf. Once she learns something from the mechanical wolf, she will have to eat poison the next night.

Then the mechanical wolf can also wear witch's clothes.

However, there are risks in dressing like this. After all, the mechanical wolf and the little wolf don't meet. It doesn't matter if you wear the clothes of a witch or a guard, but the little wolf will stab you.

So, be careful before putting on clothes, and don't make things worse.

Of course.

In this game, Gu Feng is not a mechanical wolf, so he doesn’t have to worry about all these messy things. He just needs to think about how to prevent the mechanical wolf from learning anything.

[All players please confirm their identity cards]

Hear the words.

Gu Feng glanced at his seat number, No. 9.

9 next to 8 is a good sign.

[Please close your eyes when it gets dark]

[Mechanical Wolf, please open your eyes and choose the target you want to learn]

After nightfall on this board, the first person to open his eyes is the mechanical wolf.

See if he wants to activate skill learning.

If you don't learn, the psychic will experience the mechanical wolf on the first night, and it will be a mechanical wolf.

If he learns, the identity he aims to learn will be the identity he is tested for.

It is precisely because of this that a very interesting situation will occur.

The psychic experienced the psychic on the first night.

This means that the person he checked is actually the mechanical wolf, but he happened to be the one the mechanical wolf studied.

But generally speaking, Mechanical Wolf doesn't study on the first night.

After all, the mechanical wolf's learning skills can only be activated once. If he learns them blindly, he will probably learn them from civilians, and then he will have no skills at all.

If a powerful wolf card is played like this, it will be a scam.

Therefore, the mechanical wolf still has to wait until he hears the speech and finds a witch or wolf teammate before learning.

If he learns this from his wolf teammates, he will have a knife in his hand. When he can open his eyes to kill people, he can kill two people with one knife, and the game may be over in one night.

Of course.

The premise is that the mechanical wolf can survive to the end. If it does not survive to the end and is pushed out of the game early, then ashes will return to ashes, dust will return to dust, and it will be nothing.

[Witch, please open your eyes. It was TA who got stabbed last night. Do you want to use the antidote? Do you want to use poison? ]

Gu Feng looked carefully and saw on the screen in front of him that player No. 2 had been hit.

Fortunately it wasn't him.

Gu Feng secretly breathed a sigh of relief. The witch was afraid of being stabbed on the first night and it would be uncomfortable.

As for whether to save player 2, is there any need to say? Of course, save him, regardless of whether he is a self-killing wolf or not, save him first.

As long as Gu Feng is a witch, he will not allow anyone to die on the first night.

Unless the guard happens to be guarding player 2 as well, and they are both guarding and rescuing player 2, then player will be killed by the healer.

We can only say that he was unlucky, and this is the guard's fault.

Why did the guards have to stand alone on the first night? It was because they were afraid of this happening.

[Witch, please close your eyes, guard, please open your eyes]

……

The night operation was quickly over.

After daybreak, it is time to report to the police.

This time, Gu Feng did not get distracted. He was concentrating very hard, fearing that he would miss the opportunity to report to the police again for unknown reasons.

It didn't take long for the police report to come out.

【本局上警的有1号、2号、3号、4号、6号、7号、9号、10号、11号、12号,共十位玩家,随机从10号玩家开始顺序发言】

[Player No. 10 please speak]

"I'm not a psychic, but I must remind psychics that if a wolf comes out to bully others, you must personally check who he puts civilian clothes on."

"We all know that psychics verify specific identities, which greatly increases the risk and difficulty of the wolf team pretending to be a psychic. I have seen too many wolves pretending to be psychics and failing."

"Some tough wolves will let their teammates dress them up as civilians in order to ensure that they don't get into trouble because of giving the wrong identity. So as long as the identity he lost is a civilian, no matter whether this guy is on your side or not, he must be checked."

Player No. 10 was ruthless enough to directly cut off the Wolves' path.

As he said, the tough wolf has two choices.

One is to gamble on your luck and give a good person an identity. If you throw it correctly, you can jump down. If you throw it wrong, you will have to self-destruct.

The second is to hit the board to give the wolf teammates an identity, such as throwing civilians, throwing checks, and playing the wolf stepping on wolf routine.

Both of these options have risks.

The first one is easy to overturn, and he can easily lose his identity to a good person. How can he be so lucky?

The second one is to gamble with the lives of his teammates. Whether he loses civilians or tramples on wolves, he will definitely be caught by the good guys. In this case, you can imagine how difficult it is for the wolf to deceive the good guys.

Therefore, sometimes there will be a coward game on this board. This is why player No. 10 said what would happen if the wolf comes out and jumps.

In other boards, it is assumed that the Wolves will jump hard, but in this board, it is really not certain.

"The mechanical wolf and the little wolf never meet, just like a gargoyle, so the tough wolf doesn't dare to easily send a check to the good guys. If the check hits the mechanical wolf, it will collapse."

"That's why, if someone uses a psychic to attack from the outside, I'm more inclined to side with him." "Of course, this is when the two psychics speak similarly. If the speeches are very different, then I can't say that."

"Also, don't make excuses saying you're afraid of exposing your identity as a good person. Just say Jinshui instead of your specific identity. I won't recognize you like that."

"On the first day, you must report your specific identity. If you are a witch, then say she is a witch. If you are a civilian, then say she is a civilian. Don't be ambiguous."

“I don’t want to stand by a psychic who reports ambiguous identity information.”

"Anyway, I've made it clear. If you insist on having your own way and insist on being stubborn, don't blame me for firing you then."

The purpose of Player No. 10's chat is very simple, not to give the wolf a chance to take advantage of the situation.

Some jumping wolves like to play tricks. For example, he will say who I have tested is a god, but in order not to reveal his identity, he will not say the specific identity.

Player No. 10 doesn't like a statement like this at all. What's there to hide?
If you discover a god, isn't that a good opportunity to prove your identity?

For example, if a hunter is found out, if you tell me who the hunter was last night, how can he not stand by you? After he admitted that he was a hunter, didn't he have a good person's perspective?
But if you are ambiguous, who knows if you are blindly guessing the identity, or if you really don’t want to reveal the specific identity of God.

Anyway, in player No. 10's place, the psychic must report the specific identity of the person who was examined last night on the first day, otherwise, he will basically be treated as a jumping wolf.

After a pause, player 10 said, "There are two people, 5 and 8, under the police in this game. I think if conditions permit, we can have a tie PK. I like to listen to the two psychics talk more. The more they talk, the better."

"Of course, this is just my personal suggestion. It's best to have a tie PK. If not, it doesn't matter."

"As for whether the police will open the wolf, it's hard to say. With two people under the police, maybe one wolf will open, or maybe four wolves will open the police. It's meaningless to blindly guess the situation now. Let's wait and see their votes and listen to their speeches before we make a decision."

"Okay, that's all I'll talk to the police. I hope the good guys will recognize me. That's it. That's it."

[Player No. 11 please speak]

"Police badge number 10, 5, player number 12 is a civilian, I'm a psychic."

As soon as player No. 11 opened his mouth, a psychic jumped out and reported that player No. 12, who was in the latter position, was a civilian.

This is unlikely to be a case of a wolf pretending to be a good guy and putting on clothes.

If he was trying to disguise his identity, it would only change the identity of player No. 10 who just spoke, but player No. 11 made player No. 12 wear civilian clothes, so there are only two possibilities.

Or maybe they were the 11th and 12th wolves, and they might have planned some tactics last night.

Or player No. 11 can go all out and bet that player No. 12 is a civilian. If player No. 12 says that he is not a civilian and turns against him, he can consider self-destruction.

Of course.

If Player No. 11 is unwilling to give up, he can also guess that Player No. 12 is a mechanical wolf. He can find out that Player No. 12 is indeed a civilian, but it just happened that Player No. 12 learned about civilians on the first night.

This may make sense logically, but it is not very convincing in actual games.

Because there are very few mechanical wolves that use skills blindly on the first night, there is no need to be so hasty to get a mechanical wolf.

"Let me first explain why my badge flow is 10, 5 smooth experience."

"In fact, there was nothing explosive about Player 10's speech. The only thing that made me feel a little uncomfortable was that he insisted that the psychic reveal his specific identity."

"Although I know that as a psychic, I should report the identities I found last night, but he kept emphasizing this. I felt like he was a wolf, forcing the psychics to help them report their identities and clear the way for traps."

"Just like I report that player No. 12 is a civilian. In this way, they don't have to consider whether No. 12 is a god. After No. 12 is chosen, they are more likely to hit a god card in the outer position at night."

"Maybe Player 10 didn't mean it that way, but I just can't help thinking about it."

"And let me tell you a pseudo-logical position. I'm a psychic. Player 12 is a good guy, so player 10 could be a wolf. I'll check him out. If he's also a good guy, then players 1 and 9 will go into the wolf pit."

"If I can find out that 10 is a kill check, then wouldn't that catch him?"

"To be honest, his speech in the front position was generally good. If I hadn't really had no one to verify his identity, and I was a little uncomfortable with his strong request for the psychic to reveal his identity, I wouldn't have hit him."

"Player No. 10, I have no intention of leading the pace to push you back. I just don't have any other positions to play the badge flow, so I just want to learn the position and put some pressure on you."

"If you are a good person, stand by me, and if your speech is not too bad, I will definitely change my badge and say that I suspect you based on positional knowledge. Actually, it's a bit of a joke."

"I hope you won't be too hostile to me because of this. And as you said, I will also report the specific identity of 12."

Player No. 11’s remarks are very intriguing.

He first suspected 10's motives for talking like this because 10 insisted on asking the psychic to reveal his specific identity, and then he analyzed the position and concluded that 10 might be a wolf.

According to him, the bandit face of 10 should be quite large.

But as we were talking, he suddenly changed the subject and said that 10's speech was generally preferred.

Then I talked to 10 and told him that learning the position of the disk was just a joke and he shouldn't take it too seriously.

The reason why he put the first police badge flow on 10 was because there was no other place to put the police badge flow, so he just hit 10 to put some pressure on him.

There is a big stick in front and sweet dates behind.

Player No. 11's attitude towards Player No. 10 is inconsistent. If you don't know, you might think he is schizophrenic.

"The second police badge flow is not very important when it comes to player No. 5. There are two police officers, so I will just check one of them and try to get votes. This way, I can at least get one vote, right?"

"Because I don't think my comments are so bad that the police badge flow will hit player No. 5, and No. 5 can still vote for the tough wolf under the pressure of my police badge flow."

"Player No. 12, I think you should know clearly that I am a psychic. After all, I didn't even listen to you, but I was able to accurately report your identity. If this isn't a psychic, then what is it?"

"Everyone else can choose not to stand by me, but you can't. If you betray me, I, a psychic, will really become a tough guy in the eyes of the good people."

"But I believe you can't turn against me, unless you are a mechanical wolf and you are learning on a civilian on the first day, and I just happened to test you."

"But the possibility of this happening is too low. You can almost ignore it because there are very few mechanical wolves that are so impulsive as to use up all their skills on the first night."

"Finally, let me talk to player 8. I didn't play the police badge trick on you, nor did I talk to you much, but that doesn't mean you are not in my perspective."

"On the contrary, I care about your opinion of me, and I hope you can vote for me for the badge."

"Let me put it this way. As long as you can give me a vote, I won't ask if you are a wolf. I will accept you as my own. So if you are a wolf, you can come and hook me. I will never let you down."

"If you're a good person, you have to vote for me, because I really am a psychic, and I really want this badge."

Player No. 11, this is point-to-point canvassing and temptation.

Player No. 5 has entered his first police badge flow. If nothing unexpected happens, 5 should be able to vote for me. I am quite confident about 11.

But there are two people under the police, and they cannot get the police badge directly if they only get 5 police badge tickets.

Therefore, 11 turned his attention to player No. 8.

He wants to paint a big pie for 8, a very big pie, so that 8 will have the desire and impulse to vote for him.

As for whether he can fulfill his promise, haha, how does the saying go?

Demolish the bridge after crossing it, kill the donkey after it has done its job, and when the birds are all gone, put away the good bows.

That’s right, as long as he can cheat player number 8’s ticket and get the police badge, it will be a piece of cake to figure out that player number 8 is a reverse hook.

"Okay, that's all I'll say for now. I'll repeat it one last time. 12 is a civilian, 10 and 5 are police badges. 10 may be a wolf, but it may not be."

"I'm still unsure of his identity, so I put him in the police badge stream. I don't want anyone to lead me to follow the rhythm of 10 later. That's it. I've passed."

Brothers, in order to optimize the reading experience, we will update it around 8 o'clock every night, and put two chapters of 10,000 words together, so that you don't have to go back to read the previous ones.

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(End of this chapter)

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